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Ghost

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Posts posted by Ghost


  1. you could have your spawn script executed when a trigger either script placed or mission editor place detects half the units. not sure off hand but setting the trigger to a radius of the area and triggered by the enemy present then in the condition put

    count thislist < 10

    10 meaning once the enemy numbers get to 9 trigger should fire. Then in the exec block put the call for the script

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