HellToupee
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Everything posted by HellToupee
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Titanium @ June 06 2002,16:40)</td></tr><tr><td id="QUOTE">Technically, it wouldnt be 2 guns from the same thing. Â Its the player and the vehicle shooting seperatly, but im prolly wrong again since the player and vehcile seem to become 1.<span id='postcolor'> cars dont have guns(i think horn is a weapon) so y couldnt u shoot from the frount seat.
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is it o2 i use t&l so non o2 stuff dosnt work so good.
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i did it in the days of underwater abilty i snekaed in got the docs and ran out like crazy zig zaging as u mite got to the beach and ran under the water back home.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Red Oct @ June 05 2002,19:22)</td></tr><tr><td id="QUOTE">holy shit thats alot of troops in there, how much on a percentage scale is the C-130 finished? 80%? 75% 62%? is it possible that it can hold jeeps, trucks, ant tanks? and when you finish the model, will you make custom paratroopers? maybe custom C-130 pilots? cant wait for it <span id='postcolor'> plz say 100%
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im running win 98 and have problems connecting, i can tell if im going to conect or not by looking at the lights on my modem if its not i have to hiy yhe reset button because my internet freezes even reconnecting dosent work have to reboot im using a speed touch home on ethernet connection.
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what about being able to target a laser and not have the missiles guide like tows but just enough to land in the general area.
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while playin the rts2 map with alot of poeple i found that we really need a powerfull aa unit, we had lots of sam guns(m2s with rockets 30mm and heat) and we wernt able to stop 3 heles from beating us. What AA units r in the pipeline?
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i was an admin on the gameplanet server and Lt dammge camw and logged in i still have lock server and ai pictures and could slect player names i could not drag them or use ai button but i could lock server, i did the logout thing and it went back to normail.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Vepr @ June 03 2002,14:47)</td></tr><tr><td id="QUOTE">Espectro, that bug is even in v1.46, but I think its caused by lagg<span id='postcolor'> what i used to hat is when u see a team mate on the road u hit the brakes stop 20m infrount of him and he would fallover dead and say u ran him over. The vechilce stopped but the thought kept going.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Espectro @ June 03 2002,06:30)</td></tr><tr><td id="QUOTE"> It doesnt. to an extend, yes, it does. But I can play on a Server in new zealand with the ping of 350 (i live in denmark), but due to my high bandwith on my connection, I cannot see the difference from playing on that server, to singleplayer. I can be a passenger in a vehicle, and the game just runs as smooth as it would be in singleplayer. <span id='postcolor'> we cant help it if new zealand has the best servers.
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what about just along the surface you have animation of you guy doin freestlye and u can turn left right but not side to side etc
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maybee a bmp with stingers?
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maybee a bmp with stingers?
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a static aa weapon would be great it would have to have slot of range because the heles can kill u before u even hear them.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (General_lee45 @ June 02 2002,13:48)</td></tr><tr><td id="QUOTE">i have to disagree with that post. I have a Geforce 4 MX 220 with 128 ram and I can run the game great.<span id='postcolor'> i ca nrun the game great now but not with the detnator drivers i had maybee a new verson will work but my current drivers r good so i wont touch em.
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i got gf4 ofp crashed after 20seconds in game detnators, i installed ones that came with gf4 and it worked perfectly. I m on win 98 but it worked in all other games was just ofp.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Kegetys @ May 03 2002,06:31)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (LordZach @ May 02 2002,18:33)</td></tr><tr><td id="QUOTE">he's 17 and his birthday is 2/29/1984<span id='postcolor'> Where exactly did you learn your maths? <span id='postcolor'> the correct way of righting that would be 29/3/1984 makes more sense day month year, what countries would want month day year.
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F-16 falcon finished and released
HellToupee replied to STS_SolidSnake's topic in ADDONS & MODS: COMPLETE
i suggest u make one with a mixed arment i hate having things cluttering up my lists in mission editor, also i suggest u just make on fm for the joystick people on lfy with mouse or joystick. -
look at the scud when u put it into fireing mode the model seems to change when its rdy almost as if it becmoes a static object what if you could to that to the landing craft give an option to lower door when in spot to disembark and then allow the players to disembark from where there sitting an run out, i dont know if it possible at all but its a suggestion.
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mite be that your card dosnet support t&l like my tnt2.
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send me your card and i will try, mite take few years to get backto ya tho.
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graphics litle bit it is just managing to work on my comp right now upgrading my tnt2 tho its gettin old, the new net code is what i want and the new actions, the islands probly the most exciting thing with bigger towns and buildings and new vechilces im looking foward to but i look foward to anthing new, my cs playin friend keeps sayin swars mod swars mod(leg software is unkonw to him)
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also whenever i get session lost or try and esp from wait for server screen it freezes(not all the time but most of the time).
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Lt_Damage @ May 20 2002,17:37)</td></tr><tr><td id="QUOTE">"I know, just yesterday on a coop server there was a noob complaining and whining for fifteen minutes. He couldn't understand that we wouldn't stop the coop that was already running for more than 30 minutes... As there were more than one player waiting (5-6), we couldn't tell who he was..." That is why I want mic identification implemented so we can tell who is using the microphone. I had to listen to someone abuse myself (admin) and the players all day because I could not tell who it was.<span id='postcolor'> you could have booted us all one by one dammge hehe. I dont see the use of mics sumtimes all uget is a garbled up msg text is alot easyer.