Gollum1
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Everything posted by Gollum1
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Should i change my name to the smith & wesson gal?
Gollum1 replied to theavonlady's topic in OFFTOPIC
NO COMMENT. -
NO. They´re great for AI, but HD weapons are really frustrating for human players. You get no reward for aiming a long time, the bullets hit everywhere BUT where you´re aiming! The only time you should use HD weapons for humans is if you are a non-armed forces character, like a farmer fighting Soviets.
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Great pic, great units.
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Which addon has been done to death?
Gollum1 replied to Acecombat's topic in ADDONS & MODS: DISCUSSION
Hey, the updated version works fine, it´s the first version that was buggy. An NH90 would be nice...and a Kasatka! -
A BOMB CAMERA! That is what I´ve always wanted, you never see where your bombs hit with most plane addons. Oh and the Migs are good too. Thanks Footmunch, I don´t know why I didn´t get around to trying these earlier.
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Good idea, but the fire would have to burn for a long time, what if you really need to see where a plane crashed? Still, it would be nice to see this.
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I usually eliminate Resistance scum with my Russian armor and mech infantry, but sometimes I use heliborne U.S spec ops. Â Â I mostly play with Russians, though. East needs some good helicopter addons!
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Hi Angantyr, welcome to BIS forums.
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The default death animations are fine IMO, there´s only a little error; on one of the anims where the corpse is lying on its back, his gun is sticking out of the ground, it should be lying flat on the ground.
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Which addon has been done to death?
Gollum1 replied to Acecombat's topic in ADDONS & MODS: DISCUSSION
Ok bye! -
Thanks Nagual, everything works much better now.
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I´ll just quote myself from the AM&D thread: You can´t hear them in combat and they sound like zombies!
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Man...I can understand you´re a bit freaked out, but don´t you have anyone to tell this to than a bunch of strangers on a forum?
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Are any Russian language radio profiles in the works for OFP? BIS said they were hoping to implement it into OFP during the development but concluded that Russian is too hard to implement due to grammatical reasons or something like that. (That´s the official version, anyway.) Now, a Russian voice pack would be very nice as a "standard" upgrade. IIRC, Antichrist once said (way back in 2002) that the Retaliation campaign had 6 voices recorded already. Don´t know what happened to that, so are there any mods planning to make a pack like this? RHS, Caucasus Crisis...? FDF mod already did a Finnish pack with...was it 30 radio profiles for their mod? ( ) There are a few (very few) grammatical errors due to the difference in English language structure and Finnish, but that´s just if you want to nitpick. A Russian pack would add a huge amount of atmosphere to Russian missions, IMO new character anims and this pack are the most important addons that should be made for OFP. Tell me what you think. Edit: grammar
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Wow, I didn´t know there was such a pack. There must be a few voice sets in there, but they´re all very quiet (you can´t hear them in combat) and they sound REALLY sleeeepy. Not the kind of quality that you´d want, I´d rather stick with the accented ones.
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Which addon has been done to death?
Gollum1 replied to Acecombat's topic in ADDONS & MODS: DISCUSSION
LOL Acecombat: The second I saw those weapons at ofp.info I thought "what would acecombat think!" -
Thank you, BIS. This is one SATISFIED customer right here.
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That sounds good...maybe you should try contacting AC, he or someone he knows might have the recorded voices just lying around on their HDs...
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The sale of Kornets to Iraq were only rumours, apparently (no that I ever believed it). No Kornets or any other modern Russian equipment has been found in Iraq to date, IIRC... It´s nice to get so much info about MBTs here. You guys are some pretty knowledgable types.
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Yes, they should walk straighter IMO. Looks, nice anyway.
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That looks AMAZING! It looks like a new game. Can´t wait to see it released. Oh and it´s good that you fixed the switching-to-handgun-for-no-reason bug, I usually always remove the handguns of, say, my BAS rangers due to the AI not being able to use them properly.
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Good idea, the river would be perfect for this and they might be some nice opposition for SEALs.
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Exactly, and while I´m playing with your weapons I might want to use Russian units and weapons that aren´t RHS at the same time, then it would be strange if the AK74s in that mission all sound different and I can´t use AK74 ammo that I pick up from other units.  Erm, assuming that the other units use JAM as well, of course. Still, if RHS joined the JAM front it would further encourage more mods and addon makers to use it.
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Now we´ve established that everyone WANTS this (no surprise there) but is there anyone that will MAKE them?