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Eviscerator

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Everything posted by Eviscerator

  1. Eviscerator

    Could anyone make a us police car?

    the M151 MUT jeep is already ingame, its just known as the jeep with machinegun ingame, you just need to find someone to retexture it (if thats even needed)
  2. Eviscerator

    Opgwc 0.97.00 beta mod lite

    in the next week? that was 11 days ago, what calender do you opgwc boys go by?
  3. Eviscerator

    Opgwc 0.97.00 beta mod lite

    in the next week? that was 11 days ago, what calender do you opgwc boys go by?
  4. Eviscerator

    Bmp-3 anyone?

    er no...the shape is actually a lot different, another armoured vehicle i wouldnt mind being made is the the BMD-3M, it's a fearsome machine, a parachuteable IFV with BMP-3 weapons
  5. Eviscerator

    Bas - oh-58d

    the JetRanger has a different shaped engine to the OH-58D, it looks more like the OH-58A/C, it would require quite a bit more work
  6. Eviscerator

    Bmp-3 anyone?

    i think that model that was made was a BMD-3
  7. Eviscerator

    Weapon/ammo names (inc. resistance)

    in case anyone cant find the SEB Nam Pack Readme: WEAPON NAMES: (NOTE: Dispersion levels on the magazines have been increased, if you wish to use standard dispersion magazines then look for a magazine name ending with a "n") (eg: For the sebak47, the high dispersion magazine is "sebak47mag", the normal dispersion one is called "sebak47magn" RIFLES sebak47      sebak47mag     sebak47magn    sebak47mortar sebct56      sebak47mag     sebak47magn sebsks       sebsksmag       sebsksmagn sebm16a1    sebm16a1mag    sebm16a1magn    sebm16mortar sebm14      sebm14mag      sebm14magn sebcar15     sebcar15mag     sebcar15magn GRENADELAUNCHERS sebm79      sebm79he, sebm79buck, sebm79HEammobag, Flare, FlareGreen, FlareRed, FlareYellow sebcar15gl     Rifle:  sebcar15mag     sebcar15magn     GL:   GrenadeLauncher,Flare,FlareGreen,FlareRed,FlareYellow,sebm79he,sebm79buck,sebm79HEammobag sebm16a1gl     Rifle:  sebm16a1mag     sebm16a1magn     GL:   GrenadeLauncher,Flare,FlareGreen,FlareRed,FlareYellow,sebm79he,sebm79buck,sebm79HEammobag sebak47gl     Rifle:  sebak47mag     sebak47magn     GL:   GrenadeLauncher,Flare,FlareGreen,FlareRed,FlareYellow,sebm79he,sebm79buck,sebm79HEammobag    SHOTGUNS sebithaca     sebithacashell RADIOS sebprc25 (no magazines) sebtyp63 (no magazines) These radios are classified as secondary weapons and can be "equiped" and detected via scripts. MG/SMGs sebrpd      sebrpdmag      sebrpdmagn sebm60      sebm60mag      sebm60magn sebm60s     sebm60mag      sebm60magn sebm63a     sebm63amag     sebm63amagn sebm3sd     sebm3sdmag     sebm3sdmagn sebm45      sebm45mag      