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C.L.A.N.Martin

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Posts posted by C.L.A.N.Martin


  1. Hi,

    I´ve got the following Problem:

    I generated a Spawn Zone and want to release the Groups from that zone from DAC. What kind of syntax do I have to use in the "condition" of a trigger to check that the Spawnzone "z1" has finished spawning units?

    In the "on activation" of the SpawnZone Trigger I wrote:

    fun=["z1",[1,1,0],["20",4,10,4,"cg1"],[],[],[],[0,9,4,0]] spawn DAC_Zone;

    It is later activated via trigger with:

    [z1] call DAC_Activate;

    I created a Trigger to release the Group wit the following in the "on activation" field:

    {[_x] spawn DAC_fReleaseGroup} forEach cg1;

    for this Trigger I need to check if the spawning of the Units is done.

    Can You please help?

    Thank you.


  2. How to make task hints

    [objNull, ObjNull, tskExample1, "SUCCEEDED"] execVM "CA\Modules\MP\data\scriptCommands\taskHint.sqf";
    

    how do i get this taskHint.sqf ?

    if i use this code in the activation field of the trigger, the editor returns an error: "Typ Script, expect nothing"

    I solved it this way:

    -put this in "on Activation" of the trigger:

    xhandle= [objNull, ObjNull, tskExample1, "SUCCEEDED"] execVM "CA\Modules\MP\data\scriptCommands\taskHint.sqf";

    I found it in the Air Cav designed by Xeno.

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