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Gadger

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Posts posted by Gadger


  1. There was an EFL match that lasted some 10 hours, between DK and SS. It wasn't long after the rekease of resistance and was on a ctf map that involved two islands seperated by a narrow strip of water. Due to sudden-death, first flag wins, the game lasted some time, and due to the tide it became impossible for either side to cross the strait, after much waiting the tide receded again and dk was able to snatch a flag.

    I'll find some screenshots.


  2. Evolution of fixed AT weapons; or rather the breath of mobility put into AT weapons that we're once thought unfathomable or inefficient - recoiless rifles, rocket propelled arty, self proppeled arty, the huge leap forward in targeting systems for CAS, the development of rotary winged aircraft with heat seaking missiles, the engagement distances for MBT's; again due to developments in targeting technology. The tank destroyer hasn't died, it was just a static anti-tank cannon on tracks anyway - its just evolved into those listed above - in the same way fixed anti-tank weapons evolved into the tank destroyer. Technology has rendered the use of the "classical" TD uneconomical, and certaintly inefficient. The evolution of warfare in the last century, from static to fluid to fully-mobile has rendered its use obsolete.


  3. I like to have a good graphical quality and preformance for the game.

    Multitexturing-What does it actually do???

    Terrain detail-Is everything below normal good to play on?

    Cheers

    Multi-texturing is purely cosmetic, and makes a huge improvement in the quality of the ground textures.

    Terrain detail on the other hand is much more, and in my opinion high terrain detail makes the game not only look much better, but also much more immersive. However the AI can struggle and vehicles, particuarly tanks can have problems on hills.


  4. The demo is the full game with a three hour time limit on it. Overall, I like the improvements but I hate going back to the unmodded version of the game - it's like playing the unmodded version of OFP after you've played FFUR or the Finmod versions. I also preordered my copy, wish they'd just give me the activation code to unlock the demo. Make things so much easier.

    What mods are you playing with? From what I've seen HSR seems to be the most robust, but the changes to combat and its mechanics are sometimes just too much for me, especially with amphibious assaults.

    We play it here on a LAN alot, but its often plagued with strange bugs (techs and divisions vanishing due to lag), I really hope this is something Paradox have improved upon in DD, as its quite simply the best RTS to date.


  5. *Work in Progress*

    Once this list is completed, it will feature full, comprehensive biographies of each league, contact information for the leagues and its dependants, and links to the forum profiles of its admins here at the bis forums.

    Here is a definitive list of every tournament, league, cup and ladder tournament available, as of this date for Operation Flashpoint.

    Online Warfare

    zinchux.jpg

    Hosting multiple leagues & cups, OW as it is commonly known as, is all about player power, you get what you want.

    Here's your OW staff:

    Tracer

    Handle: Tracer Gun Kata

    Name: Simon

    Birthday: 07.07.1976

    Job: System Administrator

    Job in OnlineWarfare: Infrastructure Support

    Hobbies: Travelling, Tennis

    With the help of the Simon (Sweden aka Simonsky) and Cain we formed OnlineWarfare. Joined by our fellow admins and moderators we hope to be around just long enough to have some fun. We take it easy in OnlineWarfare and hope everything comes together by itself. Cause God Damn we lazy staff.

    But seriously, we host good fun tournments where there's no waiting for weeks before the next one starts. We chew on an idea for a couple of days and then spit it out. Hey presto - A Tournament. We listen to our community and are run by our community.

    Simonsky

    Handle: Simonsky

    Name: Simon

    Birthday 08.05-1988

    Job Studing Math Physics Chemistry

    Job in OnlineWarfare: Infrastructure Support, Admin

    Hobbies: Icehockey Referee, Travelling, Movies

    Me, Cain and Tracer had some idees what was needed for ofp and alot of free time so we started this project. It started on my server but we expanded and now we are the home of arcade addicts and ofp fans from all over the world.

