Jump to content

Deadpuppy

Member
  • Content Count

    3
  • Joined

  • Last visited

  • Medals

Community Reputation

0 Neutral

About Deadpuppy

  • Rank
    Rookie
  1. some way to drop the last satchel out of your inventory trees that seem to become transparent to ai when they are knocked over (don't try using them for cover) partially steerable parachutes pop up menu commands programmable to keyboard or secondary usb keypad (switch weapon, get in driver...) spec op cameras (all sorts) improve radar and infrared if you don't turn on the engine you shouldn't show up for heat-seekers, likewise with radar if its off they shouldn't be able to lock up so easy Air to air missiles and ability to select different loadouts. Not elaborate, just air to air or air to ground ability to commandeer vehicles from ai units and civilians (warning shots?) without killing them. severe in game penalty for team killing: offender taken out of action for a bit, or severe (emotional) injury oh ya, and mimes
  2. Deadpuppy

    Resistance buglist

    when a tree has been knocked down, AI seems to be able to see through the fallen branches like it isn't there.
  3. the formatting is hard to follow in this but I think you have more opening brackets than closing brackets... could be your error
×