Harkonin
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Posts posted by Harkonin
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K I've got a script thats titled delete.sqf but its actually a script. The goal of this script is to delete dead units but leave their weapons. Now heres the problem, it works in SP but in MP its only working Server side. I.E. - you see ammo on the map but when you get there its empty space.Much thanks if anyone can help me execute this client side.
Heres the script -
_Deadguy = _this select 0
_mags = magazines _Deadguy
_guns = weapons _Deadguy
_magcount = count magazines _corpse
_guncount = count weapons _corpse
@ delete
~100
? (getDammage _Deadguy <= 0) : exit
_wpnh = "weaponholder" createVehicle [(getPos _Deadguy select 0) - 2 + (random 2*2),(getPos _Deadguy select 1) - 2 + (random 2*2),0]
_c = 0
while "_c <= (_magcount - 1)" do {_wpnh addmagazineCargo [format ["%1",(_mags select _c)],1]; _c = _c + 1}
_c = 0
while "_c <= (_guncount - 1)" do {_wpnh addweaponCargo [format ["%1",(_guns select _c)],1]; _c = _c + 1}
deleteVehicle _Deadguy
exit
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For those lagging in optics view drop your terrain LOD, or adjust your Anti-aliasing to lower settings.
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Shoot just thought of something Dinger, the Ballistic boys figured out a way to use 2 names within a callsign. They use a [Primary,Secondary] name format, maybe you could get the goods on that from them and implement it somehow in v1.1.
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Well from what i've seen, the early betas proved too accurate. The way they've released the pack now is much more balanced and still allows for a good game without completely decimating the opposition.
And as stated befor if you want more accuracy use the gamelogic patches included.
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Tks again Killswitch, this mean I owe you 2 beers now?
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Have to talk to Dinger about a beta check out their forums -
http://www.forums.thechainofcommand.net/
may just want to hold off as the final public release is coming up shortly.
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Love the Laser Designator interface.
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Anyone know why, and how to fix the OPFOR incompatibility with UCE?
We run several servers and on them all we can no longer use UCE addon maps since we've uploaded The Tonal stuff.
Generally what will happen is well load the map and after Receiving it kicks up back to setup with cannot load mission missing addon OPFOR. Help would be appreciated since I'm not inclined to get rid of either addon if a solution can be found.
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Wow dude on the left has some big feet.
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Lol sh#$t my only question is how soon til release.
Great looking textures and models now I can have a worthy adversary to all the Bas units, unless Red Hammer releases first hehe.
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Well i consistently play with settings of 900-1500 on a modest system consisting of an AMD XP 2600+ with 1Gig of Pc2700 and a Geforce 5600 Ultra and thats more than enough distance for a person to see if you want more then I suggest upgrading. 900 meters is more than enough for any OFP Scoped weapons and more than adequate for tanks and artillery,the only "problem" I'd see is if you wanted to plug someone who would and should be out of range so I guess this Island actually makes the game "better" since you need to actually be closer to your targets.
Great work BAS, looking forward to the ATV and Seals.
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How about a tank thats turret blows off when its destroyed, maybe make several models and have the standard one swap out with the turretless one @ destroyed and have a separate model for the turret and have it flying through the air. Just thought that might be something cool and challlenging for someone to work on.
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Where can it be? Vanimo. NW of Lorengaupass.
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I'd recommend Vetsquad and Vetserver-
For international players:
And for US players
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Well I see 3 different animations there - first one on right is bent but others look sweet. I take it were waiting for a series of stand/crouch to combat or combat to stand/crouch animations for release?
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I've seen this happen before when editing with the UCE troops. Simply delete.it from the mission.sqm and make sure when you save it again your not using the UCE addons.
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Heres another shot after a whole squad was dumb enough to walk by it -
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Hehe, you like that? - BTW any word from Walker?
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Heres a screen - http://67.81.26.4:3000/vetserver/screens/Hot.jpg
can't update our download page but the missions are on our servers. -
67.81.26.4
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Kudos Earl.
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Anyone else or am I the only one to have a CTD during the intro of the campaign?
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Hes referring to the security camera addon.
Deleting corpses but leaving ammo
in OFP : MISSION EDITING & SCRIPTING
Posted
24 views and nobody knows? Killswitch where are you dude, lol.