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Everything posted by bunkerslusken
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Nobody. Nobody that anobody knows of at least
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How about using these SR47s? http://www.baconbomb.com/modworks/projects.html I don't know who in the US army would use SR-47's, but I guess CIA operators would be a good bet... Maybe they could be altered for JAM compatibility or something
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Great job, MiG! My brother recognized crystal lake from the movies, without even knowing what this island was all about! I've already got a bunch of creepy scenarios running through my head, just from running around exploring... I seem to experience some kind of bug when running the horror pack 1 (Vampires) with the mod though. "no entry 'config.bin/cfgweapons.GENB_Vampthrow'.", something. Don't know what that's all about... Again Great job, and would somebody point me to that Secret government research facility with the aliens and creepy stuff...?
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How about using this anim for the co-driver? (anim is from the modified JeepMG Sole made with his F2000 addon) http://www.flashpoint1985.com/cgi-bin....t=36557
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So, which is the latest version? and where can I find it? The links in the first post are dead.
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Change it to: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">trans_1 = "XXXX" createvehicle _sp where "XXXX" is the name of the unit. That should work Ok, thanks! About those ammo crates; why don't you place several ammocrates, and place different weapons in them? e.g. one for suppressed weapons, one for sniper rifles etc... That way it would be a lot easier to find the right weapon, and maybe it would reduce the lag somewhat. Also, you should really make it possible to give you and your guys weapons already in the briefing. it adds a lot to the mission.
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Maybe you could replace the insertion Mi17 with OWP's brilliant Mi26 addon. I think it would be really cool to be able to insert a BMP or BRDM along with your squad on a mission...
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FlashFx Units Replacement pack 5.0!
bunkerslusken replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
One tiny little thing: I can "Refuel" AND "Rearm" from the ammo truck I think it is the same with the Repair truck, but I haven't tested it very much. Just a little thing, probably easy to fix... -
You should add Mungari to that list of desert islands. Still one of my favourites... And of course STT's desert Malden and Zwadar's Desert Everon Also, will the chopperdust be white on Winter Islands such as Winter Nogojev, Winter Everon, Winter Malden?
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Huzzah! OK, uhhh... ...I hear it's raining in Manila? [secret code phrase] Would you like to borrow my umbrella? [/secret code phrase]
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FlashFx Units Replacement pack 5.0!
bunkerslusken replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
Question: Why does this installer replace the "laserguided" pbo in the addons folder, the res/addons folder, AND the FlashFXUR/addons folder? I'm sure there is a perfectly good reason for this, I would just like to know what... -
And if there are problems with the addons ...hell, we'll work it out! That's what we've done so far, right?
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FlashFx Units Replacement pack 5.0!
bunkerslusken replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
http://sjb.gotf.net/gui/index.html Have fun! -
Add the possibility to choose "random" weather as well, that's not all too hard, right?
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I had that problem too, in that there afghanistan mission. I just dePBO'd it and removed the addons from the "required addons" list, and it worked perfectly. Maybe something you forgot to remove?
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FlashFx Units Replacement pack 5.0!
bunkerslusken replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
I noticed something while playing the original campaign with FlashFXUR; I can "refuel" from the repair truck! I don't know how this is, or what can be done about it. Maybe something you should look into. Oh, and would it be possible to remove the tracers from the Suppressed weapons and sniper rifles? -
I believe it is the US Pilot Pack required to drive the mustangs. I had the same problem until I downloaded and installed it.
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Could it be this one? http://ofp.gamezone.cz/index.php?showthis=6542 I know it's spelled differently, but maybe it's the one you're thinking of...
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Hi, sorry to dig up this old thread, but does anyone have a newer link to this config? It appears I missed to download it when it was in discussion... Edit: Oh wait, is this the low CPU config included in the FlashFXUR Download? In that case I already got it, sorry...
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FlashFx Units Replacement pack 5.0!
bunkerslusken replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
First off, Great work with this mod thunderbird, It definately enhances the ofp experience greatly, without taking away all my CPU power! Secondly, I have some suggestions, I don't know if any of this has been brought up before, since I am all new to this thread, but here goes: - The new russian MG It looks great, and it's certainly better than that "East" M2 from the original. However, It's placed very low on its mount and that, I noticed leads to in some missions where it is placed behind sandbags, it is impossible to use it, since the sandbags are blocking the line of fire. What can be done about this, I don't know, maybe someone could modify the addon or something, to place it higher up. - The American Black op This guy is meant to be a "black" operative. Which means if he's captured, it should be hard or impossible to determine even who sent him in the first place. Therefore, NO american flags or anything that could identify him. Maybe the one you are using now could replace the Black op (day), and you could keep the original Black one as the night Blackop. - And while we speak of Black ops I mean absolutely no offence to the original author of the current MP 5/10 the black ops are using, but it isn't really what i figure a black op would use. Why don't you take some other MP5SD6, with a built-in silencer, maybe with an aimpoint on, and use that instead. - The American Cobra Gunship Why would the US Army be using a Super Cobra gunship with MARINES painted on the side? This cobra is definately one of the coolest cobras I've seen for this game, but I still think an army cobra would be more accurate. Thank you. -
http://ofp.gamezone.cz/index.php?showthis=5906 Only a beta, but still... Keep up the good work, Prep!
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OFP Animation Sharing Center
bunkerslusken replied to sanctuary's topic in ADDONS & MODS: DISCUSSION
So, let me get this straight... This new animation pack contains all the anims Sanctuary made earlier in this thread? Great work btw... -
I seem to remember there was an animation in olp ECP with a soldier sitting on a chair crying, (kind of sad really...) I could be wrong though...
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You use the "wizard" option when you start the mission editor. On the island selection section there is a small button in the lower left or right of the screen that says "wizard"-something, there you can use the different templates. Are there any extra templates available somewhere?
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OFP Animation Sharing Center
bunkerslusken replied to sanctuary's topic in ADDONS & MODS: DISCUSSION
I don't know if this has been brought up before, but is there a list somewhere, explaining which anim-file is which anim? It is a bit annoying when its all in chech...