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DarkTerritory3

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Posts posted by DarkTerritory3


  1. There is a lots of mod out there but what i would like to do is killing zombie. Its sound ridiculus but the way i see it is exemple you take a team and must hide in a little city where you are surround by these living dead walking slow. Damn put more than 100 of them walking toward you at night must be creepy. With the new sound update you could hear them walking in the forest. lol Anyone can add this kind of Units?


  2. Well i don`t think  i could have problem because the music are only from some movie. Some are not even full. I have 2 of the movie commando but one of them is less than 25 second. Anyway i hope nothing can`t block me for sending my mission. If no site accept it i will just have to email it to anyone who want it. But i will look how much mb is it when compress. I forgot about that lol


  3. i know how to use my own sound and make people talking but one thing i don`t know for sure is having 2 people talking to each other. Exemple one of them say something than the other respond than the other say anything else and going and going... Take and exemple in the first demo mission you have the officer saying wait here and there you respond not a problem.. is it a game logic that i need? if so where can i find help for using game logic? thx


  4. I have to eleminate all the enemy to win but some of them keep running. What does the fleeing thing really do? im trying the "_x AllowFleeing 0,0" ForEach (Units (Group this)) but when the rest do run nothing happen. Do i need a trigger too?

    Please any help would be cool.

    btw i have just one post but i am not a newbie here smile.gif

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