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dragonfire43560

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Everything posted by dragonfire43560

  1. dragonfire43560

    Ok so i wanna upgrade

    lol ok. you dont have to go through too much trouble. I just want a rough average. Thanks a lot!
  2. dragonfire43560

    Ok so i wanna upgrade

    about how much fps is ""pretty good'"? btw im gonna have 2 gigs of ram...not just 1. thanks
  3. Now WGL 5.1 says they highly recommend the unified artillery mod so i got it. But that has its own launcher. Which launcher should i use?? I want to play WGL WITH the artillery mod but im confused.
  4. The readme isnt very clear . Thanks
  5. dragonfire43560

    Which mod should i use?!?!

    I seriously cant decide! Should i use the FFURSLX 2007 mod or WGL? Which one is funner? What are the pros/cons of each? Also can i install both of them at the same time and be able to play both? Thanks!
  6. I seriously cant decide! Should i use the FFURSLX 2007 mod or WGL? Which one is funner? What are the pros/cons of each? Also can i install both of them at the same time and be able to play both? Thanks!
  7. dragonfire43560

    Which mod should i use?!?!

    I seriously cant decide! Should i use the FFURSLX 2007 mod or WGL? Which one is funner? What are the pros/cons of each? Also can i install both of them at the same time and be able to play both? Thanks!
  8. dragonfire43560

    can i use WGL with Y2k3?

    I basically want to run WGL with updated models. What is the best way of doing that? ALso new sounds, animations , effects. Can i use Y2k3 or is there a mod that is known to work excellently with WGL WITHOUT needing a seperate launcher?Thanks
  9. dragonfire43560

    can i use WGL with Y2k3?

    I basically want to run WGL with updated models. What is the best way of doing that? ALso new sounds, animations , effects. Can i use Y2k3 or is there a mod that is known to work excellently with WGL WITHOUT needing a seperate launcher?Thanks
  10. dragonfire43560

    Ok i got Unified Artiller mod andWGL 5.1

    Now WGL 5.1 says they highly recommend the unified artillery mod so i got it. But that has its own launcher. Which launcher should i use?? I want to play WGL WITH the artillery mod but im confused.
  11. dragonfire43560

    how do i install the module skies?

    The readme isnt very clear . Thanks
  12. WGL 5.1?? Thats currently all i have installed. I want to make OPF the best PC game ever. Anything is welcome, but i especially want stuff that makes vehicle explosions better. I mean like having holes punched through them, them cathcing fire, different parts being disabled etc. Anything else that goes great with this mod is welcome. Damn i just realizied i made a crap load of topics lol.
  13. WGL 5.1?? Thats currently all i have installed. I want to make OPF the best PC game ever. Anything is welcome, but i especially want stuff that makes vehicle explosions better. I mean like having holes punched through them, them cathcing fire, different parts being disabled etc. Anything else that goes great with this mod is welcome. Damn i just realizied i made a crap load of topics lol.
  14. dragonfire43560

    is this performance normal?

    Ok i have Athlon 64 3000 Nvidia Geforce 6800 128mb 1 gig ram im running WGL mod with OPF 1.96 at 1024x768 with the visual quality turned up to 3/4ths and the viewing distance at about 1100. Most everything else is turned on. Im not using any other enhancements (not even dxdll) but the game is running VERY slow and choppy. Especially during the night and in forests. Is this normal? If not, what could be wrong?
  15. dragonfire43560

    Ok i got Unified Artiller mod andWGL 5.1

    still not working
  16. dragonfire43560

    Ok i got Unified Artiller mod andWGL 5.1

    still not working
  17. dragonfire43560

    Ok i got Unified Artiller mod andWGL 5.1

    Ok the target line in the shortcut properties for WGL is as follows: "D:\Program Files\Codemasters\Operation Flashpoint\FLASHPOINTRESISTANCE.EXE" -nomap -nosplash -mod=@wgl5 so what should it look like if i wanna add the artillery mod? What should i add to it? Thanks btw
  18. dragonfire43560

    Ok i got Unified Artiller mod andWGL 5.1

    Ok the target line in the shortcut properties for WGL is as follows: "D:\Program Files\Codemasters\Operation Flashpoint\FLASHPOINTRESISTANCE.EXE" -nomap -nosplash -mod=@wgl5 so what should it look like if i wanna add the artillery mod? What should i add to it? Thanks btw
  19. dragonfire43560

    Ok i got Unified Artiller mod andWGL 5.1

    I copied the addons from the COC folder and pasted into both the WGL addon folder and the core addons folder but it didnt work . evertime i try to launch a COC mission from WGL it wont load. Gives me an error about mising objects
  20. dragonfire43560

    Ok i got Unified Artiller mod andWGL 5.1

    I copied the addons from the COC folder and pasted into both the WGL addon folder and the core addons folder but it didnt work . evertime i try to launch a COC mission from WGL it wont load. Gives me an error about mising objects
  21. dragonfire43560

    can i use WGL with Y2k3?

    Ok let me simplify it :P How do i make WGL look pretty? I want stuff that is 100 percent compatible. Also any new vehicles and stuff thats compatible that i can download is welcome also
  22. dragonfire43560

    can i use WGL with Y2k3?

    Ok let me simplify it :P How do i make WGL look pretty? I want stuff that is 100 percent compatible. Also any new vehicles and stuff thats compatible that i can download is welcome also
  23. to make this run better? I hae Athlon 64 3000 Geforece 6800 128 mb 1 gig ram and im running on bare minimum ONLY OK. Its barely running playable. Thanks
  24. dragonfire43560

    wtf?

    When i try to update my Czech version of the game (curerently 1.04) to 1.05 with the international patch it says "INCORRECT CD KEY". Whats wrong and how do i fix it?
  25. dragonfire43560

    Help! i cant launch arma!

    My specs are fine, Athlon 64 3000 geforce 6800 1 gig ram but everytime i launch i get "error compiling vertex shader VSSshaderpool". How do i fix!?
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