gunnyhighway
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The Unsung Vietnam War Mod 3.0D - Delta Released !!!
gunnyhighway replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Ha ha ha !...I've got it through Steam!...Thank you guys!...Steam is gonna be happy! -
The Unsung Vietnam War Mod 3.0D - Delta Released !!!
gunnyhighway replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: COMPLETE
WHY not posting it on STEAM?...What would happened if it was posted on STEAM?...What Not posting it on STEAM prevents? -
What does ARMA 2 have that Operation Flashpoint 2 doesn't?
gunnyhighway replied to bloodbomb's topic in ARMA 2 & OA - GENERAL
to answer the original question: One was released without thorough testing to occupy the market first, the other will be released onced thoroughly tested to avoid frustration and stress on the consumer. One has a marketing policy relying on its reputation, that does not take into consideration the customer satisfaction index onced the product released, the other has a marketing policy based on customer satisfaction after release of the product in a vision of repeat business....As the Zen story says: We'll see! -
Now I have stabilities issues, graphics issues. It worked a lot better for me on 1.02. What are you doing?...Don't you test thoroughly your work before release?...
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Schmalfelden, Germany Map
gunnyhighway replied to Nicholas Bell's topic in ARMA - ADDONS & MODS: COMPLETE
Great Work Bell!....Thank you W0lle for spreading it to VBS2. Sincerely, GHWY -
For Chess, Go or Othello players only! I am looking for a clan or a group of players, yet not any type of  people. I am not interested by the group that can only foster competition between team members, shows off their lack of skills and are just tough guys to wake up in the morning. I am looking for mature players that know strategy and know how to apply it in fluid situations. People that can create an ellaborate plan then scrap it in a second when the situation needs a new one. A small number capable of overcoming the odds through mobility and focused firepower on specific point to desorganize a numerically superior opponent. Fire power combined to mobility to outflank, I don't mean "mechanized" mobility and outflank does not mean frontal attack like Sherman! I also own copies of VBS1 & 2. If you belong to such a group and are looking to recruit, give a sign!...Otherwise don't waste my time! The nation that draws too great a distinction between its scholars and its warriors will have its thinking done by cowards and its fighting done by fools. Sincerely, Gunnyhighway
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Existing maps and ammo crates
gunnyhighway replied to gunnyhighway's topic in ARMA : MAP EDITING (VISITOR)
And how about editing map on Sarhani which were c reated by other players?... Thank you -
Existing maps and ammo crates
gunnyhighway replied to gunnyhighway's topic in ARMA - MISSION EDITING & SCRIPTING
And how about editing map on Sarhani which were c reated by other players?... Thank you -
Existing maps and ammo crates
gunnyhighway replied to gunnyhighway's topic in ARMA : MAP EDITING (VISITOR)
thank you for the comment. I did not know. I could have search for a solution for ever. What is V3? -
Existing maps and ammo crates
gunnyhighway replied to gunnyhighway's topic in ARMA - MISSION EDITING & SCRIPTING
thank you for the comment. I did not know. I could have search for a solution for ever. What is V3? -
I have a problem to import existing maps from the game into the editor provided by Arma and being able to modify them with the editor. Then how do you introduce an ammo crate or a Farp from the editor into a map you are working on?... I appreciate the answers that work! Sincerely, GHWY
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I have a problem to import existing maps from the game into the editor provided by Arma and being able to modify them with the editor. Then how do you introduce an ammo crate or a Farp from the editor into a map you are working on?... I appreciate the answers that work! Sincerely, GHWY