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Gollum1

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Everything posted by Gollum1

  1. Gollum1

    Why still Operation Flashpoint

    How can this be, people playing a game that doesn't support the latest shaders! We must get to the bottom of this strange cult of abnormal players! I hear they've discovered a buried treasure forgotten for years in favor of graphics... the Holy Gameplay !
  2. Gollum1

    Half-life 2 is out (and CS:Source)

    Same here, DoD has that larger-scale feel and requires coordination between different soldier classes, I also love the morale part of DoD, you know when your team is playing defensively you'll just have to set an example, scream 'Displace! GO GO GO!" and charge. You'll probably be killed, but then watch your team stand up and human wave the opposing team. Now if only there were Soviets in DoD... Another plus is the relatively realistically behaving weapons, could use iron sights though.
  3. Gollum1

    liberty to choose or realism?

    Why continue the fight, make the player evade enemy patrols to get back to his base or a pickup point, much cooler than going Rambo against Vulcans.
  4. This is correct, at least reflections do NOT work on GF3.
  5. Gollum1

    Ghetto Mod

    IMHO trying to portray the Warszaw uprising with the OFP engine would result in a travesty gameplay- and 'respect'-wise.
  6. Gollum1

    Metroid Mod

    Why would you choose VBS1 as a platform instead of OFP1?
  7. Gollum1

    The Iraq thread 4

    'Bodies of 51 Iraqi soldiers found' edit: Zarqawi's group claims responsibility.
  8. Gollum1

    Castro breaks a leg on stage

    Spirits are high as Castro has fallen at last... No wait.
  9. Gollum1

    liberty to choose or realism?

    Realism in a game = fun.
  10. Gollum1

    Let's see you

    Well...
  11. Gollum1

    Vietcong Soldiers

    Great work here, the soldiers look very real, especially their faces. Women would be nice.
  12. Gollum1

    Half-life 2 is out (and CS:Source)

    I took some pics of CSS today (does this mean I'm banned? ) : Some guy with a Benelli... These guys are pinned down Attack on a window OMG I M 1337 n00bs, my custom spray in the background
  13. Gollum1

    Winter Island

    Wow, looks like one of the best islands ever.
  14. Gollum1

    Picked up full spectrum warrior today

    Agree completely.
  15. Gollum1

    Picked up full spectrum warrior today

    Well the game would be very frustrating if people weren't 100% covered behind cover, you would lose men without being able to do anything about it, and you wouldn't have to flank enemies at all. You don't have more than 3 or 4 grenades because if you had the realistic amount the game would be extremely easy. In order to make FSW work like it does (very well, IMO) you have to make compromises like these, and I don't mind them at all if you look at the bigger picture. BTW only enemies with machineguns can pin your squad down, I wouldn't want to stick my head out in the shower of bullets that they put down. The ragdoll engine is a real joke, your AI fly off for miles or do a somersault from an AK round at least 25% of the time and act weirdly the rest of the time, and debris flies around at lightspeed. Enemy ragdoll is OK, but I usually kill enemies from afar anyway...it's like an untested alpha version of a physics engine.
  16. Gollum1

    Picked up full spectrum warrior today

    I didn't find a walkthrough either but I finished it after some cursing and throwing keyboard into the wall-type of tantrums at some places, playing at 'master sergeant' or medium difficulty. Overall I think FSW is a very cool game with nice graphics and feeling. It is actually more like a puzzle game in disguise, in the sense that bullets and what you see on the screen don't actually have any effect on the course of combat. It's like the combat in KOTOR and NWN that use D&D rules where arrows fly and swords are swung for show but the probabilities of a hit are still calculated behind the scenes, putting two fighter's statistics against each other. This is not a bad thing since I have never seen such a tactical, smart urban combat game as FSW. The only things that bug are for example how your AI are extremely poor shots for U.S soldiers especially at medium or hard difficulty levels. At several places my AI have slowly and carefully advanced using every precaution, bounding forward while the other fire team covers them with point fire, and then an enemy suddenly runs out from an alley, stops and stands in the middle of the road, gets shot at for a few seconds, then kills two of my guys = mission failed. Another is how certain places just require you to memorize the locations of enemies, basically dooming you to die of them once and then try again. You cannot cover every direction effectively at once, so there is absolutely nothing you can do when two enemies surprisingly appear on a walkway above and shoot one of your fire teams (with them rarely even returning fire, not that it would do much difference with their laughable aim.). It ruins the mood and frustrates you when you have to start over ten times during one level...an even better example is how the game spawns a few enemies to attack you from behind a few times, they are so rare that it would be ridiculous to have one team cover your back all the time, but still often enough that you cannot predict it and just have to try again with the knowledge of where they come from... Still, I would recommend the game to any military sim fans and I wouldn't mind an expansion in some other environment and more enemies moving around. No they don't, just press X to make them hold fire if you've given them a fire order. After a bounding move they seem to have a point fire order too, be wary of that...As for the enemies, well they're crazy, are trying to keep you down and never run out of ammo, besides, constant fire lends a sense of urgency to combat.
  17. Gollum1

    Retaliation campaign now available in English

    Ah I forgot to complement you on this campaign, it is really the best campaign out there.
  18. Gollum1

    WGL Mod 4.12 Update

    Any mirrors for 4.12 full?
  19. Gollum1

    The Iraq thread 4

    Good luck Balschoiw.
  20. Gollum1

    Full Spectrum Leader / War Dogs Announced

    VBS and FSW work completely differently, one doesn't replace the other... Motivation?
  21. Gollum1

    Hyk modern u.s. infantry pack released

    Hmm, that's actually a good way to put it. He should look a bit bulky with his face tucked in like in the pic you posted. Nice to hear of an update to these great units, anyway.
  22. Gollum1

    The Iraq thread 4

    Insurgents like to use headscarves (kuffiya?) too, I guess both sides will just have to be terrified of each other.
  23. Gollum1

    these dev's should have their brains lacquered

    The same can be said about OFP?
  24. Gollum1

    Today, Halo 2 has gone

    What do the Xbox fanboys' opinions have to do with Halo 2 being made for the PC? Influence? What influence do Xbox fanboys have on Halo 2 being made for the PC?
  25. Gollum1

    OFP photography - Questions & comments

    Ooh, I love you FDF
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