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abs

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Everything posted by abs

  1. Thanks for the kind words, again, folks. :) I am currently looking for alpha testers of the shuttle. As I mentioned so very long ago, this whole project has been about my learning how to bring an addon into the game and make it work, as such the only criteria that I am looking for in a beta tester is that you must have released an aircraft based addon yourself at some point in the past. The only reason I state this is so that I can get feedback from people who actually know what they're doing when it comes to addon making. If you're interested, please send me a PM stating the addon you've made, along with a download link. Thanks! Abs
  2. Those anims are easy enough to do, and can be done without making modifications to the game engine in its current state. All you would need is custom anims for each cargo position for the get in/out states. No one has put in the effort so far for arma, as the players are fine with the current anims. These guys are just going above and beyond, as I'm sure they have more resources available than the casual mod maker. Abs
  3. Can you guys make the BI headquarters building (enterable) and place it on the map? I think it would be fun to go in there and smash the place up. :) Abs
  4. abs

    I want a trigger module

    You realize that you can still move the sight with your left thumb and then just tap with your right hand anywhere on the screen to get a shot off, right? Abs
  5. Looking forward to what you have to say. :) Abs
  6. abs

    ZOG mod

    I'm really curious about whether or not those slings are animated...would you be able to shed some light? Abs
  7. abs

    Russian Flying Fortress

    This should be in the addon request thread. ;) Abs
  8. abs

    Realtime immersive - Militar simulator cryengine

    I was thinking the same thing. Who has the time to slow march like that just to walk forward? Also, what if you had to turn 180 degrees or hit the dirt? Not impressed. Abs
  9. abs

    I want a trigger module

    http://boards.ign.com/teh_vestibule/b5296/203378180/p1/ There ya go. Compatibility not guaranteed. :p Abs
  10. abs

    ArmA plastic models building

    These look great, mate! I don't know if anyone else in the community does anything like this. You may be the only one posting photos. Abs
  11. abs

    iPhone variant?

    +1 for tilt controls. Just purchased it now. Thank you, BIS! Abs
  12. FANTASTIC! Exactly what I was looking for! Thank you, Rock! :286: Abs
  13. Thanks, Max...but is it supposed to look like this? Abs [Edit: Also, could do without the ACE stuff.]
  14. Does anyone have an 'All-in-One' config, which includes the cpp files for everything in the game? I know I could just DePBO, but I'm wondering if one exists in a single file somewhere for easy searching. Thank in advance, Abs
  15. Maybe it's a demo. Try other software. This one worked for me. http://www.piriform.com/recuva Abs
  16. It's up to you if you want to make joints and whatnot. Go wild. :) Configs, memory points, paths, etc. House models have these triangular paths that the AI use to know how to navigate in them. At the very least, you can learn by looking at someone else's work. Unfortunately it's never as simple as just build, texture, release. :) Abs
  17. Awesome! I love all the new modellers popping up. :) I have a suggestion for the wall. Make sure that you make a few configurations...single, x3, and maybe x5 so that people can place them on the map easier! Also, check out the editing forums, as there was an open-source house pack released there a few days ago...it can help you get a better idea on how to set up your CHUs in o2. ;) Keep it up! Abs
  18. A big THANK YOU goes out from me to Topas, who has generously offered to help out with texturing the Galileo. I hope you enjoy the beginnings of his work as much as I did. Abs
  19. Pretty sure he's asking for proof for this statement, and not the negative of his own. Abs
  20. Seriously, don't stop this. Abs
  21. Well, I'm not exclusively doing Star Trek stuff...I just needed a minor break from the 7TP. Once I finish off the Star Trek addons (which I started over a year ago) I'll be back. :) Abs
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