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Everything posted by granQ
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probaly not, just depbo, check the SD_Btr80\scripts\nightvision.sqs.. nothing special really, once you get the idea
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so my first car didnt count, nor danish forces car, or the alouette and Be32 airplane or mapfact ah64? atleast 3 "people" released vehicles so far.
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it is released. .damn have to make a new post about it I guess.
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east, armor, BTR 80, also running 1.05 so shouldnt be that.
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what is this? We just released the first armed btr80 kick ass with NVG that rocks, fuelindicator, missions and not a comment ?
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Mapfact releases: AH-64A and CH-47D
granQ replied to raedor's topic in ARMA - ADDONS & MODS: COMPLETE
What's the problem on your BTR? you get stuck on bridges.. happens to "all" addons released so far, that means the danish car, and my test car. Anyway, we will probaly release the BTR 80 very very soon, so stand by then you can try it yourself. -
Mapfact releases: AH-64A and CH-47D
granQ replied to raedor's topic in ARMA - ADDONS & MODS: COMPLETE
great work, thanks alot, was trying to get a ah64 working together with deanosbeano.. but everything except the turret worked. Thanks for this "breakthru". Now if I only could solve my last bug I want to fix and release the Btr80.. then I could try your stuff, damn addon making steal all your gaming time -
you guys forget the biggest thing with ingame voice com. Public servers you join to play 1-2 missions with "strangers".. Good to hear it HAS worked.. will play around with the hardware settings.
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MI24 HIND : is it worth starting one ?
granQ replied to EricM's topic in ARMA - ADDONS & MODS: DISCUSSION
Ok for those wanting Hind reference materials and schematics: Mi-24 Hind Reference materials @ RKSL Studios 157mb Now to those that keep emailing me now please stop bugging me and go make your own ahh nice move. -
Severity = minor... are you guys kidding me? This needs to be fixed, no idea whats wrong with it.. but i did some testing yesterday, "all" ports open and so on but not a word nothing. This was a feature that you even can read about in the manual. Anyone ever got it to work? If so, during what conditions?
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my gfx card fan is broke, so i played arma with the temparture reporting over 100 degress with no problem but I get same thing sometimes I am close to water.. annoying as hell.
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Yeah it look le crap.. just played around, if i only could understand this effects thing. Then the BTR would kick ass right now. Hope we can release soon, havent heard anything from the others.. (oh, and unless i some how understand or someone help me out i will just remove the shining effect stuff).
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Yeah it look le crap.. just played around, if i only could understand this effects thing. Then the BTR would kick ass right now. Hope we can release soon, havent heard anything from the others.. (oh, and unless i some how understand or someone help me out i will just remove the shining effect stuff).
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MI24 HIND : is it worth starting one ?
granQ replied to EricM's topic in ARMA - ADDONS & MODS: DISCUSSION
mi26 would be able to airtransport a btr80..so i say that Actually, mi24 is my fav chopper, cant be too many of them =) -
yeah not on the pictures but now it is.. however you gave me a texture with like 356x356, that gave me ctd. So now its 256x256.
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yeah not on the pictures but now it is.. however you gave me a texture with like 356x356, that gave me ctd. So now its 256x256.
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(yes I know I can edit, but since this is a new post..) Anyway, reworked some parts and since I was ingame I thought I take some new screens, judge this instead. Seadeamon, sorry for the bad version I gave you URL to, uploading this one soon.
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(yes I know I can edit, but since this is a new post..) Anyway, reworked some parts and since I was ingame I thought I take some new screens, judge this instead. Seadeamon, sorry for the bad version I gave you URL to, uploading this one soon.
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too bad people cant understand why I work with this, name on addon released with a working turret.. exactly, thats why I do this, so others can see how it to be made and then put their high quality stuff out. Yeap we lack bumpmapping and stuff, not because we need the tools, but lack the knowledge kinda. EDIT: yeap fully functional, so far, my NVG (gunner only), smokelaunchers, animations for some hatches (driver view), wheels and turret working ofcourse, but not the dampers..
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too bad people cant understand why I work with this, name on addon released with a working turret.. exactly, thats why I do this, so others can see how it to be made and then put their high quality stuff out. Yeap we lack bumpmapping and stuff, not because we need the tools, but lack the knowledge kinda. EDIT: yeap fully functional, so far, my NVG (gunner only), smokelaunchers, animations for some hatches (driver view), wheels and turret working ofcourse, but not the dampers..
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see you are using the source="altRadar", nice work around idea Trying to get normal dampers to work,anyway to your question, have you tried with angle?
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see you are using the source="altRadar", nice work around idea Trying to get normal dampers to work,anyway to your question, have you tried with angle?
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I send it to you by the end of the day, then you can have a look, see if anything you want to do? I would like to release kinda quickly, so people that maybe working on some other wheeled apc can see how we done, copy and get their stuff working. So I rather just go with this model and then help you/mecha..whoever to make a better package, with more versions in it and better textures.
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I send it to you by the end of the day, then you can have a look, see if anything you want to do? I would like to release kinda quickly, so people that maybe working on some other wheeled apc can see how we done, copy and get their stuff working. So I rather just go with this model and then help you/mecha..whoever to make a better package, with more versions in it and better textures.
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not saying this scripted thing will come for the btr. Was working on a mission and got this idea, I like it so I will try to keep it, but we will see.