Hello;
Im very new to the ArmA editor, and have started learing the scripting using the manual by Mr Murry. I am slowly learning, but having trouble with one thing, how to make and "existing" map structre a target.
The manual helps a bit, saying I must "name" the building based on its ID. It just doesnt clearly tell me WHERE to do this. (says trigger, but cant make that work). I have tried defining it in init.sqs, which I believe is run at game start, but it doesnt seem to work for me (unable to locate the right syntax to do it).
I have a trigger, that will set OBJ_1 to true (use this for the breifing to get the green tick mark, but no joy) if its dead, but having no luck at all.
Any help would be appreciated.
Thank you