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franze

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Everything posted by franze

  1. franze

    LSR US Helicopter Pilots 1.00

    EDIT: Raptor fixed the link, ignore this.
  2. franze

    Semper Fidelis

    Sorry for the off topic, FK. Nod, hush.
  3. franze

    Franze & NodUnit Present...

    Careful, you might give my hamster-driven computer system a heart attack.
  4. franze

    LSR US Helicopter Pilots 1.00

    Outstanding! Great work as usual, Laser!
  5. franze

    Franze & NodUnit Present...

    Now that helps a lot. Try these commands, they'll help isolate the issue even further: fz_ah64rtrwash = 0 - turns off rotor wash fz_ah64arming = 0 - turns off dynamic arming If neither of them helps like fz_ah64scripts did, let me know. OPFOR aircraft and units have no scripts attached, they only have replaced weapons. As has been said, its a very erratic issue. As the Kiowa isn't nearly as complex of a aircraft then it's doubtful the issue remains on it. Nodunit didn't make the scripts for either aircraft so he doesn't really know what he's talking about. Â Try the commands I wrote above if you don't mind, then that at the very least will give me a hand in correcting this issue, even if I have a pain in the butt of a time duplicating it. Since the AH-64 scripting as of 1.3 are contained in a separate pbo file, updating it should be a snap. The problem still remains about figuring what's causing the issue, however. No, we can't use Lasers pilots due to some issues (NOT addon related), so you'll have to use them separately in missions. If Laser gives us permission (and I don't think we'll ask due to that issue) then we might do it. @gatordev I did a more collective comparison between the BAS LBs and our Kiowa, and the handling is pretty much similar. The only big difference is the Kiowa tends to get better cyclic control over the LBs, with probably a realm of about 20% better yaw. I don't know that the Kiowa can out accelerate the AH-64, what I'm saying is the one we have can out accelerate our AH-64. When the AH-64 gets up to speed it can outrun the Kiowa, but the Kiowa generally gets a much better running start. I haven't flown either type so all I can go by is by the information out there in regards how to model it, and how I feel it should be done. EDIT: Here's the system specs that us three have, for comparison if you have issues w/ the AH-64 (Hellfire, Me and Nodunit): Me: Windows XP AMD XP clocked @ 2.2ghz PC3200 @ 200mhz, 1024 megs 3 year old GeForce 3 w/ 128 megs A 10 gig HDD and a 40 gig HDD Nodunit: Windows XP P4 2.3ghz Radeon 9600 pro 2048 megs of RAM 80 gig HDD Hellfire (main tester): Windows XP P4 2.8GHZ GeForce 4MX 1024MB of PC3200 RAM 40GB HDD
  6. franze

    Franze & NodUnit Present...

    fz_ah64scripts = 0 disables *all* scripted features - arming, MFD functions, everything.
  7. franze

    Franze & NodUnit Present...

    I'm sorry Baz, but there's nothing I can do for your problem. With your specifications, you should have no problem at all running the helicopter. Try this command in the init field: fz_ah64scripts = 0 - it disables all the scripted features on the helicopter. If that doesn't do anything for you, then I'd know it isn't a scripting issue.
  8. franze

    Franze & NodUnit Present...

    Ok, everyone take notice of this, IF you encounter lag or extreme FPS with the use of the aircraft, DO NOT come by with a simple "it lags." If you get FPS loss while using it, I need this information: - Your computer's specification (GPU, CPU, memory amount, HDD space) - Any replacement units/mods you're using with OFP I simply cannot duplicate this issue *anywhere* and when you come by with a simple "it lags" with no other information, it makes it very difficult to isolate the issue. I'm sorry I can't help you out more but this is really starting to make me frustrated since I can't duplicate the issue. I think thats a little beyond what we can do with OFP's limited helicopter physics engine. Since the OH-58D has a lot of differences from the JetRanger line, I'm not really sure if such a issue still remains with the OH-58D. But in any case it's still beyond what I think we're willing to do. For a better comparison, the OH-58 next to the AH-64 we have, the OH-58 maintains about a 50-75% yaw advantage over the AH-64. The BIS OH-58 really handled like a cow IMO. It's been a while since I flew the BAS LBs so I'd have to make a collective comparison between the two. They might be similar or identical in maneuverability since I last checked. Of course as usual this all depends on what your personal preference is. I don't like flying pigs. Comparing the Kiowa to the Apache, the Kiowa makes a much better scout aircraft. The Apache, as you know, is huge and takes a bit to get going. The Kiowa can accelerate and decelerate pretty quickly, as well as hide in some pretty tight spaces. There was one game where I took a Kiowa and hid behind a building not much taller than the helicopter and harassed a few T-80s moving up the road. It disturbed them enough that the broke formation and got into the AH-64's line of sight. I don't think they got a chance to regret that mistake.
  9. franze

    Semper Fidelis

    I hadn't thought about the UH-60 with rockets... I guess in that case, a UH-1N/Y would be better. F/A-18 too fast? Nah, median speed for it would only be slightly faster than the A-10's top speed. And it can carry a lot more toys, too. 9,000 pounds on 7 external stations for AV-8, 13,700 pounds on 9 external stations for the F/A-18C/D. Of course I do like the AV-8, but don't you tell me the F/A-18 can't compare when we're talking ground attack.
  10. franze

    SEF_LAV

    Car class or not, it's still a nice APC class vehicle. I don't think the world is going to end just because the wheels don't turn or the wheels dont go flat when you shoot them.
  11. franze

    Franze & NodUnit Present...

