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HataKilla

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About HataKilla

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  1. HataKilla

    AAN - ArmA Navy

    hey just wondering, will these ships be able to lock aircraft/vehicles in place like some ships from ofp?
  2. HataKilla

    AAN - ArmA Navy

    Hey guys love your work. The torps look sweet, But is there a way to add them to a uh-60 or mi-17 similar to what ofp did with CoC torpedoes? A-10/SU-34 as well, that would be great for anti ship aircraft.
  3. HataKilla

    ArmA Talon

    Glad the UAV is close to being done but what about the talon? Did you just stop working on it? because I see all of these posts are from last year. N/e way looked like it was almost done in the vid.
  4. HataKilla

    AAN - ArmA Navy

    Hey, Love your work, played with it in ofp, and I hope to see it soon... Is there a way to edit where you set the player so he can start out in different positions, not just the main gun, Like say if I wanted to start as the SAM launcher guy, I'd have to stop the ship, get out, and get back in as SAM gunner... And by then the enemy would be right on top of me. I've seen something like that somewhere but I don't remember where, so I will look into it if you'd like. Because if you can get that to work, there would be a lot of team work between naval coordination and ship support. http://www.armaholic.com/page.php?id=1518 And really off topic here but... A few months ago you created a fire from a moving vehicle script (above), and placed it in a few demo missions. Now when I find it I can't seem to figure out how to extract the script from those demo missions, because they are in pbo format... So when you get the time (I can wait) could you just put the script in a folder and update it.
  5. HataKilla

    AAN - ArmA Navy

    Quick question: Will you be able to walk around safely while the ship is stopped knowing that there is no random hole in the deck. I noticed it in ofp that many ships had that and it got rather annoying, And that I know ppl are going to make boarding action games and stuff from it as well. And another thing is there an interior?
  6. HataKilla

    AAN - ArmA Navy

    Hey I love your work but there is one thing that i'd like... There is an aircraft carrier with storage underneath for attacking land with hover crafts and stuff from ofp... Ill get the link soon
  7. HataKilla

    CBF Shipbuilding

    Looks great I love the fact that you are using pure naval guns as armament. That way it could be used with the other naval WIP's to creat a more realistic fleet of ships. I have a little request that you dont have to follow but when you get to the Alpha stage... Please release it... I know you probably get about 100 a day of theese but CMON MAN look at it from our point of view... "OMG A NAVAL ADDON!!! but no link to a download page " I say onece you get the guns working and it floats... It doesnt have to be textured too much to release, and see how it works.
  8. HataKilla

    AAN - ArmA Navy

    It looks done to me PLEASE release BETA/Alpha whatever your in. The textures dont have to be perfect to be released for just the alpha. And a quick question. If you are going to use the gun as a missile launcher.... What about a real naval gun for close range combat.... that would be so much better if you had a separate turret for launching missiles. I love the work SO PLEASE RELEASE
  9. HataKilla

    MK-77 Napalm

    Hey can you make a MK-20 for the AV-8B because the A-10 uses all of its other ammo first, than uses cluster bombs, even with lazer desig.
  10. HataKilla

    Gravity gun

    Really sweet! i loved the halflife2 story line so i cant wait to see this in ArmA. If you need any testers, just release the alpha into the site and ask for replies on what to fix. Great work
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