in ARMA 2 & OA - MULTIPLAYER
Posted September 24, 2010
in ARMA - MULTIPLAYER
Posted July 15, 2010
Yah i am unbanned!
Posted August 13, 2007
no version of 1.08 of my arma if you do -server it does not work thats why thare is a server.exe you must be on 1.06 or 1.05 or maby it is my us versions that it does not work on. ?anywazy i gave the keygen to suma so he can ad the ranges to ban to gamespy but i think im going ot go to atari now with it it has been 3 weeks now.
in ARMA - ADDONS & MODS: COMPLETE
bump to add Mirrors 4 1.3 sorey
Mirror 1 http://www.armaholic.com/page.php?id=1758
Mirror 2 ftp://armed-assault.de/aa/mods/xam1.3_english.exe
Mirror 3 http://www.globalearth.de/index.php?downloads-show-53
Mirror 4 http://dl1.armed-assault.de/mods/xam1.3_english.exe
idk the wiki did not post the fix log but its about 1mb biger
Download link http://www.usaupload.net/d/muktr722wwn
Decided to update saralite island the old one hosted around is from demo 1.02 this one is from demo 1.06 or usdemo.exe
Posted August 12, 2007
This is a Sticky over at ofp Multiplayer The same apply for arma. it is important for server admins to know about modified files. and mod makers to make addons that dont reconfig defult addons. if the server is not useing it but the player still has theys modified files in my book thats a cheat. not talking about sounds but mods like SLX whare you can pull out a knife and kill some one with it. but the realy simple way Prevent mods off youre server is to make it Equalmodrequires=1 but people cant conenct if thay have a mod folder Suicidesquad.com does this and a few others.
There is currently quite busy discussion about modifications of config.bin (or its text equivalent config.cpp) in other topics of this forum. Let me explain why we implemented "config modified" message.
When modifying config.bin, you can control many aspects of the game, some very important (like reload times or other waepon, ammunition or vehicle parameters, some not that important, like weapon sounds or other "minor" things.
We considered a lot what parts of config should be protected against cheating, and after some thinking and experimentation we decided that modifing almost any field in config can be used to get some advantage.
Let me consider two favourite config.bin modification types that seem innocent: sound replacement packs and face set replacements.
Sound replacement packs
Most sound replacement packs currently available replace original ingame sounds by other sounds, that are considered more reallistic or simply nicer by its creator. Exactly the same technique can be used for cheating: consider replacing very quite H&K sound (or sound of footsteps of eastern soldiers) by some distinct and very loud tone. This would give you quite big advantage, as enemy would be unable to approach you unheaderd.
Face set replacements.
Most common face set replacements replace original faces with some cammo type / spec ops faces. The very same same technique could be used for cheating: imagine replacing all faces with bright yellow face. This would make spotting enemy much easier.
While the message about modified config does not necessary mean given player is cheating, it tells you is it is impossible to guarantee he is not, as identical techniques can be used for non-cheatig and cheating config modifications. When seeing this message, it is upon your decision if you will believe the player when he tells you he is not cheating.
If you are using some config modification that is causing this message, you should understand why some people / servers may be unwilling to play with you. They see you are using modified config and they cannot know if you modified it in cheating or non-cheating way. If they want to stay on the safe side, they will often kick you or even ban you from the server. Seeing the number of people that used config modification to cheat, you can hardly blame them.
Is modified "config message" reliable?
The answer is not easy. We can tell it was not reliable before 1.45, as addons installed to Addons folder were able to modify some protected config entries. We fixed this and we are convinced this is no longer possible in 1.45. Unless you modify your config, you should not see this message, no matter what unofficial addons you have installed in your Addons folder.
Why not disconnecting player with modified config?
As I wrote above, we were not sure in previous version if our test of config modification were reliable and we did not want to kick any player using any addons unless they really used config modification.
We think that the detection is working right since 1.45, but we want to wait a little to be sure. Once we will see this really works well, we will implement server side option that will automatically disconnect players using config modification. Remmeber: this will be server side options and server administrator will be able to decide if he wants this feature or not.
Can unofficial addons cause "modified config" message?
If you have unoffical addon installed into following folders:
it should not cause this message. Unfortunatelly there was bug in 1.42 and before which caused some addons could modify protected parts of config and the message was shown. This should be no longer possible in 1.45 and later.
If you think you have any addon that installs only into folders listed above and it shows the message in 1.45 and later, please send it to firstname.lastname@example.org for investigation.
ok ok but how do i turn on filechecks? copy and paste the checkfile commands from my server config over to youre server config.
in ARMA - USER MISSIONS
Posted August 11, 2007
added some more awsme maps!
