Catchy
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Posts posted by Catchy
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ohai! How's you? Glad you make the assumption before you buy the game. Always grand!I have played arround 4-6 hrs of the game, encountered enough buggs in that time to make an assumption...
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Bohemia take payments from this game? Its still in the beta\alfa state.
I played this game at my friends place a couple of times now, because I wanted to try it before I considered buying it.
Some of the flaws iwe seen:
-Suddenly getting killed from nowhere for no reason, Some said it was because moving out of mission area. But getting shot even though I was at the exact same place 20 saves ago.
-Enemy AI still wallhacks you just like Arma 1 .
-Extremly bugged campagn maps and functions overall.. just search Arma 2 bugs on youtube.
-graphics had a little hope though, but this light bullshit is ridiculous. I had to use nightvision in the middle of the day, if I were standing one way the light was ok, i turned and everything went totally dark. What the hell is up with that?
The guys that tested this game and approved it.... damn get a new job or stop beeing a slacker at what you do, damn..
Not even free games have so many buggs as this one.. Atleast Operation Flashpoint was good, realy hope Operation Flashpoint 2 will be the same.
PS!
Glad I dint buy this shit this time.
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Dont know if theres somekind of bug, but after all the boooring driving you finally get to a mission where your suppose to pickup some guns.
First of i saw, "Fight your way out" so i thought, ok lets start shooting... but nooo cant do that.. suddenly my mates start shooting at me, so i guess thats not the way to go. I try to walk up to the police only finding myself shot down. Tried to send my guys to kill em all, but nope they got shot and mission failed. So im pretty stuck it seems.
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Ghost Recon does NOT use "open landscapes like ArmA". They may be more "open" than most shooters but they're nowhere near the openess of ArmA. Also GR is highly scripted. All cover and everything is hard coded into the maps and the "AI" is also heavily scripted. They're scripted to use that cover if condition x and y are met. Now, if they were to hardcode cover into ArmA in such a way it'd take forever and you'd get a much much harder performance hit. I highly doubt you'd be able to run even half the scope of the ArmA engine on the GR engine.For the size of the maps and considering how much detail is in terrain, objects, models, textures, lighting, scale of battles (I'd love to see GR handle literally hundreds of independant AI controled units fighting each other at the same time with a smooth frame rate), the AI isn't that bad.
The AI has its short comings, they're patching it, they're improving it. In the time span since ArmA's release and 1.09 (when it arrives) I bet you the next GR or other Clancy branded (just a name, he doesn't actually care beyond the cheque these days) game would be half done. The next installment of overly scripted play through once or twice just in time for the sequel to come out tripe.
Ok, about the ghost recon thing it was just my impression of the SF campaign, it was the first thing that went through my mind when i started QG SF campagn. It was a little bad to compare those two games i admit that. But about the graphics, i still have to say that adding some blur/ unsharpness effect dosnt make the graphics better.
Anyway considering the AI , it dosnt work, theres still alot of buggs commanding your team or getting command by a teamleader. I got tons of examples throughout the time iwe played arma where the AI fails
It's not perfect, and it gets me how people expect QG to be the super fix for things too. It's NOT a patch! I'm seriously getting sick of this community having nothing better to do but slam BIS and ArmA. There's also this dream that OFP was the ultimate perfect absolutely nothing bad or wrong ever happened with it game. The majority of the limitations the OFP community moaned and whined about have been recitified in ArmA. Such as multiple turret positions, better colision detection and destruction models. There's plenty more like the much improved scripting commands. People moan about realism, then moan when they make something more realistic like the movements. Sure they're slightly clunky here and there but they're as close to reality as any other game has really managed.There's improvements to make, but let's focus on helping them improve it rather than bash them saying they suck.
Won't answer for "omg stop whining" under a post that has the topic "your Feedback on Queen's Gambit". Tho if they want my tip for improvement it will be; fix the buggs in the game.
EDIT: Oh, and for the record, the "dumb" AI could be considered a realism feature. You get seriously retarded real humans too you know!If they are so retarded like the AI in game they wouldn't be in the army, but in a school/closed building for special people, kinda like the mental institution..
This "they fire through bushes" whines shall cease.Of course they fire through bushes : they have seen you go hinding behind in the first place! A bush doesn't stop bullets. They see you hide, they shoot just in case. You're still behind? Too bad, you died..".
