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Everything posted by moricky
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Could you please write here exact steps you took when creating objects, waypoints and connections? I'm unable to reproduce the issue, but it may happen under specific circumstances.
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get3DENEntityID returns unique index number of the entity within the editor, not its variable name. Indexes work with any entity type (e.g., objects, waypoints, markers, etc.), not just objects. I'll investigate if it would be possible to assign variables you set already in the editor, so you could reference them for example in the debug console.
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There's a detailed description of how to configure object categorization, including the list of all existing categories. As for icons, we're not planning to use them in the map to represent actual object size. You may have noticed that bounding boxes are shown instead, which is solution which requires less data preparation and is less prone to misconfiguration, although it may be less accurate than when you prepare a very accurate icon. As for boats - I'm unable to reproduce it. No matter that the slope is on the seabed, boats are always placed perfectly horizontally for me.
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Independents not hostile to Blufor in MP
moricky replied to Mosshadow's topic in ARMA 3 - EDEN EDITOR
Would you have specific repro steps or a scenario where it happens? When I try it, they attack with extreme prejudice. -
Unable to publish mission as singleplayer
moricky replied to Jsempri's topic in ARMA 3 - EDEN EDITOR
We're currently investigating what's wrong, thanks for info. -
Dedicated Server Mission Loading Error. (Need Help RPT Included)
moricky replied to Drifter's topic in ARMA 3 - TROUBLESHOOTING
It's caused by respawnDelay being configured as a string, not as a number as it should be. When scenario params system was updated in the Eden update, it started to use stricter rules, which however affected already published scenarios. I fixed it to tolerate string as well again, but I would advise to use number in future scenarios. The fix should be available in the next dev build update. Example: Not ideal: respawnDelay = "45"; Ideal: respawnDelay = 45; -
Is the Eden Editors ability to convert 2d editor made missions to 3d here to stay?
moricky replied to a topic in ARMA 3 - EDEN EDITOR
It will stay, there's no need to remove it. It will make even more sense once 2D editor is phased out. -
Custom Environment attributes do not work, or do they?
moricky replied to R3vo's topic in ARMA 3 - EDEN EDITOR
It's not intentional and it shall be fixed. Both issues are related, attributes placed other sections than Intel should work fine. -
Could you please upload your scenario somewhere, so we can test it?
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Custom Environment attributes do not work, or do they?
moricky replied to R3vo's topic in ARMA 3 - EDEN EDITOR
There's currently an issue which prevents custom attributes to be placed in Intel section. We fixed it now and it should be available in the next dev build update. Meanwhile, I suggest to place it to a different section, so you can continue development. That's intentional, there's no need to save default values, because they are already present. As described on Biki: Only attributes with values different from the default are saved to the scenario file, which means only their expression will be called. -
Mission Not Loading After Using Eden Editor
moricky replied to maihym's topic in ARMA 3 - EDEN EDITOR
How do you upload it? Using in-game Export to Multiplayer option? By manually copying unpacked scenario file to MPMissions folder? By subscribing to Steam Workshop link you shared? -
Could you please upload the scenario somewhere, so we I can try it myself?
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Arma 3 altis life map dont work when using 3d editor
moricky replied to coreyisrambo's topic in ARMA 3 - EDEN EDITOR
Could you please upload the scenario somewhere, so we can investigate what may be causing the issue? -
Custom Environment attributes do not work, or do they?
moricky replied to R3vo's topic in ARMA 3 - EDEN EDITOR
Could you please post here the whole attribute configuration? -
Virtual Entities Don't Seem To Work, How To Add A Zeus Player?
moricky replied to rekkless's topic in ARMA 3 - EDEN EDITOR
Since the feedback tracker is down now, posting issues here on forum would be the best way. -
Eden Editor Garbage Collector Doesn't Work?
moricky replied to Kenzo19's topic in ARMA 3 - EDEN EDITOR
Could you please upload somewhere the scenario which doesn't work, so we can take a look at it? -
Virtual Entities Don't Seem To Work, How To Add A Zeus Player?
moricky replied to rekkless's topic in ARMA 3 - EDEN EDITOR
We're looking into it. Something's not right with virtual entities in general. -
Virtual Entities in Eden do not work
moricky replied to =242= CPT. Helios's topic in ARMA 3 - EDEN EDITOR
Thanks for repro, seems there are some issues with virtual entities in general. We'll take a look at it.- 1 reply
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As already mentioned, author property is sadly not saved correctly, but the fix should be available soon.
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Mission Not Loading After Using Eden Editor
moricky replied to maihym's topic in ARMA 3 - EDEN EDITOR
Could you please upload the scenario somewhere, so we could investigate the issue? -
"Skip waypoint" is what "Switch used to be". It's just renamed to make it clearer, technical implementation remains the same (i.e., triggerType will still remain "SWITCH").
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I noticed it as well about two hours after release :) Will be fixed in the next dev build update.
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Lack of map object interaction/IDs in Eden
moricky replied to st_dux's topic in ARMA 3 - EDEN EDITOR
Here's some reasoning behind our decision to discontinue the feature. -
Right now, helicopter and planes will turn their engines on when placed above ~20 m altitude. We're planning to add an indivual attribute which would give you full control over whether the engines should be running at the start or not.
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Soonâ„¢ ;) Composition saving and publishing is high on our current to-do list.