Jump to content

CameronMcDonald

Member
  • Content Count

    6137
  • Joined

  • Last visited

  • Medals

  • Medals

Posts posted by CameronMcDonald


  1. There is a problem with AssignAsCargo command due to some engine changes. Fix is on the way.

    Please sort this promptly. Being unable to get guys into vehicles via the assignascargo / dogetin scripting combo is quite crippling.

    A little elf hiding some caps has been found and dealt with, thus the caps shall be available again

    lulz


  2. That image's been spreading on the net and I saw it on soldiersystems. Not really sure if its a good replacement for DPCU tho, I mean why cant we just stick to using DPCU for homeland defense and AMP for overseas deployment?

    Above my pay grade. I reckon that particular image isn't indicative of how it performs, by the way. What I saw (although the same colours and pattern) was a lot more green-dominant, and looked OK. Interesting, certainly.

    Are the Mag58s getting an upgrade?

    Couldn't say, I'm afraid, not being an infanteer.


  3. The DPCU is being replaced by the new AMCU. Source: my eyes seeing RMC instructors wearing the offending CW jackets in our Mess today.

    Cold-Weather-AMCU-440x589.jpg

    Maximis are augmenting but not replacing (yet) Minimis. Situation and terrain dependent.

    Dunno re: EF88s, my unit will probably pick them up in 2020.


  4. New version released, up 500 mb but also includes the Wamako island and no longer should require SFP for working.

    Upon firing up A3:

    Addon 'sfp_sturko' requires addon 'Swedish Forces Pack'
    Addon 'sfp_wamako' requires addon 'Swedish Forces Pack'
    


  5. Certain cutscene animations fail to play footstep noises and are filling my .RPT with the following spam:

    Cannot load sound 'a3\sounds_f\characters\cutscenes\dirt_acts_welcomeonhub01_playerwalk.wss'
    Cannot load sound 'a3\sounds_f\characters\cutscenes\dirt_acts_welcomeonhub01_playerwalk_1.wss'
    Cannot load sound 'a3\sounds_f\characters\cutscenes\dirt_acts_welcomeonhub01_playerwalk_2.wss'
    Cannot load sound 'a3\sounds_f\characters\cutscenes\dirt_acts_welcomeonhub01_playerwalk_3.wss'
    Cannot load sound 'a3\sounds_f\characters\cutscenes\dirt_acts_welcomeonhub01_playerwalk_4.wss'
    Cannot load sound 'a3\sounds_f\characters\cutscenes\dirt_acts_welcomeonhub01_playerwalk_5.wss'
    Cannot load sound 'a3\sounds_f\characters\cutscenes\dirt_acts_welcomeonhub01_playerwalk_6.wss'
    Cannot load sound 'a3\sounds_f\characters\cutscenes\dirt_acts_welcomeonhub02_playerwalk.wss'
    Cannot load sound 'a3\sounds_f\characters\cutscenes\dirt_acts_welcomeonhub02_playerwalk_2.wss'
    Cannot load sound 'a3\sounds_f\characters\cutscenes\grass_acts_welcomeonhub02_playerwalk_3.wss'
    Cannot load sound 'a3\sounds_f\characters\cutscenes\dirt_acts_welcomeonhub02_playerwalk_3.wss'

    Rectification would be appreciated - my intros are ominously silent without footsteps. :)

    Ticket - http://feedback.arma3.com/view.php?id=18738

×