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Goldfinger

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About Goldfinger

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  1. Goldfinger

    What better?

    Thank for the answer. I know that functions work with memory better. Still which of my two variants will be better?
  2. Goldfinger

    What better?

    What better to do? 6 different scripts with some What will work faster? Six scripts (in different *.sqs files) with one condition (like @(condition)) in everyone script. Or one script with a small pause in a cycle and six conditions (like ?(contition))? It is necessary to me maximum fast reaction of game to this conditions and high performance. Sorry for my English.
  3. 1 there Was such problem: how to make that new animation (as holds the weapon) works only then when the unit takes my weapon (new weapon)? I has made new animation for one gun - all well but if you take other weapon that animation any more does not approach. 2 It is possible to change parameters in a config during the game? PS Excuse me for my English - I understand English and I can not speak. =)
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