dren
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Everything posted by dren
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Mr.Burns, what that animation called? Theres just so many animations with QG and the names are just...
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And that would be lovely!
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I still feel that even marpat suits better for desert. For no public releases (tournaments etc... ) is it possible to edit them a bit? (like your last work). Still waiting for some boony hatted or recon work of yours.
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well unpack the pbo file. then edit the config.cpp file. save it. And re-pbo it. for extacting/repacking pbo, use keygetys programs. (support some finnish work ) http://www.kegetys.net/arma/
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try notepad ++?
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Thank you Jonny!
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Sorry for VERY VERY VERY late respond. atm i dont have access to 2nd MEF config.cpp but what you can check is the grenadier line. Thats how it should look like. "1Rnd_HE_M203", is the nade for M203
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Is Christmas coming with marpat also?
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Fww2 - finland at war 1939-1945
dren replied to Von Rundstedt's topic in ARMA - ADDONS & MODS: DISCUSSION
Good to see you guys working over arma. Iv been long thinking of retexturing M05 for arma, but iv been too lazy. -
Damn i hate the way you give us sneak peaks Well it keeps us exited. Will it be early christmas for virtual marines?
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Bad double magazine detection
dren replied to Raptor-6's topic in ARMA - MISSION EDITING & SCRIPTING
Has anyone yet solved this? -
ill try that out and see if solves the pilot "dying". pilot dies when helo is called 2nd time. it moves back the helo on the pilot seat and then text "pilot dead" appears. pilot is still alive
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ok got it working. i was using ExecVM, changed it to the basic one and it worked. 2nd thing, possible to reduce the chopper for 2? should i remove all that end to _3,_4,_5,_6? also noticed that when helo turned back to base and when called again, text "pilot killed" popped up, but seemly i need to read more carefully. it needs 3 pilots
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Ouh one thing more, is possible to call the script not by squad leader, but by player name?
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First, thanks for the quick answer. iv got West and East folders in my mission, but only west helos so far. i tought it must be something to do with the groups. Ill try later today to remove all *** = group this, from the units and try only with one BLU_1 = group this. Just want to make sure, can BLU_1 be anything? like Inf? or should they allways be BLU_1, BLU_2 etc..? Also is that E_Tower02 (or something close to that) nesessary? Well what comes for the mission, it haves -loads of scripts, so it could be any of those that makes it crash. (www.arma-tow.com) Ill try later just to merge your mission into mine and see what happens. if it crashes then i can be 99% that theres some script that makes it not working.
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what could cause error TJ_init.sqs - error 7? i even use the groups what you made and i haven touched the TJ_init.sqs. it just crashes when i join game
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Can you make a unit 'Scan Horizon'?
dren replied to jimbojones's topic in ARMA - MISSION EDITING & SCRIPTING
Is there way to make invisible "ammo Truck"? like those FARP helo pads etc? but no problem to put those ammotrucks near Solved the 100m-200m miss shots by putting the artillery to hill. when they were on flat ground they killed them selfs or shooted way out of the target area. -
Can you make a unit 'Scan Horizon'?
dren replied to jimbojones's topic in ARMA - MISSION EDITING & SCRIPTING
is there way to add unlimited ammo for the artillery? like m119 -
Thanks, ill continue this to there
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Let me start saying, google and search wasent my friends on this case. What im after is: How to make m119's shoot all the time some location of map? This just for eye candy, so i need AI to shoot one spot all the time with m119's. The range will be smaller than 23 secs, its short distance. "dofire" doesent work on these seemly... So i would be more than happy if someone with bigger brains than me could help out of this. I got it somewhat working by putting enemy tanks in the area and made them respawn at same spot (tho they spawned empty, and with that sayed m119's also stopped shooting at them) Also what i would like to know, how to make tanks shoot with turret, not with mg when using dofire? Thank you
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Can you make a unit 'Scan Horizon'?
dren replied to jimbojones's topic in ARMA - MISSION EDITING & SCRIPTING
Is there way to place object on the map where they would shoot? (like trigger box or something) Also the range what i need is about 100m-150m. They shoot once on that range and after that they shoot2-3 rounds way much higher and longer -
anyone?
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i need to check them out, loadouts haven been made by me. But ill check em out.
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hmm.. if you want them RACS, you should use anyway: SoldierGAT (AT) SoldierGMarksman (Marksman) Your config seems ok to me...
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Well i dont know german, i used google translator in short "many thanks" and "when av's and aav's are coming?" can you explain av's and aav's? Well at this moment, i dont have anything going. Well see what kind of work jonny does