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Everything posted by D.murphy man
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well iv seen napalm in ofp,so would it jus be the same thing jus a little smaller
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hey all,im making a multiplayer mission and i cant get it to respawn with Sebnam pack 2 weapons so i was woundering if any one could help me?oh and if it is possible to respawn with your original weapon load out (i.e if u was a LAW guy when you started you would have a LAW when you respawn ect..)thnx in advance. merry christmas
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hey all, im making a mission for lan over mine and my bros pc and i need help.Its a death match but me and him r civs and where fighting between towns,so there civs and cops,iv worked out a way to make the cops shoot you if you kill any one,but if any one knows how to make it so tha the copers kill the person who kills the civ not jus all the players thnx.But any way this is wha i need: 1.a script to make you ern money when you kill the other player 2.respwan but ill use the serch on this site for that 3.a gun shop where u can buy weapons thanks P.S.if any one got any sugestions plz say
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well its like lots of scripts in lots of differnt files but if you go to ofp editing center and find it (its the only money script there)then edit it
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well theres me buggerd then i found this money script at ofp ed center but it was wroten in spanish so i culdent modifie it to my own mission sadly.oh and i got the respwan so dnt worz bout that peeps
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cool new animations,bring on the animals!maybe someone could make a T-rex
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hey all,im jus woundering if theres any flame thrower addons out there.i know of one but it dont work in res and it uses the grenade luncher modle,so is there any other flame throwers out?and if not might be a good idea for you addon makers
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Is there any flame throwers out there?
D.murphy man replied to D.murphy man's topic in ADDONS & MODS: DISCUSSION
yea i think the one your talking bout is the one i tried it doesent work in OFP:res because the scripts it needed to work dident work in res -
Is there any flame throwers out there?
D.murphy man replied to D.murphy man's topic in ADDONS & MODS: DISCUSSION
woops sorry bout that i thought i was in the bloody addon section -
if some one made zombies and war of the world mods you wouldent see me for at least 2 years.
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right,i hav this script of my last topic</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">#loop civi1 domove (getpos player) ~1 goto "loop"<span id='postcolor'>and im a crap scripter but from wha i under stand i put this script,how it is in a notpad and name it loop.sqs.Then put it in the mission folder.Am i right? any way,then i go ingame and i put on a trigger "this exec "loop.sqs"" but then wen i go to ply it it says "script loop.sqs not found" so can any one help me plz
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YES IT WORKED!!OH YES!!I WOULD KISS YOUR ASS IF I COULD!!THANK YOU!!THANK YOU SO MUCH!!!YESSS!!
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yea iv tryed both uppercase and lower and it dont work,plus this aint my script i got it my last topic because i cnt script at all
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im not a bad speller jus tha i use ummm lets say msn messenger slang and look it aint eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee eeeeeeeeeeeeeeeeeeeeeeeeeeEeeeeeeeeeeeeeeeeeEEEEEeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee!!
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i hav
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hey all, i need help with this way point,i got a punch of civs walkin towards u with "this setunitpos "UP""on there ativation so thet stay up,and wen u fire shot off they strt runnin in the other direction bac to where they strted!so how can i stop them from doin this and jus make them wlk to wards u. btw way 1 more thing i need.Does any one kno how to make the civ follow the player wen they spot him and wlk right up to the player?thnx.
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thnx put im pretty shite at scripting,from my understanding u hav to put it in a word doc and name it summin.exe or is it .sqs im not sure,then put it in the mission folder put then im pretty lost from there so can any one plz tell me where to go from there??
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any one at all?
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thnx thatll solve the zombie killing me proplem but it dident solve my civs chasing me proplem lol and it looks like i got compotistion :pSo any more suggestions to try get these basterd civ to chase me?any one?*echo*
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its not working i did wha u sed and checked it like 5 all redy and it jus dosent work!he jus wlk up to were u where standing wen the trigger ativated and then jus stnds there lookin at u. maybe if i give u idea of what im doing.im trying to make a zombie mission were if a zombie(civ)comes up to u ull die,so thas y i want them to chase u so they jus dnt walk to a waypoint and give u a chance to get out of tha way.
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thnx for the help but i dnt kno wha u mean who sed any thing bout the player gettin hurt ??
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but i dnt want to keep goin bac towards him to get him to follow me agen.i need him to keep following me like chase me
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right tried the scripts only one tha wrked tho was:-</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">civiname dofollow player Doesn't that only work if they're in the same group? If so: TRIGGER: civ1 distance player < 20 civ1 domove getpos(player) Just an idea...<span id='postcolor'>and even if i put it on repatly the civ only did it once sum unknowen reason
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srry bout the late reply but i tried careless and safe modes and thet still run away for sum reason its drivin me mad!!but i aint tried the scripts yet
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i need a script tha makes the player die,or if possible loose health stedly wen a civillian comes near the player. thnx for ur help.