Gollum1
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Everything posted by Gollum1
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Wow Liquid_snake, I LOVE your faces! So high-quality, my favorite so far is the green camo balaclava one.
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AAh, that's probably breaking some rules, at least don't hotlink to those pics.
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Hyk modern u.s. infantry pack released
Gollum1 replied to hyakushiki's topic in ADDONS & MODS: COMPLETE
Hyk's soldiers are 1985, 1991 and 2003. -
Well, not dorky, but too edgy and aware. It also looks like the soldier is stuck in the middle of a step, not standing.
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Agree with Placebo, that yellow cross ruined it for me, at least some kind of laser pointer-lookalike would be nice.
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These would be good to use in a campaign.
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Those are the HYK U.S Infantry, there is a thread here in A&M:C and you can find the newest version on ofp.info, 1.02. The safe anim should be like iNeo said, the guy on the right. Like Hunter's safe anim. The "fast walking" safe anim should be like it is, while the slow walk should be adjusted to fit that Hunter-like anim, if you change it. The sprinting anim is a step in the right direction, but it seems like the head and rifle are immobile, it still seems like the body is vibrating around these parts and it just looks wrong, sorry. It could still use some tweaking. And that Dreamy knight anim is exactly how the prone anim should be, as was demonstrated on page 1. Keep on truckin', Gollum1 edit: I also liked the new cargo anims.
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Talk about a politically correct post.
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I might be able to test your mission. Just mail it to Tarcontel9@hotmail.com
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No, I think it looks good, just a less contrast maybe. Very good use of anims and objects, it looks very believable.
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The best helo addon? Daamn, looking forward to it. I can't understand the people saying that BAS week was a "failure", I mean jesus, some people are never happy!
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I think it's perfect.
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We need 'Nam pack 3! Just saying, 's all, this terrible game reminded me of Vietnam stuff.
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x( That's just pointless. why not cooperate, especially seeing as how neither of the versions are completed?
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I like it! The auto-switching of MG -> main gun, suspension, camo, everything. Ecxept the BIS balancing. It's just too bad that we don't have any good British units to go with them, it's a nice tank and all but it seems a bit... pointless to have it by itself, with American crew. Well, I suppose you are cooperating with UKF so they will use it in their mod? I think that would be smartest.
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Heheh, didn't fool me! @Sniperuk02: Since all weapons are held in the same position, you always have to compromise, so if you make it so that the scope isn't too high up/goes through the head, it will look funny when you hold weapons without scopes.
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That's good to hear.
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Thanks Deadmeat. liquid_snake, those are some really nice pics, and a great custom face too.
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I can't for the life of me remember if I've asked this before...if I did you'll have to forgive me. But what about the M3? M3 Recoilless Rifle Shouldn't the Rangers have this in their inventory?
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Definition from The Oxford English dictionary : Dude, you can't prove that God exist, but you can't prove that He does not exist, either. I can't prove that faeries don't exist either. Can't I say I have a lack of belief in faeries instead of a strong theory that they don't exist? Pointless.
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I don't know how many times I have to say this but Atheists do not have beliefs Atheism is not a choice, per se. I cannot force myself to believe that the earth is flat when I know it is not. I cannot force myself to believe in impossible things such as most definitions of god(s). Atheism is a LACK of belief in gods. Agree, as I do with the rest of your post.
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Thanks for the update Wilco. Here's some suggestions for the new one: - I like the new combat standing anim, but the sight still needs to be closer to the eye... - Standing rest anim is good, and the running safe anim. - Need that prone anim, and more realistic crouch anim. The crouch anim also doesn't work in conjunction with the crouching reload anim, some "snapping" to other anims present there. - Sprint anim still looks too...funny. I don't know if you can do anything about it, but it looks terrible when the rifle hovers still in the air and the soldier shakes like hell "around" it while running Still needs to be tweaked, IMO. Also, when standing up from crouch to run (not sprint) the sprint anim plays for a little bit so the rifle snaps back and forth. - Running anim looks a bit twitchy, I wonder if that's best left unchanged. - Safe needs to be more safe, as I mentioned in the other thread. Sorry to be nitpicking. Keep up the good work. EDIT: A new reloading anim would be kickass, right now it snaps back to the BIS bent-knees anim for reloading.