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Everything posted by Sennacherib
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BAS, LSR and HYK Units Face(tex2) lift
Sennacherib replied to vipermanden's topic in ADDONS & MODS: DISCUSSION
well sorry but something is strange, maybe the head itself. all that doesn't seem natural. it's just my opinion, i prefer the basic head made by BIS. this one is great for all the peoples (african, european, asiatic). the llauma's head is too caucasian (or even really stereotyped ). and the textures are really strange, the faces do not have expressions. the HYK units are just great, they don't need new heads, or perhaps just of dust on the faces. it's just my opinion, don't begin an opinion war. -
yeah one person is agree with me yep that seems really nice, i like the model of the soldier. this soldier seems to have a normal body, it's a good thing, good job
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i was 17 and at school. the end of communist was a great day for the all the world. about the ww2: the red terror killed 5% of the estonian people; it is normal if German were regarded as liberators the estonian SS aren't considered as the german SS, because they fought only for their freedom, but it's not really clear. but if your country was invaded,and your people kiled; what would you do? http://en.wikipedia.org/wiki....tonian) btw i don't like the nazis etc.
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you can use the raytracing, with 3dsmax too, but the raytracing is best for architecture, for a game the lightmapping is a better choice. btw thx for the link.
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yep that needs work. if you want to have for the chopper a photorealistic texture, you should use only some parts of a real picture, and use a generic metal layer (for the background), and add lights. a picture doesn't create a photorealistic model, that needs a lot of work. and your chopper need more 3D details. keep it up
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BAS, LSR and HYK Units Face(tex2) lift
Sennacherib replied to vipermanden's topic in ADDONS & MODS: DISCUSSION
the question is: why to changed the existing faces? the llauma's head is great but the textures seem strange. they should use real pictures like said Nephilim. btw Batling Bitch use a program to create faces, and he can use the bis textures, this is maybe the solution. sorry i forgot the name of the program; but it is used by the canadian police. -
or you can use paatool.
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great island. with some mapfact stuff, your island would be excellent. more hills would be cool too.
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really nice, can't wait for your new map. Drago2 is one of my favourites island.
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BAS, LSR and HYK Units Face(tex2) lift
Sennacherib replied to vipermanden's topic in ADDONS & MODS: DISCUSSION
the textures, yes -
BAS, LSR and HYK Units Face(tex2) lift
Sennacherib replied to vipermanden's topic in ADDONS & MODS: DISCUSSION
yep i agree with you. And personally i don't like the new faces; weird and the heads are not really human. -
Question: best human mesh available?
Sennacherib replied to Shinkansen's topic in ADDONS & MODS: DISCUSSION
the new models aren't really good, the guys are little and too thin, i prefer the old model like HYK soldiers. -
you shouldn't use a real pic to make a texture, but a basic metal texture and make the parts of the chopper with some brushes etc like the harrier
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ok, you seems a great addon maker, then you could help the others. he doesn't need blabla, just help, and advices and tips.
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yep, you could improve the uniforms and the weapons, with dust etc. keep it up, guys
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it's sad to see blablabla blablablablablablabla if he wants to make that, let do it what he wants. btw: that seems cool. For the plane you could try to make the textures more shiny or just add lines in the cpp. a link: http://www.flashpoint1985.com/cgi-bin....terials good luck with your job.
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great job dude
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cool thx mates
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ok thx; there are other materials: wood, tiles etc? if yes i can find the names of the material in the commentedconfig?
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is it possible to use the cfgtexturetomaterial for other things, a roof for example?
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House Divided ALPHA mod release
Sennacherib replied to gavinthecat's topic in ADDONS & MODS: COMPLETE
3 problems: there is a problem with a lod for this guy (henri fonda, i think) a problem with the civilian horse. btw great job -
nice job mate i hope you will find someone to help you with the textures.
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nice job mate i hope you will find someone to help you with the textures.
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Liberation 1941-1945: Patch 1.07
Sennacherib replied to RN Malboeuf's topic in ADDONS & MODS: COMPLETE
oh it's sad -
Liberation 1941-1945: Patch 1.07
Sennacherib replied to RN Malboeuf's topic in ADDONS & MODS: COMPLETE
for the future release, you will do the german allies: the romanian army, italian soldiers incorporated in the whermacht or the ss divisions and even the ss spanish soldiers of the "blue division" http://en.wikipedia.org/wiki/Blue_Division ?