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Higurashi

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About Higurashi

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  1. Higurashi

    ArmA Progress Updates

    From what we know right now AI will have embedded routines for CQB and will make use of cover. We´ll see how that works with the demo. I´m curious on the modable AI aswell, but I guess BIS will serve us some smartass AI anyway  Looks like  I'm glad to hear that. Thanks for info, man. I can't wait the demo even if it will be released after ArmA gone gold. Now let's pray together!!  @low light Yeah, I saw that site too and really impressed! It's not surely 100% but if it's featured, ArmA will ROCKS the whole Tactical FPS genre. It's like "that's why ArmA is called Most Realistic Combat FPS".
  2. Higurashi

    ArmA Progress Updates

    I 2nd this. Sorry for adding to the speculation, but: I remember a recent quote from BIS that the AI would be "modular", could this mean that the AI's hardcoded routines are now moddable? Perhaps they did this to allow the community to alter the AI (knowing that there might be complaints about the AI post launch?). AI is the only part I'm "worried" about. Everything else looks great. Well, it might good thing that we will be able to modify AI's various parameter. But it would be great if we could do it more easier way - I mean, for example;"In the mission editor, just put friendly & enemy squads in the middle of an urban area, and when two squads engaged each other, both untis takin' cover behind objects like car, one team surppress one team move, using grenade to clear out the enemy hiding place..." I just dreamin' the AI like this without scripts... I wouldn't deny the community's effort to making AI's more smarter by themselves, but I think BIS should focused on the AI more. It's not enough to only decrease bugs from the original OFP. BIS has been said about improvement, I couldn't see what is the point of "improved" though. However, all I can do is just sittin' and prayin'. The Armed Assault is my last hope anyway. And ditto your "Everything else looks great". - oh, please don't forget about the supersonic bullet sounds, bro! I noticed this in the ArmA's community wiki... is that true?
  3. Higurashi

    ArmA Progress Updates

    Does anybody care about AI? I just worry about that because all ArmA vids shows same AI enemy & friendly units - just run, "duck" and shootin'... Yeah, it would be ok when "80's style mechanized frontal assault" - but MOUT will be available in ArmA right? I know that "Rescue Mr.Banane" vids were played by COOP. And there's no info about AI but the words like "AI has been improved"... man, HOW improved? OH! PLEASE DON'T SAY "the OFP community will do that part with scripts, so we don't worry about AI"!! I think the great feature that could change the whole Tactical FPS genre like "suppressive fire" and "supersonic bullet sounds" has been talked a lot in the community, but not declared by BIS...
  4. Higurashi

    OFP videography

    Almost everyone here must be typical liberalist, man. "America is wrong! Arab is Resistance! Stop the killing! Peace!" etc... Anyway, well made vids. Iraq sucks
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