    Celery

    Handle: Celery

    Name: Mika

    Birthday: 12 December 1987

    Job: Student

    Job in OnlineWarfare: Map maker

    Hobbies: Languages, culture, PC stuff

    I'm your typical Sagittarius; true, lucky and mostly optimistic. I also say the darnest things faster than I think, so I probably have my own share of grudge bearers (they wouldn't tell me of course). I'm good-looking and have brown hair and brown-green eyes, so look me up if you're interested!

    I've played OFP since its release and during the years I've learned some interesting stuff. I was the leader of SVS and BoP clans and right now I'm just trying to take it easy. I was asked to make maps in OW apparently because the staff was lazy and they liked my crazy deathmatches. I'm not one to make maps from scratch, but I'm also not afraid to heavily modify and implement stuff in them. My current showcases are the Tequila Slammer and Lil E tournament maps. I dare you to find bugs in them!

    BigRed

    Handle: BigRed

    Name: Ronnie

    Birthday: July 19, 1976

    Job: Manufacturing Operator Intel Corp

    Job in OnlineWarfare: Director of the Desert Combat Tournament/Map maker

    Hobbies: BasketBall, SoftBall, and Gaming

    I got the best of both worlds being half Irish and half Czech then I am a American on top of that, recipe for a crazy drunk!

    Tracer asked me to join the staff when I had idea for the Desert Combat Tournament, I did and the rest is history. I am happy to be a part of such a great MP commuinty like the one OW has.

    I am also co-leader of the greatest clan in OFP history the Dragon Knights.

    Pete

    Handle: Pete

    Name: Pete

    Birthday: 1979

    Job: Engineer

    Job in OnlineWarfare: Admin

    Hobbies: Motorcycling, Lifting weights etc

    Murder

    Handle: MurDeR

    Name: Alko

    Birthday: Juni 19, 1986

    Job: Kran Driver

    Job in OnlineWarfare: Troubel Maker, Designer , Spammer

    Hobbies: Socer,Basketball

    Im here cus some ppl asked me to help a bit here with Designing.I learned a bit designing with Photoshop CS2 from Smokey and from some pages im not the best designer but i try always to make it BEST!!

    _

    European Combat League

    eclbanner.jpg

    ECL, as it is known throughout the community, is one of the oldest, if not the oldest, flashpoint league in existence to this date. Mixing a strong, friendly community spirit, with an ultra-competitive atmosphere, with its own addon pack of the best 3rd party addons, its the place to be.

    _

    Troops, Nukes and Tactics

    topbanner.jpg

    TNT, as its known in the community, is the "gamers" league. Fast maps, fast kills and fast skills. Focusing on tight, concentrated infantry maps, TNT remains the place to be if you need to show off your fragging skills, remaining one of the most competitive leagues in OFP since its formation in 2003.

    ___

    ClanZone League

    bisczl.gif

    CZL, as its been known since its formation in the early days of Flashpoint Resistance is renowned for its well run tournaments, including being one of only a few tournaments to have commercial sponsership; coming from Clanzone of Austria.

    Your CZL staff:

    G®@VeDiGGe®

    Name: Robert Scherzer

    Birthday: 8 June 1974

    Job in live: Working as Systemoperator for an Austrian ISP (www.inode.at)

    Job in CZL: Managment, Sponsoring, Process planning

    Hobbies: Mountainbiking, E-Dart, Chess, PC

    I am living in Wels, Upperaustria together with my Girlfriend and my Cat in an Small Appartment but hopefully soon in an bigger one.

    So far i have a bit freetime i am playing DART and sometimes a bit PC Games like WOW, BFME, BFME2 and last but not least OFP.

    I am not married and i dont have childs at the moment but maybe in the future.

    -=B!tch=-

    Name: Christoph Gross

    Birthday: 01.07.1981

    Job: Working as technican for telecommunication

    Job in CZL: huh.gif

    Hobbies: Kart driving, Rallye , PC , Party

    I am living in Wolfsberg/Lavanttal in the south of austria. Every one know this place as paradies of carinthia (Austria) I live with my girlfriend in a appartment but hopefully soon in my own house.

    In my freetime i have many to do with motorsport like Rallye and Kartdriving especial kartraces on ice with spikes on If i sit in front of my pc i play only online games like BFME2 and OFP.

    i think that's enough about me and have a nice day!!!

