Hara Kiri
-
Content Count
47 -
Joined
-
Last visited
-
Medals
Posts posted by Hara Kiri
-
-
Thanks for that information

-
Is there any human modelling tutorial or have to I open some demo models or other addons?
-
-
I can only help about programs. Do you have Paint Shop Pro or Photoshop. If not, then visit the Paint Shop Pro's homepage and download the try & buy version of it.
-
Quote[/b] ]blackdog~Evolution needed
Group: Members
Posts: 1662
Joined: Mar. 2002 Posted: July 07 2003,11:32
--------------------------------------------------------------------------------
Make sure you have buldozer in the root of a virtual drive
Example: you have it in C:\ofpedit(\buldozer.exe)
Use CMD (Start>Run>CMD) and type SUBST Z: C:\OFPEDIT
Then, put in o2 for where Buldozer is, put Z:\buldozer.exe -noland -dx -window
-noland -dx -window might be what you are looking for!
--------------
and remember write all correctly!
-
what is difference between them?
-
Can you tell me if this is possible: i would add an other zamerny (maybe is should be named like "zamerny2") vertex into memory LOD. Then i would make a new command into ofp
behind the action menu, like "suppressing fire". Then the AI would not shoot the zamerny what it usually shoot, it would shoot the "zamerny2" (AI doesn't try to kill the target)
-
if you want more winter missions, check out the Winter War mod project. It should be include three new winter islands.
-
Quote[/b] ]OK, make a texture in Paint Shop Pro, it needs to have the same width and height, and both the width and height need to be powers of 2(like 64, 128, 256, 512, 1024, etc). Save it as a jpeg. Then in TexView, open the jpeg you just made, and save it as a paa or pac file.That was the help what i was looking for. Thank you very much.

-
sorry my stupid misspelling. I meant that there are some words in Czech, so can i make new of these? (But ofcourse not in Czech)
-
I don't know how to convert the image format (somebody said that i can use texView, but how?). How others can make images that can be load to o2? I'm using Paint Shop Pro.
Somebody help me please.
-
Can i do new memory LODs to use with the original ones?
-
Which one is better, Paint Shop Pro or Photoshop?
-
I have a pic of a weapon in .jpg format. I know that i can use that for texturing, but it will cost much more CPU power.
So I used the Paint Shop Pro to change the pic format to .Gif
and tried to load it to o2, but only what i get was a error message which said "cannot convert Gif to Pac".
Then i used the Paint Shop Pro to making a TGA pic.
And now i got error message "cannot convert TGA to Paa".
How can i fix this?
-
nice work, but is that knife (bayonet) really working
-
Thank you for that and sorry my misspelling.
-
I have heard that with Milkshape3D i can convert files, but i don't have a credit card. Is there any free programs which i can use for converting? Or how well i can use 3D studio MAX?
I also have a anim8tor, how can i use that?
-
Is there any person modelling tutorial?
-
Thank you for these links. Can you also tell me about sites where i can find pics and blueprints of field artillery?
-
Is there any program, which i can convert the .wws sound files to waw files and waw files to wws?
-
I have tried search WW II era plane (fighters and bombers)
pics, blueprints etc. from internet, but i have not found anything. Can somebody help?
Windows
in OFP : O2 MODELLING
Posted
I have writed a few Max Payne's level editor MaxEd tuts, but i think they weren't so good