Jump to content

FCOPZ-illuminator

Member
  • Content Count

    224
  • Joined

  • Last visited

  • Medals

Everything posted by FCOPZ-illuminator

  1. FCOPZ-illuminator

    Operation Flashpoint 2 officially announced

    And a lot more.... Dont forget, we still have round about one year to make it true Â
  2. FCOPZ-illuminator

    Operation Flashpoint 2 officially announced

    Today we got a new screen  Look@Me
  3. FCOPZ-illuminator

    Operation Flashpoint 2 officially announced

    Nothing to tell some news.... Only 4 new "Target Shots".
  4. FCOPZ-illuminator

    Operation Flashpoint 2 officially announced

    Yeah, could be very funny
  5. FCOPZ-illuminator

    The two most MUST HAVE changes to Arma multiplayer

    In both cases, i don't agree...
  6. FCOPZ-illuminator

    Atari & the truth..

    Take a look in the pbo's. You will find the scripts there. But there is no function behind *LoL* Anybody renember the Elevator Video before ArmA release ?
  7. FCOPZ-illuminator

    Info on upcoming 1.08 patch

    Any information the value setpos is now working in dedicated MP ? Â
  8. Hi there, i have a problem with some objects on my map. I use "walls" to create a Inf Train Map. The problem is, on the map in the game the walls have a blue marker. See the attached pic. The green marker (training zone) is a marker which set by my self in the editor. Only this green marker should be visible, not the walls *LoL* Is there any solution to make the blue wall marker "invisible" ?
  9. FCOPZ-illuminator

    ArmA PHP Server Query released

    ArmA PHP Server Query is easy to customise and modify. Give these script your style (FCOPZ Serverstats). It works very fine and fast. Feel free to test it. Â
  10. FCOPZ-illuminator

    Remove Object Marker from Map

    thats wrong, when i maake a export to MP Missions und host a local MP session, i see these walls on the map. That screen above is from a MP session, that's the prob. Or does it works only on a real dedicated server ?
  11. FCOPZ-illuminator

    Remove Object Marker from Map

    LoL, what a fu**, thats a joke ? Â Who has the idea to give "walls" marker on the map ? Â Â
  12. FCOPZ-illuminator

    Remove Object Marker from Map

    Sorry, but "empty" = invisible doesn't works, also setMarkerType. Walls are ever "empty", but there are visible on map. I don't know why... And setMarkerType can't work, because a never set any marker for the walls. I only set the green one (the mission zone). I'am very confused... Â
  13. FCOPZ-illuminator

    Extended Server Settings

    That was also my prob. Works great. THX !
  14. FCOPZ-illuminator

    First ARMA impressions

    *ops* Hope so tires are not bulletproof too Â
  15. FCOPZ-illuminator

    First ARMA impressions

    Ähm ? Glas broken But this looks like it's not bulletproof (?)
  16. FCOPZ-illuminator

    ArmA Progress Updates

    Of course there are (little) animals, we already saw some in a sniper video last week. But if you mean animals like a hourse or a dog, yo have to request a animal mod *g*
  17. FCOPZ-illuminator

    Sound files not updated?

    Yeah, the sound is just improved, not comlete new. But, is this a problem (?)
  18. FCOPZ-illuminator

    VBS1 Lite and Australians in Vietnam

    ...no more..... *LoL*
  19. FCOPZ-illuminator

    William Porter's Blog

    Yeah, ArmA Baywatch MOD with dancing girls and a lot of beer...
  20. FCOPZ-illuminator

    Why the buildings arent destroyed like in VBS???

    There is already in answer from Ohara (Developer Team Member).
  21. FCOPZ-illuminator

    William Porter's Blog

    Amazing water, for sure. Never saw a better one.
  22. FCOPZ-illuminator

    ArmA Progress Updates

    I agree point A. But i don't wanna shot an half hour into the building to bring them down...
  23. FCOPZ-illuminator

    ArmA Progress Updates

    Company of Heros.... *LoL* Sorry, do have CoH an islandsize like ArmA. Do have CoH hundred of buildings like ArmA ? The mapsize of CoH is same like my basementsize
  24. FCOPZ-illuminator

    ArmA Progress Updates

    Sorry, but thats great from BI to include this feature. I love it. I don't wanna static objects like in BF or JO. Ok, could be a little bit better. But i think BI is working on it and improve it. Great Job BI !
  25. FCOPZ-illuminator

    ArmA Progress Updates

    I'am sorry, yeah. I renember *LoL*
×