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Everything posted by icebreakr
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"injury_body" section doesn't work in my 3D model
icebreakr replied to maxjoiner's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Hey Max! Glad you resolved this... but when I use these classes on my units (Alienz Zetaborn) ACE damages stop working... and no wounds appear. Model is correctly configured, also memory values... any ideas what could be wrong? -
FPS Drop when Flaring/Firing Tank Cannon
icebreakr replied to ZeroPointBlank's topic in ARMA 3 - TROUBLESHOOTING
I had a wierd bug related to this issue, when two sounds were used but this line was in the config somehow: soundBegin[] = {"begin1",0.33,"begin2",0.33}; So it means that in 33% of cases no sound was played and could be causing that lag on auto fire? -
Well, since many things cleared up I'll be releasing some of my older work that I made with help of Mr. Paul aka Bushlurker (may he rest in peace). Map is released for testing to a close team and will be available publicly this week for Operation Chester that I'll be hosting around weekend. It is a 12,3 x12,3 km big map based on real location near Chongoroi, Angola. Map will of course be altered to improve the gameplay. Map features highly detailed satellite of 30720x30720px so you will enjoy some eye candy in between the fights ๐ Created by: IceBreakr Runway textures: Bludclot Intro picture: Milsim Syhrus Testers & bugreports: SBP Team (Slovenian Black Panthers), Flynn375 Special thanks: Bludclot, Mikero & Uro for all the help and support, Bohemia Interactive for making great mil-sim games since 2001! Couple of shots: Download: https://steamcommunity.com/sharedfiles/filedetails/?id=1446500688
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Just wanted to let you know you did an amazing job ๐ better late than never ๐
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[IceBreakr/IBIS] Project Yulakia
icebreakr replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
This week's build is coming with a yugeeeee errr huge update to the settlements and many areas are getting a visual upgrade. Sadly we still don't know if we will be ready for public release by the end of the month like we planned. -
I know its a old post but I would like to thank you anyway as it is hard to find this stuff when making new buildings. Again, thank you.
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[IceBreakr/IBIS] Project Yulakia
icebreakr replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Really? You must be using wierd ass browser not supporting JFIF then. Here ya go: http://www.vojak.si/photos/nsitw.jpg -
[IceBreakr/IBIS] Project Yulakia
icebreakr replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
MP test of a Coop mission "Feral Resolve" where there is a remake of Polish movie Nobody Sleeps in the Wood and Red Riding Hood elements ๐ -
[IceBreakr/IBIS] Project Yulakia
icebreakr replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
You have a DM ๐ -
Arma 3 Photography - Pictures only NO comments! And List your Addons Used!
icebreakr replied to Placebo's topic in ARMA 3 - GENERAL
A: Yulakia 0.97.70, CUP, CBA, ACE. -
[IceBreakr/IBIS] Project Yulakia
icebreakr replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
And the vision that was planted in my brain... still remains. Within the sound of silence. Amazing work by Sahbazz ๐ -
[IceBreakr/IBIS] Project Yulakia
icebreakr replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
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[IceBreakr/IBIS] Project Yulakia
icebreakr replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
ETA: This month. -
[IceBreakr/IBIS] Project Yulakia
icebreakr replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
MP Tests are going well! -
[IceBreakr/IBIS] Project Yulakia
icebreakr replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
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[IceBreakr/IBIS] Project Yulakia
icebreakr replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Several new objects are being added as I got help from tremendous & talented people from the community. Lets reach for the release state... -
[IceBreakr/IBIS] Project Yulakia
icebreakr replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Any guys have a trenchcoat done in A3? I need one for wardens of the prison island ๐ -
[IceBreakr/IBIS] Project Yulakia
icebreakr replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Quick update: it was supposed to be a 2-month project and we are 11 months clicking away & it turned out to be a 163,840 m2 terrain with cooperation of several cool community members ๐ I am aiming for release still this year (not promising to be on anniversary of the start of the project, hehe) and I'm getting some help with custom objects recently, so things are looking good. I am finally satistied on how the map plays and areas are still changing on daily basis. I promise you a map like no other ๐ and hopefully we will play on it soon.- 137 replies
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[IceBreakr/IBIS] Project Yulakia
icebreakr replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
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[IceBreakr/IBIS] Project Yulakia
icebreakr replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
WIP: -
Strange Beings: 1982 (Stranger things inspired)
icebreakr replied to alkanet's topic in ARMA 3 - USER MISSIONS
Hey @maxjoinerI'm tagging you here.... for no obvious reasons whatsoever ๐ ๐ ๐ -
Yesterday we took aerial photos of all villages and main town on island of Porto. Use photos for "offline" planning of missions http://www.vojak.si/download/downloads.php?id=38 (839KB) Cheers!
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[IceBreakr/IBIS] Project Yulakia
icebreakr replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I need to ask @HorribleGoat how to remove water from buldozer so that areas get more developed ๐ -
[IceBreakr/IBIS] Pilanesberg, South Africa
icebreakr replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Two people worked on that object..... I guess I'll have to complete it somehow ;) -
[IceBreakr/IBIS] Project Yulakia
icebreakr replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
New WIPs: Rest of shots available here: https://www.facebook.com/IceBreakrInteractiveStudio Work continues, to-do: - town details - decals - signs - lighting - campaign (sp/coop)- 137 replies
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