Forrestal
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Posts posted by Forrestal
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Track List:
01: Ondřej Matějka - Dead Forest - 1:04
02: Ondřej Matějka - Insertion - 1:46
03: Ondřej Matějka - First To Fight - 1:59
04: Ondřej Matějka - Reinforcements - 1:29
05: Ondřej Matějka - Warpath - 2:23
06: Ondřej Matějka - Abandoned Battlespace - 1:52
07: Ondřej Matějka - Last Men Standing - 1:04
08: Ondřej Matějka - Harvest Red - 1:18
09: Ondřej Matějka - Movement To Contact - 1:21
10: Ondřej Matějka - Logistics - 2:29
11: Ondřej Matějka - Large Scale Assault - 0:42
12: Ondřej Matějka - The Movement - 1:12
13: Ondřej Matějka - Sharping Knives - 3:01
14: Ondřej Matějka - Close Quarter Combat - 3:08
15: Ondřej Matějka - Morning Sortie - 0:56
16: Ondřej Matějka - Valentine - 1:27
17: Ondřej Matějka - Marauder Song - 1:09
18: Ondřej Matějka - Ghost Waltz - 1:54
19: Ondřej Matějka - Debriefing - 1:44
20: Ondřej Matějka - Badlands - 2:17
21: Ondřej Matějka - Rise Of The Fallen - 1:29
22: Ondřej Matějka - Chernarussian Anthem - 2:29
23: Ondřej Matějka - Motherland Calls
24: Ondřej Matějka - Cold War Rearmed
25: Ondřej Matějka - Antiphon
26: Ondřej Matějka - Organ Works - 1:09
27: Eastern Eggs - Killing Machines - 3:20
28: Ondřej Matějka - Ambient #1 Cold Wind - 2:33
29: Ondřej Matějka - Ambient #2 Vague Shapes - 3:40
30: Ondřej Matějka - Ambient #3 Indian Summer - 1:43
31: Ondřej Matějka - Ambient #4 Electronic Warfare - 1:16
32: Ondřej Matějka - Ambient #5 Cobalt - 0:43
33: Ondřej Matějka - Ambient #6 Khe Sanh Riff - 3:31
34: Ondřej Matějka - Ambient #7 Manhattan - 1:42
35: Ondřej Matějka - Ambient #8 Reforger - 2:36
36: Ondřej Matějka - Defcon Three - 0:39
OK, we have 36 tracks, theoretically because tracks number 23, 24 and 25 are not in game. This titles are in localization kit but files are missing from music.pbo. Maybe we will get it later in patch or in some expansion pack? ;)
This soundtrack is pretty nice, my favorite for today is 16: Valentine. And yes we have some mix from OFP/ArmA and 26: Organ Works is the same theme that have been in OFP.
Im a little boread today, thats why i make the list :)
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Im using Windows Vista Buissnes x64 Polish version and this work out of the box o.O
What im only nedd to change is the first option in this menu:
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Hi,
I'm able to change to language in game menu :)
http://forrestal.pl/plikownia/images/arma2_pl.jpg
http://forrestal.pl/plikownia/images/arma2_eng.jpg
http://forrestal.pl/plikownia/images/arma2_esp.jpg
http://forrestal.pl/plikownia/images/arma2_rus.jpg
German version installed on polish OS.
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Hi again
Armaholic.com hosted the whole press-kit from ArmA 2:
http://www.armaholic.com/index.php?m=single&id=1929
There are some HQ posters from Milhpictures.com.
Have fun - thats all what i bring from GC but you can expect more info and a relation from GC at arma-zone.pl tomorow. (maybe in english too). So, stay tuned.
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Can someone host this video and screens on other servers because i have problems with traffic and dl speeds are very low...
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I forgot to post info from press-pack.
So, here it is:
Quote[/b] ]Title: ArmA 2 (working title)Format: PC DVD-ROM / Next -Gen Consoles
Publisher: TBA
Developer: Bohemia Interactive
Genre: Tactical Combat Simulation
Release date: Q2 2008
Bohemia Interactive takes a new step into the heart of military realism and set yet another mark for true combat experience which has already earned them worldwide awards’ in the past.
ArmA 2 is set in the near future, in the year 2009, in a fictional state of Churners, a post Soviet country where civil war has been raging on for over 2 painful years. As a leader of US Marine Corps’ Force Recon you are dismounted with your squad to prevent further civilian casualties and ensure ongoing stability in Churners.
ArmA 2 is based on the latest technology generation, offering a large –scale game world, authentic and extremely detailed modern units, weapons, vehicles, and environments; challenging single player and vast array of multiplayer options.
Key Features
- Lifelike combat simulation (bullet ballistic & deflection, material penetration, etc.)
- Story driven single player full of twists and surprises
- Resource management, RPG elements
- Advanced dynamic conversation system
- Unique AI combat system
- Over 50+ weapons and drivable vehicles
- Multiplayer with large scale maps for 50+ live players
- Built in mission editor
Go ANYWHERE, drive ANYTHING, shoot ANYONE!!!
From that what Maruk told me its almost guaranteed that ArmA 2 will be released to Xbox 360. Not for PS3 because of difference betwene these two platforms.