You probably dint understand what i ment or i was explaining it a little badly. Anyway, what i ment was that the enemy AI was behind the bush my group was running towards cover and i could see shots comming from the bush shooting every ai in my group. I order some of them to attack and the rest to take cover. They responded by taking 2 or 3 U turns, not quite sure what to do or where to take cover and they ended up dead.
About the merc campain, the merc campain gave back the good old feeling of the great game opfor. The merc campagin dint seem like a bad opfor tweak like the Arma campaign and the Rahmadi Conflict campagin. It was realy a great pice of work, but to bad they have to use the AI built from the game mechanics.
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First of all I have played ARMA in campaign mode tried alot of different private campaigns multiplayer missions and not so much death matches and so on. Anyway I simply have to say this game sucks.. mainly its all these small buggs and glitches in missions and the AI.
The graphics. Ok, to the developers: It dosn't look better to just add some unsharpness effect to the game graphics. I first tried 1600x1200, it didnt work so well, so i turn it down to 1024x800. Only to figure out that it looks so unsharp that it looks like my guy was almost blind! So im forced to use 1280x1024 graphics with 4 fps in the woods, And why does this game take so much resourses anyway? the graphics aint that good. I introduced the game to a friend of mine and the first thing he said was "Dosnt your guy see very well?"
Secondly; fix the damn AI for god sakes!! When in team switch mode, I select another guy, I can now play that guy and suddenly my evil AI twin takes over the leadership starts spamming what to do to everyone in the group. What the hell is that about?? he even sent 2 of my AIs to mount a damn enemy jeep somewhere once. And when i switch back to fix this mess I order everyone to fall back to formation. The result was that my character orders every ai to follow another guy in the group. Suddenly the AI's starts running after the new "leader" into the mission objective area, ending with all of them getting shot down or badly injured! But there is a fix to it.. oh yes.. you have to spam the move button a couple of times and try the "Fall back into formation" order again util you say "all follow all", then they follow you again.

And then its the missions. for example from the first mission :
-The very first thing i did when i started playing the game was the campaign, and the first thing that happened in the first mission was getting my weapon destroyed because I dismouted in deep water. The AI in my team flollowed me like the zombies they are and I had to swim to shore, 2 of my AIs drowned in the process and my weapons were destroyed except a usless gun with recoil from hell.
I thought that i maybe just should let it go and just delete this crap game when that happend, but I gave it another chance.
Once i figured out that i had to spam to the driver of the boat to move to the shore i finally dismouted where i was suppose to, but this was nothing compared to the rest of the mission..
To sum it up: when i was suppose to destroy 2-3 tanks with satchel charges I only got to destroy one, since I got detected and killed anywhere else i went. Which resulted in that every boat for the main assault got destroyed by the T72s..
I then had to solo about 30 men, 3 tanks and granadelauchers to complete the mission myself. Since the other useless AI in my team got killed by a enemy AI with x-ray eyes that could see through the bushes..
Mission 2 ... Firs of all i had to do this mission 5 times to finally complete it. Because it somehow restarted when i finally got to the village where the general was. I saw the cutscene where i interrogated the general and when that was done the intro for the same mission started and i was back to the start with nooo saves What the hell hapend???.. Anyway I finally nailed it by Shooting down 2 shilkas with a RPGlauncher and driveby some of the enemy AI in the village, with alittle help from one of my squad members and a enemy jeep.I then rushed to the general, I saw the general and the cutscene started, crossed my fingers and wollah it was done.. magic i suppose..
From mission 3 and the end for my arma career ..
This mission first starts of with 3 of my guys getting shot down just about when your leaving the helly. Had to "retry" atleast 4 times before i knew where the shooters was so i could shoot them first and then save the lifes of my 3 AIs. Which in the end turned out to be a waste of time since they didnt do anything when i first cleared the town, got to where the president was only to then figure out that he wasnt there, mission failed and of course i had to do it all over again with noo saves..... thats when i smashed my head to the wall and deleted everything with arma on this computer.
To conclude, there is simply to many bugs in this game, a really bad game mechanic and I don't understand how it can use so much computer resources when the newest Ghost Recon was running smooth with 1600x1200 graphics and it also uses open landscapes like Arma. Overall Arma: Queens Gambit seems like a realy bad rip off from The newest Tom Clansys: Ghost Recon games.


What does ARMA 2 have that Operation Flashpoint 2 doesn't?
in ARMA 2 & OA - GENERAL
Posted
Probably buggs.