sebm45magn sebm3a1     sebm3a1mag     sebm3a1magn LAUNCHERS seblawlauncher      seblawrocket      (AI will target air targets with this weapon) sebrpglauncher      sebrpgrocket      (AI will target air targets with this weapon) sebrpg7launcher     sebrpg7rocket seb90mmrecoiless     seb90mmrocket sebsa7launcher      sebsa7mag SNIPER RIFLES sebmosin     sebmosinmag sebrem700    sebrem700mag PISTOLS sebm1911     sebm1911mag sebm39hp     sebm39hpmag sebtokarev    sebtokarevmag sebflaregun   sebflareWhite, sebflareRed, sebflareGreen, sebflareYellow --------------------------------------------------------------------------- UNIT NAMES: Air Cav: sebnam_acofficer sebnam_acofficern sebnam_acsoldier sebnam_acsoldierlaw sebnam_acsoldiermortar sebnam_acsoldierrto sebnam_acsoldierm79 sebnam_acsoldiermg sebnam_acsoldierwounded sebnam_acsoldiermedic sebnam_acpilot ARMY: sebnamarmywo sebnamarmywon sebnamarmyw sebnamarmywmedic sebnamarmywrto sebnamarmywgl sebnamarmywmg sebnamarmywmortar sebnamarmywlaw sebnamarmywat sebnamarmysniperw USMC: sebnamsoldierwo sebnamsoldierwon sebnamsoldierw sebnamsoldierwm14 sebnamsoldierwmedic sebnamsoldierwrto sebnamsoldierwgl sebnamsoldierwmg sebnamsoldierwlaw sebnamsoldierwat sebnamsoldierwmortar sebnamsniperw CREW: sebnamsoldiercrew SPECIAL FORCES: sebnamsf sebnamsfk sebnamsftl sebnamsfgl sebnamsfmg sebnamsflaw sebnamsfmedic sebnamsfsniper LRRPs: sebnamlrrptl sebnamlrrp sebnamlrrprto sebnamlrrpgl sebnamlrrplaw sebnamlrrpmg sebnamlrrpmedic MFR: sebnammfrtl sebnammfr sebnammfrrto sebnammfrlaw sebnammfrgl sebnammfrmg sebnammfrmedic sebnammfrsg SEALs: sebnamsealtl sebnamseal sebnamsealrto sebnamseallaw sebnamsealgl sebnamsealxm sebnamsealmg sebnamsealmedic sebnamsealsg sebnamsealm3a1 sebnamsealm3sd NVA: sebnam_nvofficer sebnam_nvofficernight sebnam_nvsoldier sebnam_nvrto sebnam_nvmg sebnam_nvmark sebnam_nvmedic sebnam_nvmortar sebnam_nvrpg sebnam_nvat sebnam_nvaa sebnam_nvengineer sebnam_nvcrew sebnam_nvsapper sebnam_nvrecon sebnam_nvreconrto VIETCONG (Main Force): sebnam_vcofficer sebnam_vcofficernight sebnam_vcsoldier sebnam_vcsoldier2 sebnam_vcsoldier3 sebnam_vcsoldier4 sebnam_vcmg sebnam_vcmark sebnam_vcmedic sebnam_vcmortar sebnam_vcrpg sebnam_vcat sebnam_vcengineer sebnam_vcsapper sebnam_vcrecon RESISTANCE (Local VC) sebvc1 sebvc2 sebvc3 CIVILIANS sebvciv1 sebvciv2 sebvciv3 BOATS West: seblssc     LSSC Fast Attack Boat  Wpn/Mag:  sebmg50 East: sebsampan    Sampan          Wpn/Mag:  n/a 60mm MORTAR PIT: seb60mortaraircav  60mm Mortar Pit Wpn: sebm19mortar60   Mag: sebmortar60HE seb60mortarus    60mm Mortar Pit Wpn: sebm19mortar60   Mag: sebmortar60HE seb60mortarusmc   60mm Mortar Pit Wpn: sebm19mortar60   Mag: sebmortar60HE seb60mortarvc    60mm Mortar Pit Wpn: sebm19mortar60   Mag: sebmortar60HE seb60mortarnva    60mm Mortar