C.L.A.N.Martin
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Posts posted by C.L.A.N.Martin
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Hi,
I´ve got the following Problem:
I generated a Spawn Zone and want to release the Groups from that zone from DAC. What kind of syntax do I have to use in the "condition" of a trigger to check that the Spawnzone "z1" has finished spawning units?
In the "on activation" of the SpawnZone Trigger I wrote:
fun=["z1",[1,1,0],["20",4,10,4,"cg1"],[],[],[],[0,9,4,0]] spawn DAC_Zone;
It is later activated via trigger with:
[z1] call DAC_Activate;
I created a Trigger to release the Group wit the following in the "on activation" field:
{[_x] spawn DAC_fReleaseGroup} forEach cg1;
for this Trigger I need to check if the spawning of the Units is done.
Can You please help?
Thank you.
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How to make task hints[objNull, ObjNull, tskExample1, "SUCCEEDED"] execVM "CA\Modules\MP\data\scriptCommands\taskHint.sqf";
how do i get this taskHint.sqf ?
if i use this code in the activation field of the trigger, the editor returns an error: "Typ Script, expect nothing"
I solved it this way:
-put this in "on Activation" of the trigger:
xhandle= [objNull, ObjNull, tskExample1, "SUCCEEDED"] execVM "CA\Modules\MP\data\scriptCommands\taskHint.sqf";
I found it in the Air Cav designed by Xeno.
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The easiest way to solve that problem is to set the server on persistent = 1. You just have to start the mission, dissconect from the server and rejoin.
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Thanks for your quick help. I´ve tried what HitmanFF suggested. Restarting the mission is not working when you´re alone on the server, but if another player JIP and you do a restart then, it´ll work.
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Hi everybody,
we are running a Linux Arma Server (latest Version). When playing a MP Mission (Evo for example) the Mission Scripts do not start or do not work properly. Any ideas how to fix it?
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I copied the .pbo file into a folder "@fxmod" and started ArmA with the parameter "-mod=@fxmod". I did this on both, Client and Server, then I´ve started AirCav2.0 and tried to attach a vehicle to a Blackhawk but it did not work.
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I´m sorry, but this addon does not work for me. I´ve installed it on our Server and on my Computer but it doesn´t work. Can somebody give me a hint on how to get this addon work?
Multi-Session Operations v3.3 is released!
in ARMA 2 & OA - USER MISSIONS
Posted
Very good work. As me and my Clan prefer playing with ACE-Mod, I´d like to know if the MSO is compatible with the features of the ACE-Mod.