Homefry
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Everything posted by Homefry
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Probably not. We're definately looking into them though! ew i dont like them tracer scripts, i watched the video and dont think they should be implermented.. in my opinion it would spoil it... I've shot tracer-rounds in reality and wolfbane's script IMO is the best tracer script released till know. Hope they get implemented or the ECP-team comes up with something similar. As the stock OFP tracers are highly unrealistic ones. If it were to be implemented, just as everything else I'm sure it would be optional.
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I think they are doing the Oxygen method of release. They will announce a set date for release, everyone will get excited and on the day of release they will announce that they will not release it for the general public. Instead they will only release it to "skilled" people who submit a portfolio and have to meet some standard which is unknown to us. In doing so they will recieve 1,000,000,000,000 emails which they will never look at and 10 people will have ecp 1.075 and tell us from time to time how great it is. LOL What? Why on Earth would we do that? ECP has always been made for everyone, not an elite few. I've never tried... hmm....
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I think they are doing the Oxygen method of release. They will announce a set date for release, everyone will get excited and on the day of release they will announce that they will not release it for the general public. Instead they will only release it to "skilled" people who submit a portfolio and have to meet some standard which is unknown to us. In doing so they will recieve 1,000,000,000,000 emails which they will never look at and 10 people will have ecp 1.075 and tell us from time to time how great it is. LOL What? Why on Earth would we do that? ECP has always been made for everyone, not an elite few. I've never tried... hmm....
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The problem with that is that you cannot add back partial parts of a magazine, only full magazines, which players could use to have unlimited ammo...
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It seems very stable, I strongly doubt you should have a problem, and if you do we'll see what we can do to help you out.
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It seems very stable, I strongly doubt you should have a problem, and if you do we'll see what we can do to help you out.
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I can only wish there is a "clean" ECP (without DR or INQ) available too (like it was for the actual available version). @Sanctuary: There is a clean version of ECP.... it's the default as always. thank you Sure, not a problem. All the sound packs are editing in via variables in the setting file, from what I can tell, though the DR config will most likely be different, that's something Zay or RED, etc. would have to comment on.
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I can only wish there is a "clean" ECP (without DR or INQ) available too (like it was for the actual available version). @Sanctuary: There is a clean version of ECP.... it's the default as always. thank you Sure, not a problem. All the sound packs are editing in via variables in the setting file, from what I can tell, though the DR config will most likely be different, that's something Zay or RED, etc. would have to comment on.
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I can only wish there is a "clean" ECP (without DR or INQ) available too (like it was for the actual available version). @Sanctuary: There is a clean version of ECP.... it's the default as always. @BergHoff: As far as combining the two, I imagine it's easily possible, I'll look into it for you.
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I can only wish there is a "clean" ECP (without DR or INQ) available too (like it was for the actual available version). @Sanctuary: There is a clean version of ECP.... it's the default as always. @BergHoff: As far as combining the two, I imagine it's easily possible, I'll look into it for you.
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Not in this version, but since the team is reading this, it very well could be implemented in upcoming versions. We shall see....
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Not in this version, but since the team is reading this, it very well could be implemented in upcoming versions. We shall see....
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I don't see why I would... unless HL2 constantly deletes and creates files on your HDD....
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The savegame bug has essentially been fixed, ECP hasn't failed me yet. As for the inaccuracy issue, you'll have to wait for Zay's reply. Thanks for all the encouragement guys.
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The savegame bug has essentially been fixed, ECP hasn't failed me yet. As for the inaccuracy issue, you'll have to wait for Zay's reply. Thanks for all the encouragement guys.
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As far as gameplay.... I need realism... and shooting perfectly with an M249 whilst shooting at a target 200m away would just ruin it for me. But hey, the graphics look nice....
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When it's done.
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When it's done.
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Glad you guys like it thus far.... but this is just the beginning.
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Glad you guys like it thus far.... but this is just the beginning.
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Just a script with drop created effects... I think there may be some over on OFPEC...
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Sub Command was modable, a little bit so anyway (new model's and textures... not sure about sensor's, etc.)... As far as controlling a battle group goes, I am not sure how it would work.. Maybe you can...?
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Looks good... do you have a version without the scope/silencer?
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I believe not, as the term suggests, the effect is added after the processing takes place, thus removing the AA effect.
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I find the hardest thing, other than completing a mission, is motivation to finish it. There just isn't much of a driving force behind it, and I normally do it just to fill a few hours... That is my problem anyway.