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SyNcRoNiCzZ

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Everything posted by SyNcRoNiCzZ

  1. Thanks for the Update BIS ! :bounce3:
  2. SyNcRoNiCzZ

    cannot convert texture

    O2 can convert ONLY 32bit Textures. When you have a Texture whit 16bit or 24bit come this error in too O2.
  3. SyNcRoNiCzZ

    Patch 1.56 Bug reports

    Same here. The old laser Beam (green version) was nice and smooth.
  4. SyNcRoNiCzZ

    Patch 1.56 Bug reports

    Since Patch 1.56 gives a problem on the Move-Anim´s. When will start the crawl on the ground, flip the Weapon strong to right side, and the left arm (forearm) was strongly enforced (stretched).
  5. SyNcRoNiCzZ

    Patch 1.56 Bug reports

    2 different main rotor´s on rotation. (Found on UH-60 and the AH-6 Series)
  6. SyNcRoNiCzZ

    Patch 1.56 Bug reports

    Thats Bugy it´s on all glasses sites of the Hmmwv´s (only when look too "front-glasses"). The "Normal" Hmmwv´s whitout the "CROWS" hav this not when look the windshield. When look through the side window´s can you not see the Bugy, therefore so very strange ???
  7. SyNcRoNiCzZ

    Patch 1.56 Bug reports

    Found on Hmmwv´s whit "CROWS" Version, can this someone confirm ? This error comes only one who looks through the windshield "front-glasses" !
  8. Exactly !!! Nice funny Pic :D
  9. The PMC DLC is Great !!! Gives no Szenarios to play in too PMC ? And why hold the Guy´s the XM8 not on the Front-Grip, whom extra on this one weapon mounted ?
  10. SyNcRoNiCzZ

    Will winter version Arma 2?

    http://forums.bistudio.com/showthread.php?t=106744 "SUGGESTIONS" ! ;)
  11. SyNcRoNiCzZ

    SyNcRoNiCzZ AddOn Release Thread

    Thx. Foxhound for the NEWS and Mirror of ArmAHolic. That´s the Problem. ArmA have no matching "PlayMove" anim for this, must therefore remain static (class glasses).
  12. SyNcRoNiCzZ

    SyNcRoNiCzZ AddOn Release Thread

    So Guy´s, i have found free time for a Updating the *Funny* Cigarett AddOn for ArmA2:OA,CO. (This work has grown out of boredom) :D Attention: Please do NOT used both Versions together on you AddOn Mod folder ("C1987_Cigarettes.pbo" & "C1987_Cigarettes_oa.pbo")! - C1987_Cigarettes.pbo = ONLY for Arma2 ALONE! (Not in this pack) - C1987_Cigarettes_oa.pbo = ONLY for ArmA2 whit OA,CO! When you have ArmA2 ONLY whitout OA,CO Download the File here: http://forums.bistudio.com/showpost.php?p=1552339&postcount=194 (click for large view) Changes: - Fix: Correct adjust the Cigarettes Objects on the Faces for the New OA dynamic Faces (Heads). - Add: A new Version "cigarette Burn End. (Only in the ArmA2:OA,CO Version). Download: ArmAHolic Mirror: http://www.armaholic.com/page.php?id=12669 MediaFire Mirror: http://www.mediafire.com/?2ju9yddy2k3ya1z (Thx. too the FileHosters) Have Fun. Credits: Thx. to Bohemia Interactive for the best Game 4ever.
  13. Hmmmm after the P.1.55 is the IR-Laser beam whit using on the NVG completely "White", mistake or wanted ?
  14. WOOOW, absolutely GREAT ! Downloading NOW. :bounce3:
  15. SyNcRoNiCzZ

    New Medal of Honor game trailer

    First Campaign Gameplay. ;)
  16. SyNcRoNiCzZ

    Female Soldier (beta wip)

    Very Cool Schnapsdrosel !!! :D
  17. Hello, I have Problems whit the Particle´s whit 2 Original ArmA2/OA Vehicles, the M270 from ArmA2 and the "Desert" M270 from ArmA2:OA. And the AMT Comm. Work. The problem is on the "Chains" of the M270 (See the Pic´s). The Problem comes first when "drive/shoot" on dust/dirt/smoke. Then can see the Texture "Pixelated" and "Transparent". :confused: M270: http://www.abload.de/img/50nm5.jpg http://www.abload.de/img/6w5ci.jpg http://www.abload.de/img/7ruct.jpg AMT Dingo/Wolf Pack: http://img844.imageshack.us/img844/2383/arma2oa2010092616122919.png http://img828.imageshack.us/img828/3120/arma2oa2010092600110786.png http://img299.imageshack.us/img299/1873/arma2oa2010092600104787.png http://img844.imageshack.us/img844/7758/arma2oa2010092600094125.png http://www.abload.de/img/mg_bugdivm.png http://www.abload.de/img/mg_bug23c2f.png That´s problem apparently occurs only with using a any Nvidia Graphics Cards. ATI user´s have this Problem not. Now the question can other Nvidia Graphics Card users this confirm ? I have a GeForce GTX 285 SLI.
  18. Lol, that´s soooo crazy i have this Problem not whit the Head Model. :confused: ArmA2/OA and NVidia = Bad Cooperation !
  19. But why have only the M270 this crazy Bug ??? That's what me confuses. :confused:
  20. Thx. for the Feedback. So, i have 1 hours testing whit different NVCP and In-Game settings, but nothing has changed on this Problem. :( What me surprised is that, the error has only the M270 ??? All other vehicles have this problem not !??? The Problem is very very Strange ???
  21. I have try it (on/off) SLI, but has not changed. And different Nvidia Setting´s. Result = Nothing fix that. Thas´s so Crazy Bugi. Thats strange, no other vehicle has this problem, only the M270 and the AMT Dingo/Wolf. :confused: :confused:
  22. SyNcRoNiCzZ

    TBR Shotgun Ammo

    This is a Perfect idea !!! And this Simulates the correct Shotgun Scattering. (I like this) ;) But of close range work this not good. It´s a single bullet shot. Great Work barricade :bounce3:
  23. SyNcRoNiCzZ

    RH M4/M16 Pack ver 1.0 Rearmed

    That´s problem is coming whit Patch 1.54, (all) Com. work MG´s hav this Problems after the Patch´ing too 1.54 !? I have similar problem about the MG4 & MG3 by BWMod.
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