Jump to content

Eda Mrcoch

Member
  • Content Count

    380
  • Joined

  • Last visited

  • Medals

Everything posted by Eda Mrcoch

  1. We have to wait till 1.04, in which setUnitPosWeak for FSMs will be included. http://community.bistudio.com/wiki/setUnitPosWeak
  2. Eda Mrcoch

    Respawn

    But there is the line: playerRespawnScript = "onPlayerRespawn.sqs"; in main config. Default respawn scripts are in ca.pbo -> data -> scripts. Interestingly, there is no one named "onPlayerRespawn.sqs" (just seagull and respawn as other unit). I believe, that if you put "onPlayerRespawn.sqs" with code removing the weapons in your mission pbo it will be executed on player respawn (just the same like old OFp's onPlayerKilled works).
  3. Eda Mrcoch

    Windows Vista Finally Released (Drivers too!)

    What I like about Vista: - Slick Interface - Fast response - Usage of all ur free ram for system cache - General User Friendlyness - Proper optimized 64-bit implementation (Altough I must admit I do not have use for 64-bit at this time ) - DirectX 10 (But not really useful atm ) - Very Stable (Except when ur full of alpha/beta drivers :P And I must add that XP is very stable aswell with proper drivers and systems ) - I'm always interested in new options, buttons, features, monitors etc. etc. I love how the Task Manager is Expanded : Well, the stability is probably not a thing demanding powerfull hardware (unless half of the system resources are used for pre-emptive error checking ) and like you said, properly managed XPs are quite stable too. I do not see, how proper implementation of 64-bit should increase resource demand too. Still not anything really important from my POV. It seems no Vista for me, until I am forced to use 'em.
  4. Eda Mrcoch

    Windows Vista Finally Released (Drivers too!)

    Just out of curiosity, which are these important things new in Vista that justify its hardware demands? I'm not trying to be ironic, I've just didn't yet heard of any of these things, except for maybe new UI Aero, which I do not count as "the important stuff".
  5. Eda Mrcoch

    FSM Editor

    It is great it can import .fsm files, but they do not fit the window and I can't move the workspace so I am unable to get to some classes:
  6. Eda Mrcoch

    realistic skill and precision values

    Not to mention that if you play as OPFOR, skillEnemy would probably affect the US and vice versa.
  7. Eda Mrcoch

    Dual Core User try the following

    But the current OSes support it. Thats' all i have been trying to say.
  8. Eda Mrcoch

    Changing to map when flying

    It should be even easier to implement since we have worldName command so addonmakers doesn't have to resort to (in ArmA defunct) object id hack. Anyway, you can always use in multiplayer .
  9. Eda Mrcoch

    Dual Core User try the following

    I was obviously talking about applications under Operating Systems supporting multiprocessing which are for example every Windows since NT 4.0. If you think that VISTAâ„¢ will magically make singlethreaded application like Arma use multi cores, then... Go and buy 'em as fast as you can after release.
  10. Eda Mrcoch

    Dual Core User try the following

    OS doesn't matter in this case. The ball is on application's side of court. If it is multithreaded, it can harness more cores, but if it is not, the OS scheduler can't do, like you said, anything than switch cores inefficently (no matter if you got WinXP Home, WinXP Pro, W2K, Linux, anything...). No hyped VISTA can save you if the app cannot distribute its load to more threads. So it is only ArmA's matter, not WinXP's. There are tons of multithreaded programs that can use dualcore nowadays.
  11. Eda Mrcoch

    ArmA-Mark

    When I input my score to ArmaMark pages I get "No clearance" instead of my name, therefore I can't seem to upload pic with my results too. I also don't get why you can select your viewdistance. I do believe that ArmaMarks sets its own viewdistance for each benchmark, so its quite useless. Nice page though. On normal: On my playing settings: C2D @ 2666 2048 MB RAM Ati 1900xt 256
  12. Eda Mrcoch

    Setpos getpos not working?

    Could this be related to terrain streaming? Maybe camPreload or something like that can help...
  13. Eda Mrcoch

    Enterable buildings?

