Commando84
-
Content Count
3737 -
Joined
-
Last visited
-
Medals
Posts posted by Commando84
-
-
Do you mean you want to stop hearing peoples custom sounds in a multiplayer enviroment?
-
could be different with armed zombies :D
But Imo they should have bad aiming cause of the bad condition of their bodies ;)
Sort of like the Jam HD weapon addon for ofp was :)
-
Rocket you got to do a tutorial on how to make this stuff look so good :)
-
Imo you should count how many portals and distributing channels Arma 2 reachead?
Like Steam and Direct2drive ect..
-
beatiful mountain there! :)
Can't wait to play on this island, it looks really nice! Holding my thumbs for a christmas release :)
-
gawd I heard the news about so few players ingame and all...
seriously I had a small idea that I might enjoy a bit of old call of duty but this seems like it all downgraded so much its depressing.
Gonna play this at a friends place to see if it is going to be as bad as it seems like..
-
love the SD acogs :) really gets the special forces feeling now :)
-
I would make a coop mission where all the survivors start spread out around the map and have to gather gear like engine parts or spare tires, dunno how i could get it shown that they carry on visually, maybe just have to have a action menu thingy saying take tire and then the mission knows you have a tire on you :)
Then all survivors meet up and build a escape vehicle or something and then escape the place :)
This could work somewhat similar to the mod Zombie master that was released for Half-life 2 that then died off i believe but it had a cool setting and the map objectives very much more original than L4D's imo.
-
sounds sweet IceBreakr :)
-
Sweet stuff Charon :)
Can't wait for the alpha release, will make my friend try it out too :D
-
nice stuff Binkowski, especially the more gritty looking airborne troops :D
-
In your custom mission folder you should have a file named description.ext where you can change the line that says DisabledAI=0; to 1 and the a.i will be disabled in that mission or at least the A.i that are playable i believe.
So they will stand there but not move around or something.
Probably will shoot at your if you get close enough to them, if you have enemy a.i playable soldiers...
-
nice one bktman! :)
how do you port zombies from arma 1 to arma 2?
-
There is a lot of dispute about how many shots kill, so i probably will implement a global variable that determines 3 strengths of zombies/infected. So "weak" means 2-3 torso shots to kill,"middle" 5 and "strong" 7 or more.I think this sounds like a excellent idea, would be sweet if it could be controlled by clicking out a game logic or using the new module system that arma 2 has. :)
( can any mod help me repair my failed quote? )
-
Im not sure there will be a arma 2. I remember hearing the developers saying they wanted to do something less realistic like a fantasy game or so, Im intepreting that as they wanna do they own Rpg game cause of the rpg elements spoken of in the interview i read that in.
Hey Arma 2 could be like "oblivion with guns" :D
-
http://www.nytimes.com/2009/10/29/business/global/29copy.html?_r=2&scp=1&sq=google%20news&st=cse
Can someone stop the sudden rise of crazy politicians with crazy ideas?! Why can't they leave their corrupt fingers out of the internets???
-
haha lol :D
Imo it makes for variation when shit blows up around or close to your position and not only bullets flying around :)
I wish JAM pack would make a comeback for arma 2 in a original kind of way, there you could have soldiers that shoot rpg's at soldiers or vehicles or choppers/aircraft :D
Really made them blackhawk insertions alot more tense if you know you could get a hit from rpg.
-
-
harrier looks great! :)
Its really got that navy grey color going on there in the pics :D
-
awesome Snake man! Can't wait to try it out one day, will it feature custom buildings or only Arma objects? Or will it be a mix of best worlds? :)
Will there be a base for the rangers / delta forces like in the movie?
-
more like 100 less stuff to load :D
The grass textures on the ground was like half-life 1 quality :P
And DR is supposed to be a AAA game..
I really love Arma 2's ground much more cause of all the rocks, grass and bumps in the ground. Im not sure but sometimes I swear Arma 2's ground has even got a normal/bump map applied :D
-
ohh will this make servers crash less in warefare? :)
-
really awesome stuff in the pack, I especially love the M249's with elcan and acog sights :)
Nice touch with the custom acog sight :)
Im wondering if when you update this great pack next time maybe you could add a M4A1 with Acog sights and silencer and m203? I really would love to be able to snipe away with a silenced M4 acog and have the extra backup of a few grenades just in case things get bad. :)
Other than that its a very decent pack.
-
rivers would be cool but its a pain in the ass to make things work but graphically I guess and the A.i's :D


Ambient civilians and animals on user maps?
in ARMA 2 & OA : MISSIONS - Editing & Scripting
Posted
Maybe you can ask that question to the makers of the islands?