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Indy

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Everything posted by Indy

  1. Hello, i have a problem when using binarize, every time what i try to binarize a file i get this error "binarize addon name" what i must do? thanks
  2. Indy

    Event handlers questions.

    I've not understand so much about the blinking light, but it's not created adding the "poskozeni" point in memory lod?
  3. Indy

    New animation sounds

    I have a little problem whit new rotation anims, i've added all points in the memory lod, and defined the cpp, now all is working fine, but there's no sound, i've added the string Sound[]={"Vehicles\gun_elevate",0.031623,1.000000}; but is not working...is there a solution for this?
  4. Indy

    New animation sounds

    this is the parto fo the animation: class UserActions { class OpenDoors { displayName = $STR_DN_ADD_dor; position = osa_porta_m; radius = 4; sound[]={Objects\door,db-15,1.5}; condition = "this animationPhase ""porta_m"" < 0.5"; statement = "this animate [""porta_m"", 1]"; }; class CloseDoors { displayName = $STR_DN_ADD_dorc; position = osa_porta_m; radius = 3; sound[]={Objects\door,db-15,1.5}; condition = "this animationPhase ""porta_m"" >= 0.5"; statement = "this animate [""porta_m"", 0]"; }; };
  5. Indy

    Multiple animations?

    I have your same problem whit binarize...and where i can finde the huey?
  6. Indy

    Multiple animations?

    hmm i don't know pheraps as i saw before it can be defined in the cpp look at the mm1 to see how is defined the first anim and try to works on others. Do you know how i can activate xml logos on new vehicles?
  7. Indy

    Multiple animations?

    hmm pheraps yes but you need to define everything in the cpp...what do you exactly mean?
  8. Indy

    M113 problem

    Yes it must be done in the config...for a demo look at the dkm tunguska...
  9. Indy

    M113 problem

    Hello all! I have a little problem whit the m113...how i can add a killable gunner on it? I've removed the turret in the fire geometry lod and added a gunner "box" in the hitpoints lod but it not worked. Any advice?
  10. Indy

    M113 problem

    It's possible....
  11. Indy

    M113 problem

    Thanks, ill try whit the proxy, do you also know how i can change size and density of the smoke whhatt appears when you fire whit a gun?
  12. Hello guys, i have a new question for you! When I fire a rocket i see the smoke and in the night his light white is possible to change them to yellow?
  13. Hello guys, i have a new question for you! When I fire a rocket i see the smoke and in the night his light white is possible to change them to yellow?
  14. Indy

    Vehicle damage

    Ok i solved my first question, now...how i can get the gunner out froma tank? Like in the shilka (the driver have actions get in get out)....
  15. Indy

    Vehicle damage

    I have a big problem now! I've defined selections in the hit points lod (turet, gun, hull....) and in the config.cpp file but when i play my add-on the only thing what have damage are tank traks and wheels (they are taken from an original demo model). Why I can't get damage on all parts defined in the hitpoints lod?
  16. Indy

    Vehicle damage

    Ok i solved my first question, now...how i can get the gunner out froma tank? Like in the shilka (the driver have actions get in get out)....
  17. Indy

    Vehicle damage

    I have a big problem now! I've defined selections in the hit points lod (turet, gun, hull....) and in the config.cpp file but when i play my add-on the only thing what have damage are tank traks and wheels (they are taken from an original demo model). Why I can't get damage on all parts defined in the hitpoints lod?
  18. Indy

    Vehicle damage

    And how i can get the gunner out like driver and commander from a tank?
  19. Indy

    Vehicle damage

    And how i can get the gunner out like driver and commander from a tank?
  20. Indy

    Texture problem

    Tnx Vixer it works now !
  21. Indy

    Texture problem

    I'm working on a tank, and i have this problem, When i apply a texture on a face i see it whit two differents kind of colors(Http://www.stcracing.com/MBT-Ariete.JPG), but textures uses the same tonality! Is it possible to fix?
  22. Indy

    Texture problem

    Tnx Vixer it works now !
  23. Indy

    Texture problem

    I'm working on a tank, and i have this problem, When i apply a texture on a face i see it whit two differents kind of colors(Http://www.stcracing.com/MBT-Ariete.JPG), but textures uses the same tonality! Is it possible to fix?
  24. Is possible to make a vehicle whit a trailer in oxygen? To get the trailer rotating when driving like this http://www.bunkerafrikano.it/bv206.html ?
  25. Indy

    Texture problem

    Any idea?
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