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EricJ

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Everything posted by EricJ

  1. EricJ

    Us colonial marines

    Some "fun" shots. If you do it right, you can do rooftop insertions: Re-work (with the new parts) on the Flying Bananas:
  2. EricJ

    French MBT's

    Nice..
  3. EricJ

    M4A1 Pack

    It's been a major misconception that the glass that you look through (towards your eye) is red. It isn't, it's more opaque. Only the front is red... Other than that, pretty good stuff, though I would think that it would be duller in appearance.
  4. EricJ

    M4A1 Pack

    It's been a major misconception that the glass that you look through (towards your eye) is red. It isn't, it's more opaque. Only the front is red... Other than that, pretty good stuff, though I would think that it would be duller in appearance.
  5. EricJ

    French MBT's

    How come no Leclerc?
  6. EricJ

    Starship Troopers MOD

    I'll be honest bro, I had some interest, but not yet...
  7. EricJ

    FMTV

    I really think a TOW would be a smart idea.... they're in the front lines in convoys in Iraq, but it's too tall for an effective platform. Stick with the vehicles that have them... I was going to give a link to some photos I took in Iraq of the "up-armored" ones but no joy.
  8. EricJ

    Us colonial marines

    Newer (better!) Bay Textures:
  9. EricJ

    M4A1 Pack

    I think "around that height" is good enough, I specifically did not say that they were.....
  10. EricJ

    M4A1 Pack

    I think "around that height" is good enough, I specifically did not say that they were.....
  11. EricJ

    M4A1 Pack

    Well, being 6' 4" I would say the average OFP soldier is around that height ja?  So I would think if you lay the soldier's hand flat on the RAS, if the middle finger extends roughly an inch, inch and a half it should be "small enough", but use your best judgement, we're not going to take the models and measure them anyways  But here's a relative size pic of me and my gunner: Unfortunately that's the best I could find at the moment.
  12. EricJ

    M4A1 Pack

    Well, being 6' 4" I would say the average OFP soldier is around that height ja?  So I would think if you lay the soldier's hand flat on the RAS, if the middle finger extends roughly an inch, inch and a half it should be "small enough", but use your best judgement, we're not going to take the models and measure them anyways  But here's a relative size pic of me and my gunner: Unfortunately that's the best I could find at the moment.
  13. EricJ

    mercedes car 4 mid east missions

    Or some businessman who's got pull. Realistically in Iraq... I would say the Opel. Theres THOUSANDS of those running around...
  14. EricJ

    Us colonial marines

    "We're on an express elevator to hell, going down!"
  15. EricJ

    Us colonial marines

    Well, thank god to experience....
  16. EricJ

    Iraq Map

    I'm sure I can dig up PLENTY of shots of the town I worked on. And trust me, Iraq is the same all around... well somewhat anyways, but I can open some stuff up and I'll give you a link ag_smith via PM.
  17. EricJ

    Us colonial marines

    Well, it looks like I spoke a little with my foot in my mouth:
  18. EricJ

    Us colonial marines

    While I can admit some of what Hellfish6 said, I do have to say when I tested for LOMAC, it was pretty complex at the start (and in a sense is, and it was long and arduous), and 8it was just more than "hey, I got the new stuff" (I had an NDA taking care of that anyways). However, I wasn't a true external tester, more of a skin artist but was allowed to offer my two cents in. But on the other hand, beta-testing isn't fun sometimes, it's the head person correcting and changing at the last minute,n or that bug that is oh-so-bad may not get corrected. But that's for a major program as such, addons in a sense of course are alot easier (smaller). Also, most of the stuff that can be told is that the dropship is a big helicopter. A pain in the ass to fly sometimes, but after a while it's easy, but just plain chunky (to put it in neph terms). Most of the stuff right now is probably going to change in the future, and will admit some annoyance at the thing, but that's the breaks. But to keep it back on topic, here's some work on the forward legs:
  19. EricJ

    Iraq Map

    This is a sat map (courtesy of SniperAndy, indirectly) of the area I worked in earlier this year: [ig]http://562.50megs.com/VBS1/balad.jpg[/img]>100kb
  20. EricJ

    Us colonial marines

    There's been a small group unofficially associated with the project, and I think we have enough. Besides I've had this thing for a good while and I've pretty much run it through. But that's my opinion and thoughts, neph of course has the say on the issue.
  21. EricJ

    Us colonial marines

    Continued...... Right now the pics show the TSAM being fired, which wasn't the initial intent, the Mk.88s will be the only missiles to be laser guided (but of course being able to be fired from the dropship itself). Â Note that buildings can be targeted by this and engaged. Â Bunker busting... The third pic is actually a missile firing shot, though the Mk.88 was fired, and didn't come out (and I don't think I caught it in time anyways).
  22. EricJ

    Us colonial marines

    Hehe, yeah, or else this topic would die Did some work on the landing gear: Aaaaand, did some range testing of the laser designation system. After looking at one jet, I decided it would be cool if a player could designate for the dropship for particular attacks:
  23. EricJ

    Us colonial marines

    More work:
  24. EricJ

    Us colonial marines

    Something like that, we're planning on releasing a beta SOMETIME, when I don't know, when neph gives the go ahead. Detailing on the Flying Bananas: I still gotta take some time and do the inner pylons and the fuselage section for them. Beta inner airbrake texture, thanks to DanW: Line weathering, an old trick from LOMAC/Flanker 2.51, I used to do it, but brought it back after looking at some skins done for LOMAC:
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