Someone aske the differences betwen the arma.de news and what i know.
Terrain will be around 400 sq. km large - not bigger than sahrani. And maybe one of the most interesting elemnt for map makers ect will be the 3D Editor When i ask Maruk about the 3d Editor like in VBS he told only "It will be implemented" so i guess we can expecc some nice changes from arma to arma 2.
About the physiscs system - "will be improved" - not so optimistic :/
Ask me what you want to know maybe i can remeber some more from this conversation...
@Colossus - yes, pleas host it i what format you want - but only leave my email in some text file etc.
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Movies from Arma 2:
http://forrestal.info/galeria/gc/gc_arma_ii_movie_01.avi
http://forrestal.info/galeria/gc/gc_arma_ii_movie_02.avi
http://forrestal.info/galeria/gc/gc_arma_ii_movie_03.avi
http://forrestal.info/galeria/gc/gc_arma_ii_movie_04.avi
http://forrestal.info/galeria/gc/gc_arma_ii_movie_05.avi
http://forrestal.info/galeria/gc/gc_arma_ii_movie_06.avi
http://forrestal.info/galeria/gc/gc_arma_ii_movie_07.avi
http://forrestal.info/galeria/gc/gc_arma_ii_movie_08.avi
http://forrestal.info/galeria/gc/gc_arma_ii_movie_09.avi
http://forrestal.info/galeria/gc/gc_arma_ii_movie_10.avi
Enjoy
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Yes, Maruk talks about some RPG elements in conversations with AI.
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Yes, Maruk show us that he can reload weapon when wlakin Its awesome
There will be smth like micro-ai. AI soldiers can comunicate to each other i close distance with hand signals. He was exited when talking about it but whe dont see this in the game.
And there was also a jumping rabbit.
Sorry for my bad english but i think you can understand me
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wow, great.hmmm, how did you access there?
thanks for the shots.
You ned to be a Pole and have some skills and later everything is possible
Arma 2 looks more like OFP than Arma. And Maruk tolad us that arma 2 is probaly tha last game for public from BIS. They cocentrate on military customers etc.
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Hi, some more screens
http://forrestal.info/galeria/gc/
Armed-assault.de have some wrong informations about the arma2. I must precise this later.
Yep, thats Maruk and I on of this photo
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On GC, yep. But why the hall where all games IDEA games is presenting in the non-public area??
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On GC, yep. But why the hall where all games IDEA games is presenting in the non-public area??
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This problem is caused by wrong size of texture (like suqad logo etc.).
I have this problem when one of my mates have wrong size of clan logo. Everytime when i look at him when he is sitting in a wehicle or on the playerlist under "P". I have this error. You have the same problem with texture size 50x50 px. Do you have squad logo or smth? Or maybe playing with your mates caused this problem?
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10 minutes to goEdit:
@Thrott: It's 600MB
564MB
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I can confirm that the Czech (JRC) and Polish (LEM) are also the same The displayed language (and player ID) depends on the cd-key.
The diferences betwen CZ and POL versions are the un-translated missions and campaing. Menu, radio command have been alredy in polish in the CZ version.
All the stringtables (in POLversion) are ready for English, Czech ,German ,Russian, French, Spanish and Italian
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Already postet here:
http://www.flashpoint1985.com/cgi-bin....t=57916
This error is nto caused by the SLI. That is a ArmA problem because this apear on single/dual cores CPU, single or SLi/CF graphics cards, on Win Xp and Win Vista...
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You can roder one copy of magazine. To UK, Europe or another destination.
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This problem is alredy has been added to the BugList in Wiki. Noticed on 1.02 and on NVIDIA and ATI/AMD cards.
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You can have 2 diferent wersions. Just instal ArmA 1.02 go to registry and export registry key from "HKEY_LOCAL_MACHINE\SOFTWARE\Bohemia Interactive Studio\ArmA" to file named armacz.reg and when you want put it on the desktop. Then instal ArmA 1.04 to different folder then the 1.02 version. And also export the same registry key nad save like armaen.reg. Put it on desktop and now you play on 1.02 and 1.04. But before starting the 1.02 version add the registry key form armacz.reg to your registry just by clicking the file, start the game from the 1.02 folder and you have 1.02 version in Czech launguage. When you want play 1.04 add to registry the key from armaen.reg and start the game from the 1.04 directory and you have 1.04 in english
You can check smoething. When you start a 1.04 but in registry is key from 1.02 you can play 1.04 but in czech languge and Player ID from czech version. And similar when you run 1.02 version when key from 1.04 is in registry.
This works for my and my czech and polish versions.
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Hi,
I made polish translation of AASPY and some "sounds" because i cant listen the original one
You can download it here:
There are 2 type of voice - male and female. Choose one and put all files from the choosen version in to the 'sounds' folder in your AASPY directory.
Have Fun
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Ok, Norsu I also noticed this but now on very low i dont see any performance improvment compared to 1.00 version :/
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The Most Obscure Easter egg(s)
in ARMA 2 & OA - GENERAL
Posted
Look what i found!
http://forrestal.pl/plikownia/images/bohemia.jpg