    Frantic

    Name: Peter Hallensleben

    Birthday: 20 June 1980

    Job in RL: Carpenter, Student

    Job in CZL: Mapmaker

    Hobbies: any games like PC, console, boardgames, cardgames and pen&paper rolegames; playing drums; mountain walking; sleeping; drinking and smoking; acting in the biggest european mediaeval celebration

    At the moment i study Plastic-technology at the University of Rosenheim in Oberbayern, south of Germany.

    I spended and still spend some time in making maps for OFP, but i also help other mapmakers if they got probs.

    Im Captain of the MercenaryS (www.mcys.de)

    and im a TNT-admin.

    I play mostly PC firstpersonshooters, like OFP, BF2 and CSS.

    The rest of my life is privat!

    with best wishes

    Frantic

    Quote[/b] ]2002:   Sponse (DFA-CLAN) and Gravedigger (SCR-CLAN) come together to created an own OPF Ladder.

               Starting the concept, and creating a Staff Team.

               In Summer 2002 we got a Graphicspezialist Radiant (from DFA) and a Mapmaker

               Notorious (MCY) to completed our Staff.

    2003:   The first CZL Website goes online, and we got a great Sponsor with Clanzone.at

                           Summer 2003 First CZL Mappack is finished and we have started an 2on2 and a Teamevent.

               CZL holded now 30 2on2 Teams and 18 Clans.

               End of Season 2003 BoP Clan was the winner of the Team Ladder infront of MCY

    2004:   CZL start the first OFP PRO Event !!! First times a Clan can win a Server for free,

               We had a bunch of TOP TEAMS, like MCY, BOP, SBS, TPC, CSF, NPE, ETA, NBA, WKK, AKF, ETC and some others. This Event was running over 8 Mounths and used a full scheduled Matchsystem. In mid of November MCY was the Winner of the first Champions-League infront of BOP and SBS.

               Also we played a 2on2 and 1on1 Ladder wich was won by Snake Shit (1on1). Our 1on1 Event based on an full auto generated Combatzone based on a amazing script from Oberst Nedal.

    2005:   2nd Season of the Championsleague was starting but we stopped it in June 2005 about the hole Cheat Problems …..because noone of our Teams was happy to play at this Time;..and most of the Teams has quit OFP;this was a very bad time in this moment and we all was waiting for Armed Assault.

               After few Months CZL was reopend by Walkman and Wiking from AKF after I have give them my ok for it.

    2006:   After some Trouble about leaving Teams, and some problems with our Sponsor, I have takeover the Management from CZL and have finshed the Champions-League Season 3. Wich are now running to the final Games in our CZL Playoff, were we used the first time a double knockout system ! And CZL will spend a prize for the Winner of this Years Season.

    At this Moment we are working on an Nation Cup and we also working on a new thing for maybe the last OFP Season or maybe for the first ArmA League.

    regards

    CZL STAFF and Management

    Robert Scherzer and Micheal Husu

    Links and ladders are currently being updated - if you run, or know of an Operation flashpoint tournament, no matter how small or large and feel its been over-looked please pm me and allow me to add it to the list.

    - Image server is down at the moment, should be back up shortly -


  6. This dedicated server thing has always been a mistery to me!  sad_o.gif

    isnt a dedicated Server something realy expensive that you need to rent for about 100$ per month?

    Yes and no, a dedicated server is just a PC that is used solely to one task, i.e. running OFP remotley as a server. This can be done by renting a server from a company or setting up that old P3 900 that you don't use anymore to do it for you.


  7. The demo looked promising, from what I could tell there was multiple routes to your objective and the AI was scaryingly accurate and smart. The demo had real atmosphere too, being eearily scary, rather than the spawn a monster behind you doom 3 technique. Will definetley be picking this one up on release.


  8. It's probably not a good idea, it all depends on the server load at the time. Number of players, type of map etc. It probably wouldn't be noticeable in a 8 player coop, but a CTI game and it would slow to a crawl.

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