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hovmand

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Everything posted by hovmand

  1. hovmand

    Game "pauses" after 1 shot.

    Contact Codemasters
  2. hovmand

    Animations

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (LaPoieto @ 25 April 2003,06:32)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (andersgrim @ April 24 2003,21:37)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (LaPoieto @ April 24 2003,21:10)</td></tr><tr><td id="QUOTE">and the ability to rifle butt an enemey. <span id='postcolor'> ever heard of strikefist and strikegun? it makes u able to hit the enemy either with your hands or with your gun (only when you are empty of ammo) try add this into a players init field: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE"> removeallweapons this; this addMagazine "StrikeGun"; this addWeapon "StrikeGun" <span id='postcolor'><span id='postcolor'> All it does is crash OFP.<span id='postcolor'> Its strokegun and strokefist i think.
  3. hovmand

    Game physics

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Sanctuary @ 26 April 2003,07:19)</td></tr><tr><td id="QUOTE">Physics need improvement , yes But not only for the vehicles , for the unit itself too How many time when playing OFP i had the impression of "driving" my soldier and not "being" it The physics for the OFP soldier are nearly similar to Wargasm soldier (it was worse in Wargasm, but if you know this game, you will understand) Please, improve the immersive factor by improving player physics and smoothness<span id='postcolor'> NO!! Dont do that, thats one of the things i love about ofp, i hate the way you "glide" over the surface in other games. In ofp it feels like a real person you are controlling.
  4. hovmand

    Graphics engine improvement

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (bn880 @ 26 April 2003,08:49)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Could you show/tell what it does? I just wanna keep the realistic way ofp:res looks, without adding to much junk that you dont see in th real world. <span id='postcolor'> Vertex subdivision/tessellation As I posted in the first post, and this is basically what ATI's trueform does only onboard the video processor instead of your CPU. This, with proper usage will make things appear more realistic not less.  And you can't say things like "no ATI Trueform please" because it's just optional support which more cards I think will have in one form or another by the time OFP2 is released.  If you say no Trueform support because ATI sucks so what?  If people buy the video cards and OFP2 is for these people, why not support their video cards great features.   I'm not pushing any brands here, it's just extremely important to utilize all hardware features in OFP since the battlefields are so large.  The CPU has a very hard time as it is, the more work shifted to the GPU the better.<span id='postcolor'> Oh okay, my mistake Im sorry if you have misunderstood me, but i´ve never said i dont want Trueform, it should be in every game as it is not very hard to code in, or so i´ve heard. Its a little hard for me to explain what i mean im not into all those technical terms. Stuff like the water in Morrowind, yeah it looks good and all, but i just dont think it would fit in with the rest of the ofp enviroment.
  5. hovmand

    Graphics engine improvement

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (bn880 @ April 25 2003,20:40)</td></tr><tr><td id="QUOTE">Which? Â Hardware vertex tessellation has no place in OFP? Â Â What's wrong with nicer HW accelerated graphics options?<span id='postcolor'> Could you show/tell what it does? I just wanna keep the realistic way ofp:res looks, without adding to much junk that you dont see in th real world.
  6. hovmand

    Graphics engine improvement

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote ([sZ]Vladimir @ April 25 2003,17:29)</td></tr><tr><td id="QUOTE">And OFP2 is released in 1 Year 1/2, you have time to change your videocard <span id='postcolor'> My videocard is just fine (gforce 4 ti 4200), I just dont think all those effects have a place in OFP.
  7. hovmand

    1.91 patching problems

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Lobanak @ Mar. 24 2003,21:50)</td></tr><tr><td id="QUOTE">What patching order do you have? I always patch 1.75 -> 1.85 -> 1.90 -> 1.91 and have no errors.<span id='postcolor'> You dont need that, update to 1.91 to begin with!!!! It has it all in there.
  8. hovmand

    Will you buy ofp 2?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (ShadowY @ April 25 2003,14:43)</td></tr><tr><td id="QUOTE">I voted not intrested as long it`s not sure if this will be a NAM thingy or not  <span id='postcolor'> You should get it anyway, just for all the addons and the updated engine.
  9. hovmand

