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Hinny

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Posts posted by Hinny


  1. From what I remember you can't get the pitch positions to work properly, so if the boat pitches upwards the gun posistions wont match properly...

    This ain't a huge problem with boats on flat water, but tanks on hilly terrain would be a bit of a problem i think...


  2. Is anyone else having trouble changing the color of the berets?  I tried making some KORBR troops, who have green/khaki berets, but the beret color stayed dark blue/black.  They also stayed the same color when trying to add a plain khaki beret.

    Brilliant units though!

    Did you add the script override game logic?


  3. I did the same as I orignally posted but also added the lines:

    <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">?(name player == Bob) : a = player; publicvariable "a"

    ?(name player == Joe) : b = player; publicvariable "b"

    ?(name player == Tim) : c = player; publicvariable "c"

    ?(name player == Tom) : d = player; publicvariable "d"

    Then called another script with the lines:

    <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">a setObjectTexture [2,"\rank_cpl.paa"]

    b setObjectTexture [2,"\rank_cpl.paa"]

    c setObjectTexture [2,"\rank_lcpl.paa"]

    d setObjectTexture [2,"\rank_lcpl.paa"]


  4. Here's the code I'm using.

    <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">_Bob = "[CPL] Bob"

    _Joe = "[CPL] Joe"

    _Tim = "[LCP] Tim"

    _Tom = "[LCP] Tom"

    #CPL

    ?(Name player == _Bob) : player setObjectTexture [2,"\rank_cpl.paa"]

    ?(Name player == _Joe) : player setObjectTexture [2,"\rank_cpl.paa"]

    #LCP

    ?(Name player == _Tim) : player setObjectTexture [2,"\rank_lcpl.paa"]

    ?(Name player == _tom) : player setObjectTexture [2,"\rank_lcpl.paa"]


  5. That would actually be quite good, not quite what I was looking for, but good nonetheless biggrin_o.gif

    However it suffers one problem. I want it to work globally rather than just locally. With that method the assigned textures only appear to the person they were activated on, whereas I want everyone to see them.


  6. Ok, this is for MP games.

    For my squad there are various people of different ranks, and I would like to make these ranks displayable in game. I have a way of doing this in script form, but the tricky bit is assigning them to players.

    As we don't necessarily know who will be playing the game that evening it's impossible to edit the mission so the appropriate script for each person is initiated in the unit's init line.

    Instead I want to create a 'rank box', like an ammo box except people go up to it, pick the appropriate rank and have the appropriate script run to display it.

    However I have no clue as how to code this. Anyone care to help?


  7. Okay, I want to set up a script where if me or my team are in a captured enemy vehicle we'll appear friendly to them unless we get too close.

    The questions I need answering is how can I make a script that checks this (bearing in mind there can will be loads of possible enemy vehicles).

    Also how do I then check distance from an enemy unit? I could do this if it were a specific enemy unit but what about them in general?


  8. Okay, I have a mission where you are a chopper pilot and have to transport some troops to an area.

    However I can't get rid of the yellow waypoint box showing me exactly where to go even in veteran mode.

    Is there any other way to get to a point and make the people get out (preferably not an eject script) without having the yellow box.

    OR is there a way to get rid of the box that I'm just not aware of?


  9. Ahhh! I didn't want this thread turned into a thread about religion and if it's right or wrong!

    If people want to believe in a religion, they can. If they don't want to believe they don't have to.

    The kind of divisions of 'I'm right, you're wrong' attitude is really worrying. Surely tolerance of other people's beliefs is better than trying to force your own on people.


  10. The BBC is just out to make money for itself,

    The BBC is publically funded.

    It doesn't make money.

    Actually it does, it makes a shedload of money from the shows it sells, kids shows like The Teletubbies, Postman Pat, Bob the Builder alone have brought in 100's of ÅM.

    Okay, granted.

    But by publishing an article or expressing an opinion (which in general it's good for not doing) it makes no money whatsoever.


  11. Personally I display it as a sign of respect for those murdered, no more, no less.

    Don't take these questions as hostile, it's just a genuine interest and help how to understand how people feel.

    1) Why do you feel the need to show this as a mark of respect?

    2) What do you feel you or others gain from showing it as a symbol?

    3) Do you think if, for whatever reason, the media only gave the Madrid bombings a couple minutes news time would your reaction be the same? (eg. There seems to be weekly bombings in Israel with perhaps a couple of mentions on the day of attack then nothing after)

    As I say I'm not trying to say your opinion is wrong or anything, just wanna understand it better. I mean a lot of people say things like 'its out of respect', but what does that really mean?


  12. Quote[/b] ]Mourning sickness is a religion for the lonely crowd that no longer subscribes to orthodox churches. Its flowers and teddies are its rites, its collective minutes' silences its liturgy and mass.

    "But these new bonds are phoney, ephemeral and cynical," he said.

    .....as opposed to the phoney and ephemeral bonds of orthodox churches......Aye, right.

    Its a 'WAAAAAH PEOPLE AREN'T GOING TO CHURCH!  Where will we raise money to buy more silly hats?!' type of whining.

    I think it's suggesting that rather than going to church to make ourselves feel better about ourselves, which is a generally positive experience, are now using the tragic events that happen in the world with overt signs to show we care and are good people instead.

    I don't think it's suggesting people should go to church but instead that this may be one of consequences of living in a western world where religion tends to play a lesser role than years gone by.

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