    That's probably for the OH-58A/B/C. OH-58D Kiowa Warrior armament, from all sources, list the Hellfire, Stinger, Hydra 70, and M296 50 cal as possible loadout types. I don't think they had any standards for the A/B/C. The textures are going to stay unless Nodunit redesigns them (and probably not at this time) with some new techniques he's learned.
  12. franze

    SEF_CH53

    Roj, thanks much.
  13. franze

    Semper Fidelis

    UH-1N/Y doesn't compete with CH-53.
  14. franze

    SEF_CH53

    After some testing of this helicopter, I think it really looks amazing. The general model and textures are done very nicely, and the features it has are very nicely done. There are a few things that bug me, though: - It handles like a pig! (although that may or may not be realistic, I'm no CH-53 expert. ) - Functions such as transporting a load or rappeling do not give you a prompt that they've been initialized. Slinging a load seems to only work once. - Rappeling seems to only function for humans (pardon me if theres a way to make the AI use it.) - AI pilots sometimes get themselves killed flying this, for example I rappeled out but the rest of my squad stayed in; I told one of them to disembark, the helicopter flew back to where he got on and landed at a awkward angle, with way too much speed - I think somebody pulled the pin on their grenade and tried to put it back in. Those are mostly the key things that bug me about this helicopter. The key thing is that we now have a naval/marine helicopter now, dedicated from the start, so for that it's a very amazing piece of work.
  15. franze

    Semper Fidelis

    No, you'd replace the UH-60 with the CH-53, and replace the CH-47 with a CH-46. Then A-10 replaced with AV-8B? No way! F-18E!
  16. franze

    SEF_LAV

    That's what I thought when I made a BRDM-2. Thank goodness that was a OPFOR vehicle... Trying to shoot those guns and hit a target from internal or external was a real PITA!
  17. franze

    SEF_CH53

    I think FK has been bending over backwards to make these releases for you guys.
  18. franze

    Franze & NodUnit Present...

    The OH-58, especially the D, is about equal, if not more, in agility to the OH-6. I'd have to ask my father as he's flown both types to get the lowdown on agility differences. But the key thing is the OH-58 has a very high rate of yaw. The functionality is/will be there to remove the doors with a command.
  19. franze

    Franze & NodUnit Present...

    Key differences: - MAS OH-58 is about 20% smaller than the BIS OH-58 - MAS OH-58 is about 200% more maneuverable than BIS OH-58 - MAS OH-58 can change loadout on the fly - MAS OH-58 has a much larger optics zoom scale for both pilot and CPG - Weapons are derived from code on the AH-64 for a similar amount of "oomph" That's because the screenshot is from Buldozer. All the weapons are modeled on the aircraft itself and hidden/unhidden depending on loadout in game. The allievation we have for that is the widely variable zoom scale; you zoom out to a point where it's easy to make adjustments in flying and then zoom in. You can also use freelook for that function as well. It's very difficult to control the helicopter and the MMS at the same time, even while the pilot only gets a static viewpoint.
  20. franze

    SEF_HMMWV

    Now we have a Avenger in a variety of schemes. Great work! I think he meant "Cargo stuff" as in the bed rolls, ropes, etc. not as "Cargo stuff textures".
  21. franze

    Hawk's nimitz class aircraft carrier

    For one reason only: Because it's possible to try.
  22. franze

    Franze & NodUnit Present...

    PAC can't have a transparency layer and are converted from GIF format. PAA can have transparency and is converted from TGA.
  23. franze

    Franze & NodUnit Present...

    Most of the textures on the AH-64 are in paa format, not pac.
  24. franze

    Franze & NodUnit Present...

    Already done. You can see things pretty well w/ MMS. That would be too dangerous, locked in one position, especially for a scout helicopter. Even if you are quick with the actions, you're still gonna lose time. As it is, the Kiowa is a pretty stable platform and theres really no need for such a script. Link the Kiowa to the Apache group. We made a new model for the Kiowa; the BIS one is ok, but we went on and made a fresh one anyways.
  25. franze

    Bundeswehr Ch53 G/GS

    The similarities look too close for comfort. It is highly unlikely that a model of the same thing by two different people would show such remarkable similarities such as size, faces and other features. However I think the ones at fault here are the [TES] guys, which major gandhi claims he got the model from.
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