Pit Wpn: sebm19mortar60   Mag: sebmortar60HE HEAVY MACHINEGUN: sebnam_dshknva   DShK Hvy MGun    Wpn/Mag:  sebnam_dshk sebnam_dshkvc    DShK Hvy MGun    Wpn/Mag:  sebnam_dshk HELICOPTERS: sebuh_1       UH-1D# (seats 8)   Wpn/Mag:  sebmg50 sebuh_1a      UH-1H# (seats 12)   Wpn/Mag:  sebmg50 sebuh_1dustoff   UH-1H (seats 6)    Wpn/Mag:  n/a sebuh_1gs      UH-1C# ARA      Wpn/Mag:  sebuh1_gl_m75,sebuh1zuni48 sebuh_1guns     UH-1C# Gunship    Wpn/Mag:  sebuh1_mg_m134, sebah1zuni14 seboh6a       OH-6A# Left Gunner  Wpn/Mag:  sebmg50 seboh6arg      OH-6A# Right Gunner  Wpn/Mag:  sebmg50 sebah_1a      AH-1G# Cobra     Wpn/mag:  sebah1_mg_m134,sebah1_gl_m129,sebah1zuni76 sebah_1j      AH-1J# Cobra     Wpn/mag:  sebm197,sebah1zuni38,sebah1towlauncher sebch47ca      CH47C Chinook     Wpn/Mag:  sebmg50 # Helis marked with the "#" have customisable nose paint textures which can be altered via the setObjectTexture command. For reference, the syntax is: vehicle setObjectTexture [0,"texturename"] 3 sample textures have been provided and can be added using the following in the init line: this setObjectTexture [0,"\sebnam_vh\sebartaircav.paa"] or this setObjectTexture [0,"\sebnam_vh\sebartgunship.paa"] or this setObjectTexture [0,"\sebnam_vh\sebartswords.paa"] If you wish to make your own textures then I recommend using a 256x256 paa texture with alpha channel (larger sizes will not bring about that much more detail), then packing them into a pbo. ARMOR-EAST SEB_ZSU572   Weapons:   SEB_57mmGun         Magazines: SEB_57mmGun SEB_T54     Weapons:   SEB_T54GUN, SEB_DshkT, SEB_PKTa         Magazines: SEB_T54HEGun, SEB_T54HEATGun, SEB_DshkT, SEB_PKTa SEB_PT76    Weapons:   SEB_PT76GUN,SEB_PKTb         Magazines: SEB_PT76HEGun,SEB_PT76HEATGun,SEB_PKTb SEB_SU76    Weapons:   SEB_Gun76ZIS         Magazines: SEB_76mmZISAP, SEB_76mmZISHE, SEB_76mmZISAPHE SEB_T3485    Weapons:   SEB_Gun85,SEB_PKTa         Magazines: SEB_85mmAP, SEB_85mmHE, SEB_85mmAPHE,SEB_PKTa SEB_Type63AA  Weapons:   SEB_37AAGUN         Magazines: SEB_37mmAAHE, SEB_37mmAAAP SEB_BTR50PK   Weapons:   SEB_PKTc         Magazines: SEB_PKTc SEB_K63     Weapons:   SEB_DshkT         Magazines: SEB_DshkT ARMOR-WEST SEB_M113    Weapons:   SEB_M2Machinegun         Magazines: SEB_M2Machinegun SEB_LVTP5    Weapons:   SEB_M2Machinegun         Magazines: SEB_M2Machinegun SEB_M48     Weapons:   SEB_M48GUN,SEB_M85,SEB_M73a         Magazines: SEB_M48HEGun,SEB_M48HEATGun,SEB_M48_M336Gun,SEB_M85,SEB_M73a SEB_M60     Weapons:   SEB_M60GUN,SEB_M85,SEB_M73a         Magazines: SEB_M60HEGun, SEB_M60HEATGun,SEB_M85,SEB_M73a SEB_M551    Weapons:   SEB_M551GUN,SEB_M85,SEB_M73a         Magazines: SEB_M551HEGun,SEB_M551CannisterGun,SEB_M85,SEB_M73a SEB_M163Vulcan Weapons:   SEB_M168         Magazines: SEB_M168
  8. Eviscerator

