7
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Everything posted by 7
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Why can't plane classes have fully functional turrets? I'm curious.
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AircraftHUD - AH-64D: MFD/IHADSS HMD/TADS
7 replied to dr_eyeball's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
http://www.tpub.com/content/ahapache/TM-1-1520-238-10/css/TM-1-1520-238-10_264.htm -
A.C.E. 2 - v1.2 stable (Advanced Combat Environment) Old
7 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yes, thank you, but those are for US layouts, aren't they? -
A.C.E. 2 - v1.2 stable (Advanced Combat Environment) Old
7 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
The self-interaction key doesn't work for me. I have a Tarantula Razer keyboard with Swedish layout. How do I find out the keycode for the right app key? -
ArmA II: Operation Arrowhead discussion thread
7 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
There is no such movement in that video. Where did you see it? -
A.C.E. 2 - v1.2 stable (Advanced Combat Environment) Old
7 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
What happened to the H&K 417s? -
A.C.E. 2 - v1.2 stable (Advanced Combat Environment) Old
7 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Buy the game. Addons don't cause that kind of behavior, unless the creator intentionally made all weapons spread like crazy, which I doubt... -
Why is it that just the RealVirtuality engine seems to have these problems with ditces, rivers and stuff?
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A.C.E. 2 - v1.2 stable (Advanced Combat Environment) Old
7 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yes, it has to update. Now how do I disable the pop-up? Is the pop-up server-side? I'm guessing it's embedded in every mission that uses ACE. -
A.C.E. 2 - v1.2 stable (Advanced Combat Environment) Old
7 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
How do I disable the mismatch pop-up? Server is 349 and I'm 350 and thus it won't let me play. -
ArmA II: Operation Arrowhead discussion thread
7 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
I will happily pay BI the money it's worth for DLC. :> -
I agree with most of your suggestions, Carl. But when you say that the pros want it to be pure skill, consider that shooting accurately with weapon sway is considered, according to empirical evidence observed by your's truly, a lot more skillful than the other way around.
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This might be fixed in ArmA MMMMMMMMMI.
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ArmA II: Operation Arrowhead discussion thread
7 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
eJay, did idea games reply yet? -
Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
7 replied to EricM's topic in ARMA 2 & OA - GENERAL
Do you have to ask for permission every time you want to release a video of the press preview build? That's kind of dumb. -
Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
7 replied to EricM's topic in ARMA 2 & OA - GENERAL
Nice training area, but the weapon reports and particle effects really stand out like a sore thumb, compared to the quality of the rest of the game. -
Who wrote this post? And how long have you been playing modern PC games?
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Advanced Combat Environment (A.C.E.) 2 - v1.0 stable
7 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
nevermind -
Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
7 replied to EricM's topic in ARMA 2 & OA - GENERAL
I'm pretty confident that BI will be able to fix the issues mentioned in the reviews after the game has been released. Even the one about AI not taking cover properly when under attack. Go BI! -
ArmA II: Operation Arrowhead discussion thread
7 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
It looks good, but there's still no FCS, particle effects look the same as in A2 (bad!) and the sound effects make me cringe. The flares sounded like a cow taking a dump, or something... -
Advanced Combat Environment (A.C.E.) 2 - v1.0 stable
7 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Do you guys have a CIT? Either way I'll give you one easily reproed bug: When equipped with the M4A1 SD RCO you cannot activate/interact with lightsticks, you have to drop your weapon to do anything with them. Feature suggestion: Make it possible for aircraft to distinguish laser targets from regular radar targets so you could e.g. paint a location for the A10 to do a cannon sweep on. I believe it would make your already amazing mod even better! -
ArmA2 crashes on me after clicking multiplayer button, after the server browser loads. :/ Never had this before. Edit: Wow, I fixed it by first removing and then reinstalling the NIC driver...
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ArmA II: Operation Arrowhead discussion thread
7 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
Clock that baby to 3 GHz and get a new graphics card, dude. The 9800 GTX is ancient. -
Did this make anyone else feel like playing a Hitman game, or is it just me? :pistols:
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I wish there was an option to remove squad-spawn in HC mode. Did they even think that feature through? One guy arming M-COM suddenly turns into four. Bullshit! There's no point in trying to hold the line when all it takes is one dude to completely destroy any defense your team had what-so-ever. Edit: And they even removed scope sway from beta. Snipers in HC are a pain already, scope sway could've made them require a bit more skill to use. Now it's just point, click and kill!