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Casto

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Everything posted by Casto

  1. where can i get them, wich one do you recomend. I already got a tutorial but i would like to have more. so plzz add links.
  2. well, how can i make a camera inside a driving/flying vehicles and look at the persone who is in the back seat inside the vehicle ?? plzzzz help.
  3. Casto

    bad idea or knot?

    no fools he was talking about the A-10 thunderbolts. :biggrin::biggrin::biggrin::biggrin::biggrin::biggrin::biggrin::biggrin::biggrin::biggrin::biggrin::biggrin::biggrin:
  4. yep sorry but i think there was al little lag in the mail cuase i recieved it to day, the 31th. ps: happy new year every one
  5. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from Rob on 6:42 pm on Dec. 27, 2001 all youve done there is target the vehicle. he wants to attatch it. use this script. ; syntax: ; [<name of vehicle>, <name of unit to target>, <[xoffset,yoffset,zoffset]>,<relative to vehicle?>,<time limitation>] exec "vehiclecamV3.sqs" ; example: [heli, dilbert,[0,0,-10],false,300] exec "vehiclecam.sqs" ; get camera vehicle and target _unit = _this select 0 _target = _this select 1 _timelimit = _this select 4 ; define relative time at start of this script _initialtime=daytime ; you can change the positional offsets for the camera (these are relative to the vehicle) _camoffsetX = (_this select 2) select 0 _camoffsetY = (_this select 2) select 1 _camoffsetZ = (_this select 2) select 2 ; do u want your offsets to be relative to the vehicle? _camrelative = _this select 3 ; clear the variable that will stop this script vehiclecamstop = false ; create a camera _cam = "camera" camcreate [0,0,0] _cam cameraeffect ["internal", "back"] #loop ; get actual time and calculate the time difference to _initialtime in seconds _actualtime=daytime _runtime=(_actualtime-_initialtime)*3600 ; now create a loop to continuously update the cam's pos, so it appears to be attached to the vehicle _newpos = getpos _unit ; set posn not relative to vehicle? ? NOT(_camrelative) : _cam camsetpos [(_newpos select 0) + _camoffsetX, (_newpos select 1) + _camoffsetY, (_newpos select 2) + _camoffsetZ]; goto "commit" ; set posn relative to vehicle _cam camsettarget _unit _cam camsetrelpos [_camoffsetX,_camoffsetY,_camoffsetZ] #commit ; aim camera at target _cam camcommit 0 _cam camsettarget _target _cam camcommit 0 ; insert a small update time to avoid anychance of any nasty infinity loop errors ~0.005 ; perform an if test to see if _stop has been set to true or _uint has been killed: if not, do another lap of the loop ? (NOT(vehiclecamstop) AND (alive _unit) AND (_runtime<_timelimit)): goto "loop" ; the loop ends here when vehiclecamstop gets set to true by either a trigger or a waypoint's "on activation" field once loop had ended, kill the camera and return control to player TitleCut ["","BLACK OUT",2] vehiclecamstop = true ~2 _cam cameraeffect ["terminate", "back"] camdestroy _cam TitleCut ["","BLACK IN",2] exit <span id='postcolor'> this commands what do they mean, and what should be inseted on these commands
  6. Thanx Rob, but this sounds rather difficult, do you know where i can find a tutorial or a example mission. Thanx again
  7. easy put all units on careless shoot them up. but it still took you 55 min, your weak. :biggrin:
  8. This might sound quit greedy but can we get VBS too For Christmas ( sorry bad english ), Common what do you say? 1.4 is a good idee, but what if we will be verry nice to you. Or maybe i shoud stop kissing butt, and face the truth head on.
  9. Casto

    What MOD do you want to see!

    vietnam
  10. Casto

    Check Flashnews

    with this "super ai"thing i might be able to pass the first mission of redhammer finally.:biggrin:
  11. Casto

    Flamethrower plz

    ok ill send you a pm.
  12. Casto

    Flamethrower plz

    wow cool black op can i download it some wear.
  13. Casto

    OPERATION FLASHPOINT P3D HACKED!!!!

    question, can we make are own island with this new tool? i hope so.
  14. Casto

    Get get VSB1

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from BlindDeath on 6:52 pm on Dec. 15, 2001 Go join the marines and shut up!! *edit* thats to get VBS1 (Edited by BlindDeath at 6:54 pm on Dec. 15, 2001) <span id='postcolor'> go join the marines and steal the VBS and then go back home and put it on the internet for download.
  15. Casto

    VBS1 released for us marines

    No really thanks for telling. I mean this is like: he all you guys we have made a great addon but you wont get any , we are working for the marines now but dont worry MAYBE we wont forget about you. No really ....... you guys are back stabbing B I T C H E S, why even telling it on this site since no one on this site wil get this addon. you guys are weak, plzz try to remmeber THAT BIS. (Edited by Casto at 1:24 am on Dec. 15, 2001)
  16. your missing the point. but that's ok, I respect your oppinion.
  17. Casto

    Uhm, I want VBS!!

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from Thorn on 10:56 am on Dec. 15, 2001 That's simply unfair. Those guys where developing the whole engine and stuff for us gamers, and the ones getting the best game is  the army!!! I bet the VBS has accurate Collision detection, Great Network code, a whole lot of Units more, and a better ranking system and stuff. Do they forget who made this sucess possible at all. It was us. We bought the game and enjoyed it!! Only through us the army does even know that it exists. And what should be so confidental about thos military modells. I mean, hands up, is there somebody who does not know what the x31 or a stealth bomber is? Naa that's all bulls**t. It's the way they always do it. They want just to have all the fun alone. That's it!!! Grmblflix, himmelhergottnochmal. Unfair!!! I bet in the VBS can more then 200 players play fluently togheter. Go on BIS, many fun with your army toys. <span id='postcolor'> i agree all the way.
  18. Casto

    VBS1 released for us marines

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from Rogue on 3:32 am on Dec. 15, 2001 Agreed, there should be a toys and playgound section in this forum, to keep the kids busy and from molesting the rest of the forum....but wait there is such thing, it´s called the offtopic forum. So be nice and earn yourself a candy bar. <span id='postcolor'> he i strated this thread not this fight, and wtf its just one thread, right?? anyway your time is up Kong Read you MAYBE tommorow. :biggrin: Bye, now.
  19. Casto

    VBS1 released for us marines

    :biggrin:LOL:biggrin: You got a halfe bottle beer of time Kong.
  20. Casto

    VBS1 released for us marines

    im getting al little bored of you, so i give you 1 beer time to reply before i go to bed.
  21. Casto

    VBS1 released for us marines

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from Casto on 1:52 am on Dec. 15, 2001 ohh and im 17 so maybe your right about the puberity thing, but not for long.:biggrin: <span id='postcolor'> duhhhhhhhhhhhhhh.............. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from King Kong on 2:58 am on Dec. 15, 2001 next time use an spell check or idiot check. <span id='postcolor'> oh wait my idiot checker is picking up a large force of stupidity. :biggrin:
  22. Casto

    VBS1 released for us marines

    :biggrin:LOL:biggrin: I thought you were still cry by your mom, but i gues im wrong. O Brother . nice comeback. NOT !!!! :biggrin: come back when you find some thing good to reply child.
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