Gordy
Member-
Content Count
1508 -
Joined
-
Last visited
-
Medals
-
Medals
Everything posted by Gordy
-
OFP2 and "armed assault" - what's up?
Gordy replied to Cpt. FrostBite's topic in ARMA 2 & OA - GENERAL
read it again..it says Q3 2005 Incorrect OFPAA is planned for Q4 2005, your news are from yesterday! Gamestar journalists currently on E3And the unnamed project with a fully new concept is planned for Q4 2006 So you should read again! Â Hey Germans, would you care to translate this? -
Armed Assault - should the name be changed?
Gordy replied to theavonlady's topic in BOHEMIA INTERACTIVE - GENERAL
BIS should care as it would be their trademark that should be recognizable. In order to gain more attention and sales profit thus more fun for us with future releases. -
BIS should care as it would be their trademark that should be recognizable. In order to gain more attention and sales profit thus more fun for us with future releases.
-
Armed Assault - development suggestions to BIS
Gordy replied to theavonlady's topic in ARMA 2 & OA - SUGGESTIONS
I agree with you. I would also like a better modding integrity with some pro 3D tools, so that we don't have to rely on O2 so much. 3DS MAx 7 is already very good and there isn't much to do for addon to be completely exported to O2, but still some improvements would be appreciated. Anims: This has already been mentioned like trillion times, but anyway. I would like to have a dedicated anims for every unit (soldier class, vehicle, weapon, static) within game not as it is today. I am not sure how it would affect engine management. -
Armed Assault - development suggestions to BIS
Gordy replied to theavonlady's topic in ARMA 2 & OA - GENERAL
I agree with you. I would also like a better modding integrity with some pro 3D tools, so that we don't have to rely on O2 so much. 3DS MAx 7 is already very good and there isn't much to do for addon to be completely exported to O2, but still some improvements would be appreciated. Anims: This has already been mentioned like trillion times, but anyway. I would like to have a dedicated anims for every unit (soldier class, vehicle, weapon, static) within game not as it is today. I am not sure how it would affect engine management. -
Armed Assault - development suggestions to BIS
Gordy replied to theavonlady's topic in ARMA - GENERAL
I agree with you. I would also like a better modding integrity with some pro 3D tools, so that we don't have to rely on O2 so much. 3DS MAx 7 is already very good and there isn't much to do for addon to be completely exported to O2, but still some improvements would be appreciated. Anims: This has already been mentioned like trillion times, but anyway. I would like to have a dedicated anims for every unit (soldier class, vehicle, weapon, static) within game not as it is today. I am not sure how it would affect engine management. -
sounds like crap.
-
OFP2 and "armed assault" - what's up?
Gordy replied to Cpt. FrostBite's topic in ARMA 2 & OA - GENERAL
So, what's all about those pics thread shots? F... BS? -
OFP2 and "armed assault" - what's up?
Gordy replied to Cpt. FrostBite's topic in ARMA 2 & OA - GENERAL
you know Ruff, it is a result of huge companies taking over the titles. UBI killed Ghost Recon. That's what Codemasters wanted to do with OFP2. Squeeze money out of it and forget it. -
Who me? I say my own are benchmark but as nobody has tryed em yet it dosen't realy count. But if you realy think yours are gonna be more realistic and better looking than VBS M4's then I am surtanly looking forward to this release. Pictures please. STGN That's a bit cocky of me, isn't it.
-
If I do this, it'll be propably a next stage of do-it-yourself pack. Textures (first layer) is almost done. This time it is drawn (irregular verbs ). I have to add bump, specular and dirt maps and then render them to one texture. Easy, ey? Models are basically done. All will be mapped and all you have to do is to put the pieces together lego-style. Well, config and lods will not be your business (really hate this part). You say VBS is the benchmark. We'll see. In the pack you get, besides the main stuff, PSD files, wav files so that you could adjust them for yourselves. Important! You don't have to be Earl to get this. Get it? I am pretty mean, am I.
-
Ok, then. When I finish doing stuff for Extraction (see below) I will put some work into this. It will include some cool things in (on) it.
-
Agreed, although I would change the aiming anim, to be more lean over the weapon. They look to be too upright right now.
-
Hey Ex, You can unpack them easily.
-
It still lives. Wow.
-
I will send you the first lod helmet. It will be heavier but better looking from closer distances (1-10m).
-
Sorry, man. Wasn't really intentional. My friend just accidentally crashed there. But OK, I'll remove it for you I am not offended. It was a great tragedy, that's all and thank you.
-
Nilz, That's not funny you did there. Could you, please, remove crash pic. Bad memories.
-
If you find good resource pics, I might do them.
-
When Taking pictures don't use flash but natural light. Flash destroys the pics. I have a favour of my own if you don't mind. Could you take pics of your mag (sides, front and back)?
-
The helmets and other stuff is done properly. No need for change.
-
Hey Llauma, Wanna some good heads reference? Possibly unlimited resource. click me
-
It's a Integrated Ballistic Helmet. BTW. I have made a model of it.