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Defunkt

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Posts posted by Defunkt


  1. Its rather simple; if people want to use addons, they have to download them, put them into a proper dir and load arma 2 up with -mod dir parameter.

    There is no easier way to use addons.

    Not in ArmA but other games like Half-Life, Call of Duty and I'm sure many others allow clients to auto-download (or opt out at any time) required content. Given how modded and moddable ArmA is it seems nuts that there isn't an equivalent facility.


  2. Mission scripts are better than an addon when it comes to just rocking on up to a server and playing. If the flares people get to use in MP missions operate as closely as possible to the ones they might seek out or already have for SP or private MP games you have achieved a de-facto standard.

    ---------- Post added at 12:54 AM ---------- Previous post was at 12:43 AM ----------

    I should add by way of explanation, I've never played BF2 but I suspect I'm of that type, I don't care for playing with or against AI; I want human adversaries. I have between now and the release of the Linux binaries to find/create enough missions to run a public P-v-P server, said server is a marginal proposition at best and I won't be requiring players to arrive with add-ons installed, just turn up and play. As such the only CM system which I'll be including will be one that can be downloaded with the mission, I just think it would be as well if it worked as similarly as possible to the best addon solution.


  3. =========

    = Your job =

    =========

    [...]

    Tell us how to make it work for roads, stones and vegetation.

    These are not defined in the ArmA II configs. Doing so myself didn't work so far.

    I took this to mean the property appears to have no effect on trees et. al., certainly didn't seem to have for me.

    EDIT: Hmmm... but that might just be because they're set to 100 rather than 1000 as is for vehicles and statics.


  4. From what I've read on that forum, I think you're giving a very rose tinted version of events.

    I agree, I'm looking forward to OFP.DR (to me it appears in some respects to complement ArmA rather than compete with it) and I'm looking forward to playing it with some slightly less-hardcore friends but I would never post on the CM forums. The average mentality seems about 10 years younger there and IMO most of what is said here is far better reasoned.


  5. Alex I totally agree with you that diversity is the spice of life, its just that I'd thought it would be found in the community mods and not cost me another 50 bucks.

    Oh my God! Can you please just go on whining about your $50 for a few more posts, it makes such good reading.

    So what? Once this comes out neither you nor anybody else will want to use US Marine or Russian units and all the mods that are released will only work if you have the Afghan Steppes map installed? Unbelievable, GTFO.


  6. You are one of the lucky ones, just spend 10 seconds looking at the threads in the troubleshooting forum.

    But those are not at all representative, I know maybe 30 people with this game and NONE of them have reported similar issues in conversation with me.

    ---------- Post added at 06:56 PM ---------- Previous post was at 06:52 PM ----------

    Actually I tell a lie, one of the people I know had the Receiving... bug now fixed and another couldn't get his SLI going... also now fixed.


  7. i feel sorry for BIS, they bring out an amazing game, i dont think i've never seen a game like it, top of the class, it's got pretty much everything. yes it runs like shit, yes it has bugs, but as you say BIS aren't rich, they've done an amazing job i think.

    they have like 30 employers (developers) and they've produced a good game, now you are wanting more guys.

    give them a break :)

    +1

    For me ArmA2 is an outright triumph and easily twice the value of any comparable title. Of course it has weak points, every game is developed within limitations, but if it were truly perfect the armchair 'experts' wouldn't have anything to huff and puff about, or perhaps they would still?

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