    Looking for addon sttdessoldier****

    thats most likely one of the soldiers that comes with stt's desert malden
  9. Eviscerator

    Rts-3 released

    i think this was mentioned somewhere in the mission editing forum, but how about a nam pack conversion?
  10. Eviscerator

    Operation northstar tank pack

    a few tanks, im a brit so im a bit biased towards these but the challenger 2 is the only main nato tank not made well so far (M1 and Leopard have already been done), also the centurion goes all the way back to the vietnam war (with the aussies) and is a pretty kickass tank, the warrior is another good vehicle that would go with the british infantry either released or in development. Challenger 2: challenger blueprints on this page (also alternative centurion blueprints) photos Centurion: 4-view photos Warrior: 4-view photos
  11. Eviscerator

    2s19 released

    do you have any basis in your allegation? it looks nothing like the M109, he may have just borrowed the coding from it
  12. Eviscerator

    Seb nam pack 2 out!

    im not sure how STT coded it, its probably been lowered to be fair/more playable
  13. Eviscerator

    Vit s-76

    does he adhere to the t&c's? All models and scenes here are © Copyright 1997-2002, Amazing 3D Graphics, Inc., You may use these models (meshes) royalty-free In your own work to create 2D images, animations, print graphics or web graphics. You may also include them as part of your software package in a proprietary format with credits and written permission from Amazing 3D Graphics, Inc., but you may not resell, sublicense or give away any of these models individually or as part of a collection or web page of any kind. By using these mesh objects made by Amazing 3D Graphics, Inc., you and your company explicitly agree with these terms and conditions. Thank you
  14. Eviscerator

    Nogava redone?

    well, something like a winter island would need to have a copy of the island in the .pbo, as all the textures would have to be changed and the island would have to be changed to use the new textures, although i dont think theres been an official word on this from bis, it would really help clarify things if they did say something
  15. Eviscerator

    Seb nam pack 2 out!

    it should be fine as long as you dont change the name of the file, so if the one there is m79reload.wav your new one would have to be named the same
  16. Eviscerator

    Sr-47 / sr-74 addon

    ah well, that was just a ploy to get you to use your talents on new ak-47/74's
  17. Eviscerator

    Seb nam pack 2 out!

    oh i saw it, i just thought id stay quiet on this one
  18. Eviscerator

    Sr-47 / sr-74 addon

    as you are using a silencer i would ditch that idea and either make a completely new mag, or make new AK-47/74's both with and without silencers, as otherwise your weapon will seem like a unsilenced gun to the ai
  19. Eviscerator

    Seb nam pack 2 out!

    can everyone who is getting frequent crashes email me a copy of their flashpoint.rpt file? [email protected] its best to send it just after youve had a crash, so i can show somsone at bis which report it is
  20. Eviscerator

    Sigma-6 t-90 & t-72 pack

    they are very nice, but: 157kb 198kb 125kb 128kb 93kb 102kb 168kb 109kb 108kb 73kb 104kb 137kb 128kb there is a 100kb limit for pictures, you are making people download 1.63mb when they click this thread
  21. Eviscerator

    Seb nam pack 2 out!

    the speed of the NVA/VC has not been changed AFAIK, and the fact you were finding it easy to gun down the vc, is probably attributed to the fact you were flying a gunship, even if they were going a few kph faster, it still wouldnt make a difference and yes, if BIS could help, that would be fantastic
  22. Eviscerator

    Seb nam pack 2 out!

    anyone else have the crashing stop when they take the mortar out?
  23. Eviscerator

    Seb nam pack 2 out!

    USMC Sniper: you say youve run battles like that before, as mentioned earlier the nam pack requires a better system then if you were playing with the BIS units, these have been optimised to work for the lowest end computers, ours have more detailed textures and higher polygon counts, but, you can have the feeling of being in a bigger battle because of the dispersion, you have 84 people plus vehicles running around, and because of the change in dispersion they come closer, so you see more onscreen at once, coupled with the increased cpu load as less die quickly so the ai is working longer, this is what weve seen so far, but we are still looking to see if something else is causing it, but try using less units you will get much more fun compared to BIS units with less nam pack units Hit_Sqd_Maximus: from what ive seen there is a lot of demand for nam pack multiplayer Silent N Deadly: the pbo's the armour (sebnam_1a.pbo) require are: requiredAddons[] = {sebnam_us,sebnam_nv}; so as long as you install all of the pack it should be fine, make sure you have everything installed, read the readme thouroughly (although the armour is left out of the readme, place it with the rest of the addon files)
  24. i was bored today so i thought id go see what models there were to download (yes i said download) that i can put through o2 and make them work ingame, i got loads and loads of models including these... theres also some fantasy vehicles stuff and a couple of guns, i was just wondering if you want me to make these work in ofp or will i be chained up and stoned for doing so?
  25. Eviscerator

    2s19 released

    did you really need 3 posts one after the other to say what could be said in one? oh and your picture doesnt work
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