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Gloopy

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Posts posted by Gloopy


  1. Hello!

    I have a problem with some triggers.

    I have two triggers, they check (using GetDammage) if a weapons cache (Weapons US) has been blown up (below screenshot)

    script_error.JPG

    This is working OK as I am getting the obj complete message after destroying the ammo box.

    Then I have another Trigger which checks to see if ammo1t and ammo2t are true and if so and if so it ends the mission. For this I am using in the condition field ammo1t AND ammo2t and getting an error of Error and: Type Object, expected Bool.

    Screenshot of that trigger below

    script_error2.JPG

    I'm sure it's quite simple and/or there's a better way to do it.

    Any help much appreciated.

    -Gloopy biggrin_o.gif

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