Posted August 10, 2007
install the game with a keygen then you will have youre proff.
make a bat file put this in it
set /a cint=cint+1
if %cint%==300000000 goto done
and make a shortcut add this to run line >ban.txt
thi is set to 112000000-300000000
@daikan if you install the game with a key-gen you will get a 10 digit id most likley. a ligit game will have 6-9 length id
Posted August 9, 2007
Alot of servers dont you voip becuse you can spam it and cant see who is doing it. so we use team speak downlaod it at www.goteamspeak.com
Posted August 8, 2007
il talk to Mal who runs squadserver.com about geting this on it he runs 10 arma servers.
Jerry hopper is working on his passport system. a Allow list and a collection of fake cd-keys anything 10+
in ARMA - SQUADS AND FANPAGES
USM Runs a Xam 1.3 mod server with no cross hairs and if you set it to vet mode no 3rd.
United States Military Team has active members our own 100mbit server, the best maps on any server. Our own teams speak & website/forums.
USM Does Weakley training on our own custom maps teaching you real tactics. Our goal is to make you a better player part of the team. and play in a clan where you can enjoy the people you are around. We have 3 main divisions
3rd Armored Cavalry Regiment |3ACR|
75th Ranger Regiment |75RR|
160th SOAR |160SOAR|
Team Speak= Ts.usmsquad.com
Public server= Ts.usmsquad.com:2302
Join @ http://www.usmsquad.com/nuke....istment
Why Join USM?
#1 we hate evo and donâ€™t play it but we have a coop server with it on it. CTF, C&H AND CTI are so much beter!
#2 All our pfc and above get server admin
We are good people you will enjoy being around us and playing with us. Â Unlike most clans we have Good direction we know our goals.
We compete and win. We donâ€™t settle for youâ€™re half fast attempts and will make you a better player if you want to. We have tons of mission makers and lots of custom missions.
Our server is better then anyone elseâ€™s why do I say that? Â Because I helped out 30% of most of the good servers out thare we know how to tweak all night long! gets 40fps all the time. Our box is a Opteron 1216 with 2gb ddr2 533mhz on a 100mbit pipe in Texas.
We have very active server admins who can change anything on the fly & ip ban id ban.
Requirements to join are!!!
#1 have team speak and be social on it.
#2 you have you be willing to attend Training/practice.
#3 Mature but not a total tight wad.
#4 Not a cheater & Have a ligit copy of the game.
This is not a double post the other one has old info and that member is no longer allowed to use the bis forums To edit it.
bla ok wgcti fourms are bugted for me i cant get on em.
bug list i made
non jip errors
when ai mouths gun does not show ai/gun just shows gun.
1. voteing is nto a public array
2. money is not a public array
3. commanders upgrandes not a array
when joing a game i get stuck and im looking at map i can move around but evan if i die or rejoin shows map all the time.
ok can we get a game going on this saterday or friday and evryone has to be thare a x time or we lock server im just
waiting on binksters secdule and release.
i switched the mfcti server to our new box becuse on our celeron the cpu was at 100% and on the opteron its at 50% with 45fps.
Posted August 7, 2007
no arma is not dieing it is slowing down. but will pick back up when the economy picks up again. and people can put down thare second job for some pc time thank god im lucky enof to play the time i do
and this will kinda anser it to
is someone talks in voip my whole pc freezes and restarts so von is off on most servers.
Stats.swec is proff what mroe do you need then a full server and one player with negitive -35 score?
yah and i know a gbl admin who lies.
Posted August 6, 2007
its crap people make up and photoshop fake tks
im working on one and workiing with Squadserver.com & all thare arma servers soon
you can upload a Arma image file to youre server mounth it with demon tools and install it.
what about when the patch comes out?
Problum is with that dedicated 1.08 you have to export youre registry key from youre pc to the server. or els it wont patch make sure the Path is named the same so if you have the us on youre pc rename the Bohima Interactive to arma a
C:/program files/Atari/arma Â <--atari ver
C:/program Files/Bohima Interactive/arma <---505
a heads up for when it does come out
but the guys who made that dedicated server.zip its not offical it has Missions folder thats useless and campanes folder that useless and arma.exe so if u look @ it it is warez
well if any admins want to post names ids and game thay wher in that would be great.
i would not set it to 4 cores 2 is fine
run 3 arma servers bind em to one core each
Err snake shood realy edit the orignal post thats why i did the first one cuz im a fourm whore lol
Torrent 1 http://thepiratebay.org/tor/3756514/XAM_1.3_Eng_-_Armed_Assault_mod
i will be seeding the xam mod on my 100mbit line.
The trackers for xam mod please add theys thay will give you more peers & seeds
going to update my server to
Name=@-=XAM 1.3 USA-USM 35mbit=-@
im going to sibmit xam to filefront and fileplanet and fileshack and evrywhare els i got the upload to do it.
well it seems people dont want to play on low ping servers but crapy ones with no admin around