BKnight3
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Posts posted by BKnight3
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I'm sorry then for being blind. Â I guess they beat the sales numbers of BF2? Â omg.
ArmA must be the most absolutely bug free, perfect "mil-sim" game out there. Â I mean, the content is amazing! Â The storyline COMPLETELY blows OFP out of the water and the content is 10x better! Â All those vehicles/weapons in OFP made it in ArmA SO easily, and so many great "features!" Â
Bohemia's anti-hacker support is wonderful! Â Even now, they struggle to make any new hacks right?
The multiplayer community is in the millions! Â Even CS, that ancient game, cant compete! Â My god, I can't find even a dozen servers open for me to play in! Â
Even the forums display the elation! Â Look at the number of praises! Â Then look at the complaints! Â They look at the problems, then they solve it! Â OMG, I'm so glad I didnt have to dl anything for all those addons, the default ArmA is awesome for the $50 I spent!
Again, I apologize for being so blind at ArmA's perfection. Â All hail BI! Â They deserve it! Â I'm sure they feel the same way.
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Quote[/b] ]Money wise it wouldn't be too bad, and providing BIS has the quipment and the knowhow to do this, I can only assume its more of a "Don't want to" then a "Can't do" situationPart of me wonders how big this type of a situation is considering the failing of ARMA.
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Apparently, they dont get that money. Â Apparently, the people that make VBS 2 dont make ARMA 2. Â
For some information, here's the official reply to my thread regarding a similar question that has been officially locked/closed:
http://www.flashpoint1985.com/cgi-bin....t=70160
Quote[/b] ]Placebo wrote: Â BIS develop games and are developing the announced ArmA2, BIA develop military simulators, end of.Therefore, BIS never gets the money that BIA earns right? Â That should also mean that BIS and BIA never use the same resources and personnel as well correct? Â Confused yet? Â I sure am. Â Hope someone could clear this up for me.
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I'm looking at the official website of VBS 2 and ponder what I see in the near future. Â I see dedicated "expensive" software being sold to the military with VBS 2 being $1500, with addons for each skin/weaponry costing $50 each. Â
http://virtualbattlespace.vbs2.com/index.p....emid=49
http://virtualbattlespace.vbs2.com/index.p....emid=49
All those tools/skins/models that we seem to want and the addon community labor over, all seem to already exist in the VBS 2 library and are possibly even profitting from it. Â It looks to me that it is possible that the people that are creating this game may simply just abandon the creation of ARMA 2 for the obvious cash they can make from the militaries of the world for argueably the same product.
Will ARMA 2 ever see the light of day? Â Will they dedicate themselves only for the contractor work and shun the OFP community(lol)? Â What do you think?
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Quote[/b] ]also quite shocked noone mentioned OH-58 Kiowa helicopterfit's any scenario for scouting and they still serve
Why did no one ask for the kiowa? Â Well, the answer is the only one able to truly use radar in the game is the AI. Â They can actually read the miniradar and then network their findings to every other AI like they always do. Â Even then, it would be downed by a T72 or UAZ from a mile or two away. Â Until things get fixed, i think a MH-6 will do.
UAV's would be an absolute great addition in the game. Â Camera controls w/various viewing modes (FLIR comes to mind) sounds absolutely awesome! Â I just hope that flies correctly lol.
Either way, I stress the fact that they are indeed selling an enhanced version (VBS2) as an actual armed forces combatant war fighter simulation system to several foreign countries for the low low price of $1500. Â I'm finding it funny that you have to pay $50 for another skin. Â I hate to say this but I'm getting depressed as I read on.
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I find it quite funny then that real life armed forces will be using this skeleton then. I hope they get what they paid for.
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I just saw some of the VBS 2 movies. I just hope it ends up like its supposed to be.
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alright then, simply fix ARMA, destroy all hackers, and gimme a knife then. I can live with the lack of variety than the high standard of OFP.
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Baddo wrote: "'All modern camo' hmm... this can't be a serious topic. I will abandon it now. Please don't waste our time again like this."
Why not? its a simple skin that can be altered correct? Its not that hard to do, several modders have done it, and is a reasonable request. Its like asking for a new texture. Don't be so closed minded.
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I'm sure its all been said before, but what's the harm in saying it all again? Â I'm quite sure this thread may end up closed or ignored all together anyway.
Soldier's tools:
shotguns
more than one type of LMG/GPMG for each side
the ability to actually use the bipod on that LMG/GPMG
assault rifle selection from OFP
2 more smgs/pdws/pistols
a true carl gustav/recoilless rifle
antipersonnel mines
mortars/artillery that actually work and have animations
some actual civilian weapons
A god damned knife
Soldiers themselves:
AI that works
NO superior russian conscript training that would destroy all Western capitalists(Non superhearing, full auto snipers with xray vision)
Air:
C-130 or  Eastern bloc equivalent w/paratrooper, cargo, vehicular delivery
the chinook
Huey
The god damned Hind
Perhaps a glider
vehicular airlift
Vehicular:
Previous selection of OFP vehicles
Other NATO vehicles/tanks(more variety please)
Self propelled artillery
Gepard/Tunguska AA vehicles
Open/closure of doors
No flying/bouncing tanks
50 cal vulnerablity to bmps/other light armor like in real life
Make amphibious armor actually amphibious, the stryker IS amphibious you know?
Have AI the ability to actually have the sight of an actual crewman, not have 360 supervision(a gunner can see behind his turret, see an infantryman hugging the hull, and have superzoom)
Mounted, static:
Sandbags, in a better way
A flak gun
AA missile mounts
Again artillery/mortars that work correctly
concrete pillbox
trenches
Other:
one or two naval vessels
swim with weaponry intact (seals/marines do it all the time)
fast roping, big must
a better healing system
climbing, jumping?
ability to construct more things
Resistance like campaign/system
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Apparently there are approximately 100 vehicles in the game, and quite possibly the same amount of small arms. Â Again, one of the best things about the OFP series was the way Resistance offered continuity of personnel and equipment obtained(most of them anyway). Â I would personally love another gigantic tank battle using the enemy's own armor against them! Â Or perhaps customize the loadout of my team before a big mission using weaponry retrieved in earlier missions. Â
In real life I'm sure that works just as fine as a feasible concept lol.
It would be lovely to again commandeer tanks, scavange for weaponry, and hell, possibly even change uniforms. Â I'm sure whoever is making ARMA 2 is capable of doing this as Resistance, an addon, was so well created. Â
However if you do, plz make IFF alittle more difficult for the AI. Â A captured tank, or a soldier from a mile away looking just like your buddies should be recognized as such until they start shooting. Â Of course, I'm asking for the sky to turn neon pink.
Feedback? Â Is this idea TOO radical? Â TOO much to ask for?
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Sorry, new around here. And my connections glitchy which dont help. No search sorry. Just wondering if we can swim, instead of just sinking. Ya know, it was just kinda annoying in OFP.

The KFC community
in ARMA 2 & OA - SUGGESTIONS
Posted
I'm curious on what possible solutions we can have on the hacker epidemic. Â The ENTIRE KFC community has a wonderous vendetta against all other gamers and seems to have had ARMA on its hitlist and have made repeated attacks. Â Due to the valiant efforts of BI they have held back the storm.
What more can we do? Â Suggestions?