    I believe that hotel is in Arcadia or some other southern town (can't check right now). For me, the elevator does nothing.
  14. Eda Mrcoch

    So who has received their copy?

    And the fan have just reached 4500 RPM...
  15. Eda Mrcoch

    So who has received their copy?

    Have read only of one guy who got it (except for reviewers). He was indeed busy - spent the day by reinstalling over and over again unsuccesfully. Also, his system has been turned to unusable by the powers we are not allowed to discuss here. Seems like something brown and fan are involved.
  16. Eda Mrcoch

    ArmA Progress Updates

    Just to note, ArmA developement time has not been 5 years. I believe 2 is more accurate number, maybe even less.
  17. Eda Mrcoch

    Arma around the world

    Erm... Czech rep, waiting till Friday. (Don't hit me, we gonna betatest it for you. Seems it will be needed. Also, the price we pay for early releasy is SF in Cz version.)
  18. Eda Mrcoch

    Confirmed release dates and countries.

    The important thing to note is that the preview + pics are based on the old GC build.
  19. Eda Mrcoch

    PC Discussion Thread - All PC related in here.

    Well, when read in Czech aloud, this is really hilarious. You got English KeyBorat, right? MAybe it swaps to something else?
  20. Eda Mrcoch

    Latest screenshots available

    I'm sorry, I tried. Nice. Mine try: They're probably talking about the TV reporter? (coz as we know, campaign cutscenes will be made like a TV news) okay, blackdogs is more accurate
  21. Eda Mrcoch

    Where to buy ??

    Do not forget the briefings. If they are handled as in Ofp you also need to unPbo campaign/single missions and add a generic birefing.html for every mission translated to English. If you want to distribute the translation then, you gonna need some .bat that unpacks and repacks them. Not to mention the worst case scenario, that the German .exe build may not allow other than "Language=German" in cfg file (so you'll have to actually rewrite German text to English) which will later fuck up multilingual missions that will show to you in German.
  22. Eda Mrcoch

    ArmA Progress Updates

    There's been a new preview from Invex (in Czech). http://pc.hrej.cz/clanky/preview/armed-assault-dojmy-z-invexu-2006/ Apart from the old news, they dissect the shadows system: different shadow techniques for trees, moving objects and such and ambient shadows that can be dynamically affected by, for example... The flashlight! Also there gonna be a knife ingame. Acording to them, Invex version was quite unstable. That's about all. (it seems to me, that we who are going to get it in November will be in similar situation like when OFp 1.00 was released and we were "gammatesting" it for US 1.20 release )
  23. Eda Mrcoch

    Where to buy ??

    If someone really wants to risk it and order from some Czech on-line store (remember, you'll get version with Czech text! ), here are listed some. I haven't checked if they send abroad (afaik vltava.cz offers it by snailmail and patro.cz by snailmail & DHL), but you may try to ask them by e-mail: JRC e-mail: direct@jrc.cz Other contacts Patro objednavky@patro.cz or any of the first seven e-mails (lets hope they'll forward it to someone who speaks English ). Vltava info@vltava.cz These are the biggest Czech on-line stores (and none of them, sad fuckers has a word of English on their websites). The price in Czech Republic is about 900-1000 Kc and 1600-1700 Kc for Collector's Edition; which is about 30-35 € and 55-60 € for CE respectively. With added delivery price it'll cost you 50-100% more (for the normal edition). But here I warn you again, except for English audio you gonna get version with everything (stringtable, briefings manual, installation etc.) in Czech! So don't send me whining PMs for translated stringtable.
  24. Eda Mrcoch

    Reality vs. Myth, Fantasy & Legend.

    AFAIK Mount & Blade (which has been discussed on these forums quite a lot) has no magic elements in it although the setting is a bit ahistorical. So why not make a mod for it?
  25. Eda Mrcoch

    Armed Assault FAQ

    Dunno about the other countries, but CZ version will have english audio with Czech subtitles (still this doesn't tell if there will be option of selecting english text - probably not).
×