Dark Knight
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Posts posted by Dark Knight
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do these hangers have animations? or u gonna use the AGS ones?
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will the airport have aircraft hangers?
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its just a show of the AI fighting with out the need of a player thefore just a example of how the AI handles itself.. it wasnt to be exciteing coz i admit tiwas boring but its a feture of the game
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yea i no u see them but u dont see them more then a secound coz if u play properly as soon as u fire the missle u break off u dont carry on towards the target to see if its hit or not
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really? i didnt take no notice of the tanks names... im gonna install it again play it all the back there and havea look

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Which ending does this carry on from?The story jumps 15 years into the future and incorporates elements from all 3 endings. Â The player is Alex Denton, the bio-engineered brother or sister of JC Denton, who appears later in the story. Â The player chooses which gender to adopt at the outset. Â
The enhanced trainee in the clip is a colleague of Alex.
in the first one there was just JC and Paul Denton.. so ure telling me thre now a third Brother?
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Nice. I'm not too fond of those ground explosions, though. They don't really compare to the greatness of everything else I see. Â
think of it this way
the only time there will be a ground explosion is if u bomb something but at that time the explosion will be behind u so they dont need to put alot of detail into something u wont really see
but i for one like that explosion as it is
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it is explained in the readme.. try reading it and u will find it and it is there so no need to say it isnt
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I get the same thing.script \dkmm_mi28\scripts\dkmm_animations.sqs not found
yea i get that problem too!
btw way what would that do?
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yes ty i was surprised at how quick that was fixed
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if u cant fix these i can live with it

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i am also getting the above problems no offence but this looks like version 0.1 then version 1.0 but its still good i love it
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u may get more help if this as posted in the O2 troubleshooting
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Back to the blackhawks.Maybe I can start to point out some of the finer features..
Did you notice the modelled wirecutters for instance?
Did you notice that when it burns, you dont get that annoying "splash" of light like with a standard fireplace any more.
Did you notice that though the interior and cabin lighting uses a "fire" simulation, you DONT get the "put out fire" actions in your menu?
Did you notice the scaled casings on the guns? And the smoke on firing rockets?
Did you try flying from the desert to the snowy mountains in nogova yet?
The way BAS deltas and rangers lower their goggles before embarking/disembarking?
The way can you call a hot or safe extraction? (red/green smoke)
and theres more......
TJ
i noticed all of thoes ;) including the little hook uve added on the side
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well with all the break throughs we have had in OFP it shows that the impossible isnt impossibale at all just not done.. so in time it maby be possible to do it.. just not now ;)
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hmmmmmmm.. if we wasnt so busy with our Starwars and Warhammer mod we may do this but it will be a while before we decide what to mod next
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what sort of bases u planning in putting on this island?
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very good guys.. ive been looking forward to this for a long time
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im surprised they havent asked u to join them.. u would ake a great asset to the ofp team
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if they disembarks by fast rope they automaticly are given the order Engage at will hence y they attack anything that smells
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cant say ive noticed this bug.. every thing runs smothly
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how do u use that SMoke and flame thingy?
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not all Scifi Mods are bad
only his

Bas island - working title "lost island"
in ADDONS & MODS: DISCUSSION
Posted
i press the nearest key :Dspellings not importan for as long as u understand it