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Goldfinger

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Everything posted by Goldfinger

  1. Goldfinger

    What better?

    What better to do? 6 different scripts with some What will work faster? Six scripts (in different *.sqs files) with one condition (like @(condition)) in everyone script. Or one script with a small pause in a cycle and six conditions (like ?(contition))? It is necessary to me maximum fast reaction of game to this conditions and high performance. Sorry for my English.
  2. Goldfinger

    What better?

    Thank for the answer. I know that functions work with memory better. Still which of my two variants will be better?
  3. 1 there Was such problem: how to make that new animation (as holds the weapon) works only then when the unit takes my weapon (new weapon)? I has made new animation for one gun - all well but if you take other weapon that animation any more does not approach. 2 It is possible to change parameters in a config during the game? PS Excuse me for my English - I understand English and I can not speak. =)
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