    Mission ideas

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Jinef @ April 25 2003,12:07)</td></tr><tr><td id="QUOTE">We should have real soldier life coming through, not, okay we're on Everon, let's take morton then montignac then the area is secure, oh no it isn't the Ruskies just camcreated a hind. Let's spend more time on islands, so you get to know them, and make friends with civvies while doing checkpoint duty. Let's also have an island where the resistance is working against you, you have to do patrols through sniper towns and bascially live the life of a UN soldier in Kosovo or a British soldier in Northern Ireland, where you are despised, but are trying to help.<span id='postcolor'> That would be cool, but i doubt that the casual gamer would find it very interesting
  10. hovmand

    Graphics engine improvement

    I dont want to much of all that new and "cool" graphics it doesnt look realistic at all, i will be extremly dissapointed if it will turn out to look like BF1942 or Unreal2.
  11. hovmand

    New forum

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Die Alive @ April 24 2003,14:59)</td></tr><tr><td id="QUOTE">I hope when XBox OFP comes out, they have their own section of the forum. I just cant stand reading another "HOW DO YOU AIM THE SCUD!!!!!1" thread. -=Die Alive=-<span id='postcolor'> Ohh dear god!!! The horde of newbies that will arrive with OFP2
  12. hovmand

    Reply film

    Do you mean like a Halflife demo? BTW you need to fix your avatar, it wants me to log in to some site
  13. hovmand

    Two years on, how have your feeling evolved?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (toadlife @ April 25 2003,01:26)</td></tr><tr><td id="QUOTE">With Resistance, and antialiasing/anthroscopic filtering turned up to 2x on my lowly Geforce3, OFP's graphics continue to please me to this day.<span id='postcolor'> Yes me too!! Its some of the most realistisk graphics i have seen in any game so far. Unfortunately alot of people cant see this and want Unreal2/BF1942 like graphics in every game, which to me look like a cartoon.
  14. hovmand

    "moldable" landscape

    Yeah, well atleast a hole when there has been an explosion.
  15. Just to go against the flow. NAM NAM NAM I WANT NAM!!!!! I seriously dont care. EDIT: And stop bitching about it, i am sure they have already made up their mind.
  16. hovmand

    Patches

    If you have Resistance you only have to download the newest patch, no need for all the pacthes in between. When i reinstall OFP i only apply one patch, 1.91. I dont see the need for installing all the old OFP:1985 patches as i only play Res and use the Res addon folder, never had any problems with that. So im quite satisfied with the patches as it is now.
  17. hovmand

    Horses!

    Uhh uhh Am i the only one thinking Rambo III !?!?
  18. hovmand

    Operation flashpoint 2

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (SpeedyDonkey @ April 24 2003,15:41)</td></tr><tr><td id="QUOTE">hey in the new flashpoint2 forum there is a thing called "VTV NEWS" does this mean the game is called VTV ? witch obviously is a shortening of something...<span id='postcolor'> Vietnam TeleVision?
  19. hovmand

    Half-life 2 pictures

    Old Thread
  20. hovmand

    Afghanistan map out!

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Cpt. FrostBite @ April 24 2003,00:15)</td></tr><tr><td id="QUOTE">yeah, I use the one from DKM. Your machine used 512Mb (SD?)Ram. Mine only has 128mb DDRam (I know; UPGRADE!. My video card is a kyro 2 (OLD!. I have AMD athlon 1.53Mhz I'm a student (so I don't have lot of money), so what would be the best solution -buying a new video card (how much does this help?) -buying 256mb extra RAM. (cheaper, but how much does this help?) In the most ideal situation I would do both, but I'm afraid that only a dream i my case (at least for the next 6 months) sorry for the off-topic, but If I can have an answer you have jet another happy fan. Right now I'm a happy and frustrated one.<span id='postcolor'> Get the RAM, it does so much more for ofp than a new video card.
  21. hovmand

    New forum

    I dont like the bold letters in the front menu it dosent fit in with the rest, otherwise it looks great.
  22. hovmand

    New forum

    I dont like the bold letters in the front menu it dosent fit in with the rest, otherwise it looks great.
  23. hovmand

    Screenshot ripped out of the ofp2 flash file

    Yep look at the wall, the edges dont look natural. Looks like they have done alot with the playermodels
  24. Yep look at the wall, the edges dont look natural. Looks like they have done alot with the playermodels
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