CAHEK
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Second that. This would help us save some fps. Tony, is there any chance you'll release a 'light' version of your great mod? I don't have intention to look demanding or something.. just a thought. Thank you once again TonyRanger for all the efforts you've put into this greatness!
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Like that black Apache, TB! Will download just to take its skin off for my own use! It's not a bug, man! Don't you know that american technology is the best in the world and their armor is simply invincible! Let's just wait for the patch that disables(for all non-usa tanks of course)that annoying and useless ability to shoot ammo at all
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2 meyamoti Wrong..wrong what? Seems like you didn't get zGuba's words right  We're just trying to tell TB not to take an excellent Franze's AH-64A/D out in exchange for some other...hm..crap  Even a bare unscripted Franze's model looks waaayy better, while with those 'laggy' vHUD and MFDs it becomes simply unbeatable in quality(to tell you the truth I couldn't notice any lag in missions even with current heavy scripted vesion of FFUR's Apache+ my lil addition of WBE tracers )
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New soldier model look a bit...weird to me sorry. Why mess with perfection? BTW, speaking about "the best of the best"- in my humble opinion DLEM's ACU are the best looking US soldier models ever. Have you ever thought about adding em to FFUR?
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ch_123, Big-Rooney...hehe Marijus! Do you really think that everyone here would approve such a replacement. Most people prefer RHS models for their more natural and less cartoonish look. But the major problem is the author's permission, as far as I know ORCS never gave TB one. (such a loss..why nobody regrets, ah?? ) BTW. Seems like you don't know Denorc good enough..he's a "hellish flamebaiter"(from his words) Sorry for self-quoting guys, but... totally agree!
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ch_123 I meant permission on their latest packs to be exact .
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Marijus! Do you really think that everyone here would approve such a replacement. Most people prefer RHS models for their more natural and less cartoonish look. But the major problem is the author's permission, as far as I know ORCS never gave TB one. (such a loss..why nobody regrets, ah?? ) BTW. Seems like you don't know Denorc good enough..he's a "hellish flamebaiter"(from his words)
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Tarik, you are the MAN!! Thanx a lot for your work on this mod. OK not a problem, everyone who really needs those effects can enable them back easily. That's a pity about Franze's AH-64 the heli REALLY ROCKS...perfect model, great vHUD and MFDs!!!! It just ROCKS! ( [whispers] put it back, TB[/whispers] ) I'll certainly put this lovely bird back for myself when the patch is out. And the most important. There's one thing I spotted that really could cause a noticeable lag- it's MLOD models. Why don't you have them ODOL'ed?
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You remind me of that Pancho with his "unsolvable" fov problem, man   no offence. You've changed aiDispersionCoef for one weapon class only.. so what are you expecting to happen? Look here! class CfgWeapons { class Default { ................ aiDispersionCoefX=1.0; //should be ~4.0 aiDispersionCoefY=1.0; //should be ~1.5 ................. } BTW, all machineguns don't have aiDispersionCoefY coeffs set.. therefore they inherit these coefficients from default class(that's why they still remain so deadly even after your changes to config). G.L.!
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2 zGuba Somebody positively should drop smoking and money will start to appear magically   . Just a joke, man. Wish you be lucky and wealthy . The fact that you don't have lags with your specs amazes me. We've CfgTextureToMaterial applied here all around, so...just keep'em usin' your "unbinarized addons"
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Don't think it'll improve anything, man! First of all- FFUR2006v2 is already perfectly lag-free mod, as I stated previously. Second...What OFP consumes most, as you know, is the raw CPU power (due to heavy AI handling&EH-scripting per unit) but NOT graphics card's one. For example..even "Hi-resolution Malden by Symbiot & Atherakhia" I'm currently playing missions on (it has huge 2048x2048 texture resolution) doesn't give me any lag at all on vanilla unmodded OFP. And my Gfx card is just an old %#$tty 5900XT But the same island lags like hell in conjunction with..let's say FFUR5.0 I'm pretty sure that most people here have powerful up to date graphics adapters capable of running all modern games smoothly, so I don't think that degrading textures would be the best way to improve anything. Cheers.
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2 343rdBadger Any screens, please? What is the source of retex, DKMM's woodland or self-made? Edit: If retex is self-made could you please pack tunguska related files only to make it easier download. Thank you .
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2 Chipper 1) You don't get any lag with it because you've disabled reflections . Using em usually cuts fps down to 2/3 or 1/2. 2) Desaturate=1 makes no sense because: DesaturateSR=0 DesaturateSG=0 DesaturateSB=0 3) UseSpecialNVGPP=1 is not for everyone, because it removes realistic color desaturation at nighttime. Everyone I know in my local OFP community hate having this option enabled. 2 mp_phonix Really?! Listen, in FFUR2006v2 you only encounter "degraded" in abilities Tunguska version to keep the missions balance..let's say it only looks like Tunguska, but inside it still remains Shilka's soul . Real one would kill you instantly with 9M311 missiles . If you want vehicle to have common "fold" effect upon destruction just add destrType=destructdefault; to its class definition .
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Yeah, noticed that too. But I think it's not TB's problem because he's already made his choice of texture . Do it yourself, man. Just DL dkmm_tunguska_v2.exe and replace the DKMM_2S6G.p3d model (and therefore textures too) in ..\ffur_ru_arm.pbo\sa19\ to what you prefer from DKMM_TUNGUSKA.pbo (I've changed mine already to woodland camo'ed). Don't forget to leave model's name in \ffur_ru_arm.pbo\sa19\ unchanged(i.e. DKMM_2S6G.p3d) or you'll have to edit config.cpp Cheers!
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Second that! Your mod is perfectly lag-free. Actually, it gives me even less lag than bare ECP1.085e. Don't remove those scripts, they add so much to the game, especially jet fighters crash (Ground Attack II mission for example). BTW: No offence, please.. but I think some people complaining about mysterious "lag" due to their lack of basic computer/software knowledge and therefore their unability to shut down unneccesary background processes/services and tune their hardware settings correctly. Â Edit:shortened quote a bit