Folkmate
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Posts posted by Folkmate
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Check the allInOne project by .kju and check the reports for conversion issuescan you post a link please ? most problems are due to standart arma pbo paths/class names. if you have an addon without it - it works in arma 2 in several attempts ;) yeh, 10 min is kinda hiperbolic, but i hope you got what i wanted to say - it's very crude atm.
We get the first results / feedback with this addon.feedback ? i see nothing except standart 'wow' and non-standart '^&*#$@#' about this addon - how it can help in development ? :) such an 'addon' should go into editing section as config example then it makes sence ;)
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It is one of the first released A2 addons and can be used as a blueprint for the later addons. OK, the visual quality is not top notch, but this way, we can test weather such a config works.i can tell you that any arma addon can be converted in arma in 10 minutes. almost _Everything_ is like back in arma 1. But you need time to implement features/config tweaks of the new engine. but this addon was not tweaked for arma in a good way - thus it's a trash for me. huge step backwards from arma/ original arma 2 models.
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what are you argueing about ? visual quality of this addon is awfull - it's crappy ofp port. and that's a fact. i can't really name it an addon - cause prting from arma 1 is piece of cake. i hope there'll be better conersions soon ( asa binarization will come out)
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can you read, my friend ?
i said "on _this_ english-speaking forum". it's undersstandable that there's some kind of a language barier between forums. and still there's nothig but falme from you here.
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what advises may i know ? there're no active libmod members on this forum atm. and you haven't posted anything usefull too. wonna flame ? it's pretty bad idea with your english - i can't even understand most of your words.
wonna be constractive ? - post smth usefull or even edited configs with bugs solved. but if you can only whine you better keep silent
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brr. looks like reskined ofp conversion. am i right ? are you gona make all armed versions like in BAS release ?
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Quote[/b] ]Do you mean that I must make an addon to simulate a shoot-off on a air raid?idea is great. just create time delayed ammo. with small delay. it will explode itself once created
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there're like a three BF lav's available m8
 yes, i saw all of them but i can't say that it's unreal. it's just about reference you use 
http://www.gdls.com/systems/lav25-tow.html
though yeah.. kinda rare equipment i agree
but i'm used to tow's on bradley 
and it's definatelly not as hard to remive it
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Mu first project for arma. lav-25 - http://en.wikipedia.org/wiki/LAV_25
sorry for small pictures (for some reason i can't get better one from bildozer)
mapping and normal map is already done (though diffuse texture is very early wip - not shown in the pics)
still have to make wheels and some on board stuff, though i'm thinking about taking it from bis mlods... Â +still looking for good reference foto to base on.
i hope i will progress quick with this. i'm aiming to get it ingame in a week or two...



WW2 mod?
in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Posted
arma2 can run old odol models just as well ;) but it's impossible to cinvert infantry without new skeletne definition. and i doubt it will be published any time soon