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Forrestal

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Posts posted by Forrestal


  1. arma2_ost_on_nano.jpg

    Track List:

    01: Ondřej Matějka - Dead Forest - 1:04

    02: Ondřej Matějka - Insertion - 1:46

    03: Ondřej Matějka - First To Fight - 1:59

    04: Ondřej Matějka - Reinforcements - 1:29

    05: Ondřej Matějka - Warpath - 2:23

    06: Ondřej Matějka - Abandoned Battlespace - 1:52

    07: Ondřej Matějka - Last Men Standing - 1:04

    08: Ondřej Matějka - Harvest Red - 1:18

    09: Ondřej Matějka - Movement To Contact - 1:21

    10: Ondřej Matějka - Logistics - 2:29

    11: Ondřej Matějka - Large Scale Assault - 0:42

    12: Ondřej Matějka - The Movement - 1:12

    13: Ondřej Matějka - Sharping Knives - 3:01

    14: Ondřej Matějka - Close Quarter Combat - 3:08

    15: Ondřej Matějka - Morning Sortie - 0:56

    16: Ondřej Matějka - Valentine - 1:27

    17: Ondřej Matějka - Marauder Song - 1:09

    18: Ondřej Matějka - Ghost Waltz - 1:54

    19: Ondřej Matějka - Debriefing - 1:44

    20: Ondřej Matějka - Badlands - 2:17

    21: Ondřej Matějka - Rise Of The Fallen - 1:29

    22: Ondřej Matějka - Chernarussian Anthem - 2:29

    23: Ondřej Matějka - Motherland Calls

    24: Ondřej Matějka - Cold War Rearmed

    25: Ondřej Matějka - Antiphon

    26: Ondřej Matějka - Organ Works - 1:09

    27: Eastern Eggs - Killing Machines - 3:20

    28: Ondřej Matějka - Ambient #1 Cold Wind - 2:33

    29: Ondřej Matějka - Ambient #2 Vague Shapes - 3:40

    30: Ondřej Matějka - Ambient #3 Indian Summer - 1:43

    31: Ondřej Matějka - Ambient #4 Electronic Warfare - 1:16

    32: Ondřej Matějka - Ambient #5 Cobalt - 0:43

    33: Ondřej Matějka - Ambient #6 Khe Sanh Riff - 3:31

    34: Ondřej Matějka - Ambient #7 Manhattan - 1:42

    35: Ondřej Matějka - Ambient #8 Reforger - 2:36

    36: Ondřej Matějka - Defcon Three - 0:39

    OK, we have 36 tracks, theoretically because tracks number 23, 24 and 25 are not in game. This titles are in localization kit but files are missing from music.pbo. Maybe we will get it later in patch or in some expansion pack? ;)

    This soundtrack is pretty nice, my favorite for today is 16: Valentine. And yes we have some mix from OFP/ArmA and 26: Organ Works is the same theme that have been in OFP.

    Im a little boread today, thats why i make the list :)


  2. I forgot to post info from press-pack.

    So, here it is:

    Quote[/b] ]Title: ArmA 2 (working title)

    Format: PC DVD-ROM / Next -Gen Consoles

    Publisher: TBA

    Developer: Bohemia Interactive

    Genre: Tactical Combat Simulation

    Release date: Q2 2008

    Bohemia Interactive takes a new step into the heart of military realism and set yet another mark for true combat experience which has already earned them worldwide awards’ in the past.

    ArmA 2 is set in the near future, in the year 2009, in a fictional state of Churners, a post Soviet country where civil war has been raging on for over 2 painful years. As a leader of US Marine Corps’ Force Recon you are dismounted with your squad to prevent further civilian casualties and ensure ongoing stability in Churners.

    ArmA 2 is based on the latest technology generation, offering a large –scale game world, authentic and extremely detailed modern units, weapons, vehicles, and environments; challenging single player and vast array of multiplayer options.

    Key Features

    - Lifelike combat simulation (bullet ballistic & deflection, material penetration, etc.)

    - Story driven single player full of twists and surprises

    - Resource management, RPG elements

    - Advanced dynamic conversation system

    - Unique AI combat system

    - Over 50+ weapons and drivable vehicles

    - Multiplayer with large scale maps for 50+ live players

    - Built in mission editor

    Go ANYWHERE, drive ANYTHING, shoot ANYONE!!!

    From that what Maruk told me its almost guaranteed that ArmA 2 will be released to Xbox 360. Not for PS3 because of difference betwene these two platforms.

    Someone aske the differences betwen the arma.de news and what i know.

    Terrain will be around 400 sq. km large - not bigger than sahrani. And maybe one of the most interesting elemnt for map makers ect will be the 3D Editor wink_o.gif When i ask Maruk about the 3d Editor like in VBS he told only "It will be implemented" so i guess we can expecc some nice changes from arma to arma 2.

    About the physiscs system - "will be improved" - not so optimistic :/

    Ask me what you want to know maybe i can remeber some more from this conversation...

    @Colossus - yes, pleas host it i what format you want - but only leave my email in some text file etc.


  3. Yes, Maruk show us that he can reload weapon when wlakin biggrin_o.gif Its awesome xmas_o.gif

    There will be smth like micro-ai. AI soldiers can comunicate to each other i close distance with hand signals. He was exited when talking about it but whe dont see this in the game.

    And there was also a jumping rabbit.

    Sorry for my bad english but i think you can understand me wink_o.gif


  4. wow, great.

    hmmm, how did you access there?

    thanks for the shots. smile_o.gif

    You ned to be a Pole and have some skills and later everything is possible biggrin_o.gif

    Arma 2 looks more like OFP than Arma. And Maruk tolad us that arma 2 is probaly tha last game for public from BIS. They cocentrate on military customers etc.


  5. This problem is caused by wrong size of texture (like suqad logo etc.).

    I have this problem when one of my mates have wrong size of clan logo. Everytime when i look at him when he is sitting in a wehicle or on the playerlist under "P". I have this error. You have the same problem with texture size 50x50 px. Do you have squad logo or smth? Or maybe playing with your mates caused this problem?


  6. I can confirm that the Czech (JRC) and Polish (LEM) are also the same wink_o.gif The displayed language (and player ID) depends on the cd-key.

    The diferences betwen CZ and POL versions are the un-translated missions and campaing. Menu, radio command have been alredy in polish in the CZ version.

    All the stringtables (in POLversion) are ready for English, Czech ,German ,Russian, French, Spanish and Italian wink_o.gif


  7. You can have 2 diferent wersions. Just instal ArmA 1.02 go to registry and export registry key from "HKEY_LOCAL_MACHINE\SOFTWARE\Bohemia Interactive Studio\ArmA" to file named armacz.reg and when you want put it on the desktop. Then instal ArmA 1.04 to different folder then the 1.02 version. And also export the same registry key nad save like armaen.reg. Put it on desktop and now you play on 1.02 and 1.04. But before starting the 1.02 version add the registry key form armacz.reg to your registry just by clicking the file, start the game from the 1.02 folder and you have 1.02 version in Czech launguage. When you want play 1.04 add to registry the key from armaen.reg and start the game from the 1.04 directory and you have 1.04 in english wink_o.gif

    You can check smoething. When you start a 1.04 but in registry is key from 1.02 you can play 1.04 but in czech languge and Player ID from czech version. And similar when you run 1.02 version when key from 1.04 is in registry.

    This works for my and my czech and polish versions.

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